Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 7304073902204116387 4 Benry0903 the Vexing (level 1, -3/11 HPs) Began as a Poltergeist Enchanter on June 2, 2025. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (80 turns). Benry0903 the Vexing (Poltergeist Enchanter) Turns: 80, Time: 00:00:19 Health: -3/11 AC: 2 Str: 4 XL: 1 Next: 70% Magic: 3/3 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of identify {unknown} Potions c - a potion of invisibility e - a potion of berserk rage {unknown} Skills: + Level 0.3 Fighting - Level 1.1 Short Blades + Level 0.3(0.7) Long Blades + Level 2.3 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You fade into invisibility! The gnoll barely misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. You die... ################## .................# ..##############.## ..# #......# ..# #......# ..# #......# ..# #....@.# ..# #####j## †###### #.# ........ ... ######## #.# ... #.# ... You could see a gnoll (unable to see you). Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Benry0903 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic Action || total ---------------------------++------- Melee: Dagger || 14 Use: Potion || 1 Stab: Sleeping || 2 Armour: Skin || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 39 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 39 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts