Benry0903 Level 1 of the Dungeon (0, 0, D:1) a +0 club a bat corpse (skeletalised by now) (0, 5, D:1) 6 stones (0, 11, D:1) a rat corpse (skeletalised by now) (6, 17, D:1) a +0 whip (11, -18, D:1) a +0 dagger (11, 3, D:1) a +0 dagger (15, 27, D:1) a +0 club a kobold corpse (skeletalised by now) (16, 17, D:1) 2 stones (16, 28, D:1) a +0 whip a kobold corpse (skeletalised by now) (20, 28, D:1) 4 stones (24, -17, D:1) a bat skeleton (26, 11, D:1) a flux talisman (28, 12, D:1) a frilled lizard skeleton (29, 19, D:1) a bat corpse (skeletalised by now) (32, 26, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 2, D:1) 6 poisoned darts (40, -21, D:1) a +0 club (51, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold skeleton (3, -25, D:2) a hobgoblin skeleton (4, -1, D:2) a +0 dagger a kobold skeleton (6, -9, D:2) a quokka skeleton (17, -6, D:2) 4 stones (18, -31, D:2) a +0 short sword 3 stones (19, -9, D:2) a +0 dagger a kobold skeleton (31, -20, D:2) a jackal skeleton (37, -22, D:2) a quokka corpse (skeletalised by now) (37, -20, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -10, D:2) an adder skeleton (44, -6, D:2) a ball python corpse (skeletalised by now) (52, -9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 5 stones (3, 8, D:3) a +0 sling (6, -5, D:3) a +0 short sword (11, 25, D:3) a +0 club a +0 leather armour (12, 42, D:3) 8 stones (20, 13, D:3) 7 stones (27, 30, D:3) a +0 club (28, 31, D:3) a +0 club a goblin corpse (skeletalised by now) (31, 4, D:3) a frilled lizard corpse (skeletalised by now) (41, 13, D:3) a +2 hand axe of flaming a quokka corpse (skeletalised by now) (43, 21, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip 3 stones a kobold corpse (skeletalised by now) (5, -5, D:4) 3 poisoned darts (22, -9, D:4) a +0 whip a +0 ring mail a +0 morningstar a +0 leather armour a +0 dagger a +0 robe (22, -8, D:4) a +0 dagger a +0 robe a +0 club an orc skeleton a jackal skeleton a jackal skeleton a jackal skeleton (28, 1, D:4) a +0 giant club an ogre corpse (skeletalised by now) (29, 1, D:4) a +0 trident (30, -3, D:4) a ball python corpse (skeletalised by now) (37, -6, D:4) a +1 dagger of electrocution (38, -13, D:4) an adder skeleton (40, -6, D:4) a +0 club a +0 robe (47, -10, D:4) a +0 scale mail (51, 16, D:4) 5 stones (64, -12, D:4) a +0 plate armour (67, -4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (8, 1, D:5) a +0 chain mail (11, 6, D:5) a +0 sling (15, -2, D:5) a +0 flail a +0 scale mail an orc skeleton (18, 26, D:5) a +0 quarterstaff (23, -19, D:5) 6 stones a +0 chain mail a +0 club an orc skeleton (23, 22, D:5) an adder skeleton (35, -7, D:5) a +0 club (35, -3, D:5) a +4 flail of protection a +0 ring mail the human skeleton of Edmund (35, 5, D:5) a +0 club (37, 14, D:5) a +0 leather armour (38, 19, D:5) a hound skeleton (39, 20, D:5) an adder skeleton (41, -6, D:5) 6 stones (43, -4, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) a hound skeleton (6, 12, D:6) a +0 trident a +0 robe (8, 19, D:6) a +0 helmet (10, 20, D:6) an adder skeleton (21, 0, D:6) 4 stones (23, 9, D:6) 4 stones (31, 2, D:6) a +0 halberd (32, 1, D:6) a +0 whip a gnoll skeleton (32, 29, D:6) a +0 chain mail (33, 1, D:6) a +0 whip a +0 flail a gnoll skeleton (36, 13, D:6) a +0 leather armour (38, 0, D:6) the +4 scale mail of the Valley {+Inv rF+ rCorr Int+3} +Inv: It lets you turn invisible. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (40, 10, D:6) a +0 leather armour a +0 falchion a hound skeleton the human skeleton of Eustachio (40, 15, D:6) a +0 mace a +0 chain mail a +0 plate armour a +0 orcbow a +0 trident (41, 10, D:6) an iguana skeleton (41, 11, D:6) a +0 scale mail a +0 falchion (41, 14, D:6) a +0 club a +0 leather armour a +0 flail (42, 14, D:6) a +2 mace of protection a +0 leather armour (42, 15, D:6) a +0 flail a +0 leather armour (42, 16, D:6) a +0 club 3 boomerangs a +0 leather armour a +0 flail (58, 6, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +2 orcbow of electrocution a centaur corpse (skeletalised by now) (5, -24, D:7) 4 javelins (10, 9, D:7) a +0 robe a +0 scimitar (11, 7, D:7) a +0 robe a +3 scimitar (11, 8, D:7) a +0 robe a +0 flail a bullfrog skeleton (12, -21, D:7) a +0 giant club (12, -19, D:7) a +0 short sword a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -13, D:7) a +0 scale mail (12, 9, D:7) a +0 robe a +0 spear (12, 10, D:7) a +0 robe a +0 trident (13, -19, D:7) a +0 short sword a steam dragon corpse (skeletalised by now) (14, 6, D:7) a staff of cold (15, 4, D:7) a boomerang a +0 short sword (16, 4, D:7) a +0 mace a +0 whip a +0 whip an orc skeleton (17, 4, D:7) a +0 hand axe (26, -23, D:7) a +0 whip (32, -11, D:7) a +0 hand axe a +0 leather armour (32, -10, D:7) a +0 dagger a +0 robe (33, 10, D:7) 8 gold pieces (34, -1, D:7) 3 stones (35, 3, D:7) a scroll of identify (39, 4, D:7) a potion of heal wounds