Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-86-g157474af12 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15017244284543969674, deterministic pregen: 1 Command line: /usr/games/crawl-git-157474af12 -name Benry0903 -rc /dgldir/rcfiles/crawl-git/Benry0903.rc -macro /dgldir/rcfiles/crawl-git/Benry0903.macro -morgue /dgldir/morgue/Benry0903/ -webtiles-socket /crawl-master/webserver/sockets/Benry0903:2025-05-28.14:23:15.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-157474af12(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6197e07d34ee]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-157474af12(_Z13do_crash_dumpv+0x43a) [0x6197e07e156a]: do_crash_dump() /usr/games/crawl-git-157474af12(_Z20crash_signal_handleri+0x1fa) [0x6197e07d39ca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7abf92924330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7abf9291a6a2]: /usr/games/crawl-git-157474af12(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x6197e09e5175]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-157474af12(_Z19fire_item_no_quiverP4dist+0x237) [0x6197e0e6cfc7]: fire_item_no_quiver(dist*) /usr/games/crawl-git-157474af12(+0xc672d6) [0x6197e0f6f2d6]: /usr/games/crawl-git-157474af12(+0xc67e65) [0x6197e0f6fe65]: /usr/games/crawl-git-157474af12(main+0x1f7) [0x6197e0709147]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7abf929091ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7abf9290928b]: /usr/games/crawl-git-157474af12(_start+0x25) [0x6197e0709b75]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007abf929ef7a7 in __GI___wait4 (pid=1929732, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007abf929ef7a7 in __GI___wait4 (pid=1929732, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006197e07d3b9c in call_gdb (file=0x7abf92ae34e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1903605\000\000\000\000\000" #2 0x00006197e07e1588 in do_crash_dump () at dbg-asrt.cc:673 t = 1748442489 dir = "/dgldir/morgue/Benry0903/" name = "/dgldir/morgue/Benry0903/crash-Benry0903-20250528-142809.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7abf92ae34e0 <_IO_2_1_stderr_> #3 0x00006197e07d39ca in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007abf9291a6a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-157474af12/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-157474af12/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-157474af12/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: amcnicky_arrival_wind_blow layout_loops_corners ebering_ecumenical_altar_petrified minivault_5 minmay_misc_feat_tower roderic_roman_lattice minmay_heptomino_l4 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (43, 44): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Benry0903 the Demonspawn Fighter. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found four dwarf skeletons, a robe and a yellow potion. Found a staircase leading out of the dungeon. You see here a dwarf skeleton. e - a yellow potion f - a scroll labelled RALUHE CIDITECK You now have 11 gold pieces. Found a stone. f - 2 scrolls labelled RALUHE CIDITECK (gained 1) A ball python comes into view. The ball python hisses angrily. A ball python is nearby! An endoplasm comes into view. The endoplasm quivers. You closely miss the ball python. The ball python bites you. You completely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You block the ball python's attack. The ball python constricts you. The endoplasm freezes you. You are frozen. You closely miss the ball python. You hit the endoplasm. The ball python bites you. The ball python constricts you. The endoplasm hits you but does no damage. You block the ball python's attack. The ball python constricts you. You slash the ball python! You kill the ball python! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the endoplasm! You kill the endoplasm! HP restored. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! You hit the giant cockroach but do no damage. The giant cockroach bites you. The giant cockroach closely misses you. You barely miss the giant cockroach. The giant cockroach waves its antennae. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. x2 You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 club. You closely miss the goblin. The goblin barely misses you. The goblin closely misses you. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. The goblin hits you but does no damage. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is heavily wounded. You block the goblin's attack. You miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. x2 You barely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. x2 You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse Found 3 javelins. A ball python comes into view. Found a stone staircase leading down. The ball python hisses angrily. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The ball python closely misses you. The ball python grabs you. The ball python constricts you. You slash the ball python! You kill the ball python! You completely miss the goblin. The goblin barely misses you. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here 3 javelins. g - 3 javelins There is a stone staircase leading down here. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A goblin comes into view. It is wielding a +0 club. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. You now have 22 gold pieces (gained 11). There is an open door here. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! You barely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard but do no damage. The frilled lizard bites you but does no damage. You block the frilled lizard's attack. You slash the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 25 gold pieces (gained 3). A hobgoblin comes into view. Found a scroll labelled GAZOXISIPS. The hobgoblin shouts! You hear an angry hiss. A jackal comes into view. 2 jackals and a ball python come into view. Found a stone staircase leading down. A giant cockroach comes into view. A jackal comes into view. The jackal barks! A jackal comes into view. x2 The hobgoblin barely misses you. The jackal moves out of view. You barely miss the hobgoblin. The hobgoblin hits you. A frilled lizard comes into view. The jackal barely misses you. The hobgoblin hits you but does no damage. The jackal bites you. The frilled lizard moves out of view. You barely miss the jackal. You hit the jackal but do no damage. You closely miss the jackal. You barely miss the hobgoblin. You slash the ball python! You kill the ball python! The jackal bites you. You block the jackal's attack. x2 The jackal bites you but does no damage. The hobgoblin closely misses you. The jackal barely misses you. x2 The jackal barks! You slash the jackal! You kill the jackal! You closely miss the jackal. You hit the jackal. x2 You kill the jackal! You closely miss the hobgoblin. You block the jackal's attack. The hobgoblin hits you. The jackal closely misses you. You block the jackal's attack. The hobgoblin hits you. The jackal bites you but does no damage. Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. The jackal is struck by your spines. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. The jackal is struck by your spines. The jackal bites you but does no damage. Throw: 3 javelins Press: ? - help, Shift-Dir - straight line You throw a javelin. The javelin pierces through the jackal. You kill the jackal! The javelin closely misses the jackal. The javelin closely misses the giant cockroach. The javelin pierces through the jackal! You kill the jackal! The jackal closely misses you. Okay, then. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-86-g157474af12 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Benry0903] Species: Demonspawn Job: Fighter HP: 7/24; mods: 0/0 MP: 2/2; mod: 0 Stats: 16 8 12 Position: (16, 41), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 3 | 340 | 40/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 25 | 2 | 189 | 11/178 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 25 | 2 | 340 | 162/178 Dodging | X | 0 | 0 | 0 | 0 | 0/59 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 1 | 25 | 2 | 338 | 160/178 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 25 #49: 68 Mutations: spiny: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 war axe eq slot #3, inv slot #1: +0 scale mail eq slot #2, inv slot #2: +0 buckler }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #...#.# ##.##.# #.....# #.###.# #.# #.###### ####.###.##...# #.............#### #.##.###.##....... #@##.##...######## #h##.#.....# #B##......## #h######.## ##.## #.# ##†gl## #.# #.....# #+# #...(†..# ...........l... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>