BelieveTheGozag Level 1 of the Dungeon (0, 0, D:1) a +0 spear a gnoll corpse (skeletalised by now) (2, -29, D:1) a bat skeleton a bat skeleton (10, -31, D:1) a +0 dagger (12, -32, D:1) a +0 club (18, 1, D:1) a +0 long sword (21, -11, D:1) a +0 club a kobold skeleton (24, -27, D:1) a +0 leather armour (25, -14, D:1) a quokka corpse (skeletalised by now) (27, -21, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -34, D:1) a jackal corpse (skeletalised by now) (36, -34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, -15, D:2) a +0 short sword (2, -7, D:2) a jackal skeleton (2, 0, D:2) a +2 war axe of freezing (3, -3, D:2) a +0 club a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (5, -11, D:2) a +0 club (6, -10, D:2) a ring of wizardry (6, -2, D:2) a rat corpse (skeletalised by now) (10, -25, D:2) a +0 club (13, 22, D:2) 6 poisoned darts (16, 21, D:2) a hobgoblin skeleton (17, 7, D:2) a frilled lizard skeleton (27, 4, D:2) a quokka skeleton (36, 2, D:2) a +0 spear (47, 10, D:2) a +0 dagger (51, -27, D:2) a +0 hand axe (51, -2, D:2) a rat skeleton (52, 8, D:2) a rat skeleton (58, -15, D:2) 2 flux baubles Level 3 of the Dungeon (1, -12, D:3) 5 poisoned darts (7, -8, D:3) a +0 hand axe (13, 5, D:3) a +0 sling (13, 25, D:3) a +2 dagger of speed a +0 robe (17, 10, D:3) a +0 hand axe (17, 24, D:3) a +0 dagger a +0 robe (17, 25, D:3) a +0 dagger a +0 robe (21, 24, D:3) a +0 dagger a +0 robe (26, 22, D:3) a +0 dagger a stone (31, -3, D:3) a +0 mace (35, -18, D:3) a +0 giant club an ogre skeleton (39, -4, D:3) a stone (44, -5, D:3) a +0 quarterstaff a +0 quarterstaff a +0 quarterstaff a +0 long sword a +0 great sword (52, -18, D:3) a +0 leather armour a +0 dagger a goblin skeleton Level 4 of the Dungeon [Shop] Nelofo's Jewellery Shoppe a +6 ring of intelligence (unknown) (432 gold) a ring of protection from fire (unknown) (300 gold) an amulet of the acrobat (360 gold) a ring of protection from fire (unknown) (300 gold) the ring of Readarogh {*Slow rN+ Will++ MP+9} (475 gold) [ring of magical power] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). a +4 ring of protection (unknown) (432 gold) (18, 24, D:4) a +0 great mace (23, -8, D:4) a +0 longbow (23, 9, D:4) a +0 club (24, -13, D:4) a +0 flail a boomerang (27, -14, D:4) a +0 dagger (27, 16, D:4) a +0 spear (29, -2, D:4) a +0 spear (33, 1, D:4) a +0 robe (34, 14, D:4) a +0 hand axe (35, -13, D:4) a +0 short sword 2 stones (37, 31, D:4) a +2 rapier of protection (47, -4, D:4) a +0 dagger (49, -11, D:4) a +0 ring mail (58, 15, D:4) a +0 dagger Level 5 of the Dungeon (6, -10, D:5) a +0 robe (13, -10, D:5) an inkwell talisman (13, 1, D:5) a +0 giant spiked club (20, 20, D:5) a +0 sling (34, 12, D:5) a +0 club (39, 6, D:5) a +0 dagger a +0 robe (40, 29, D:5) a +2 ring mail of fire resistance (43, 6, D:5) a +0 devious rapier a +0 leather armour (49, 1, D:5) a rimehorn talisman (53, -12, D:5) a +0 leather armour Level 6 of the Dungeon (3, 16, D:6) 2 boomerangs (32, 2, D:6) a +0 great sword (44, 8, D:6) a +0 spear (44, 12, D:6) a +0 spear a +0 spear a +0 halberd (45, 9, D:6) a +0 whip (45, 11, D:6) a +0 flail a +0 whip a +0 club a +0 leather armour (46, 9, D:6) a +0 flail (49, -3, D:6) a quill talisman (53, 0, D:6) a +0 trident (54, -5, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +1 whip of draining (1, -21, D:7) a staff of cold (1, -9, D:7) 4 poisoned darts a +0 short sword a +0 club a +0 dagger a +0 short sword 8 stones (2, -9, D:7) a +0 club a stone (2, -8, D:7) 7 poisoned darts a +0 short sword (7, -18, D:7) a +0 robe (11, -8, D:7) a medusa talisman an amulet of chemistry (18, -5, D:7) a +0 dagger (26, 20, D:7) a +0 trident (28, 16, D:7) a +0 whip a +0 leather armour a +0 flail a +0 glaive a +0 plate armour (29, 14, D:7) a +0 flail a +0 club (29, 15, D:7) a +0 halberd (30, 12, D:7) a +0 dagger (38, 6, D:7) a +0 dagger (47, -13, D:7) a +1 hand axe of draining a +0 club (48, -14, D:7) a +0 whip a +0 trident 2 boomerangs (50, 14, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Bessaffy's Weapon Shop a +0 long sword (59 gold) the +1 eveningstar "Brilliance" {foul flame, Umbra} (1351 gold) Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. 2 boomerangs (68 gold) a +0 mace (51 gold) a +0 trident (59 gold) a +0 war axe (59 gold) (6, -7, D:8) a medusa talisman (7, 3, D:8) a +0 club (14, 14, D:8) a +0 hand axe (17, 5, D:8) a +0 battleaxe (18, -13, D:8) a +0 ring mail (20, -12, D:8) a +1 great sword of holy wrath (22, 24, D:8) a +0 trident a +0 plate armour (23, 22, D:8) a +0 dagger a +0 robe (23, 23, D:8) a +0 dagger a +0 robe (23, 24, D:8) a +0 trident (24, 21, D:8) a +0 flail (24, 22, D:8) a +0 whip a +0 ring mail (28, 3, D:8) a +0 ring mail (30, -2, D:8) a +0 club a +0 ring mail (31, 10, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 trident (0, 1, D:9) a +0 club (1, 27, D:9) a +0 dagger a +0 robe (11, 4, D:9) a +0 ring mail a +0 trident (11, 18, D:9) a +0 hand axe a +0 short sword (14, 6, D:9) a +0 chain mail a +0 halberd (17, 5, D:9) a +1 demon whip of venom (18, 9, D:9) a +0 club (18, 10, D:9) a +0 hand axe a +0 club a +0 scale mail a +0 club a +0 plate armour a +0 mace a +0 orcbow (21, 9, D:9) a +0 chain mail (43, 33, D:9) a +0 sling (43, 37, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Wogokuz's Antique Armour Shop a +2 kite shield (342 gold) the +1 plate armour of the Okapi {Regen+ Int-4 Dex+3 Slay+3} (729 gold) Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +1 cloak of air (477 gold) the +3 leather armour of Divine Compulsion {Int+5} (621 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +1 plate armour of poison resistance (486 gold) a +4 ring mail of cold resistance (558 gold) an orb of guile (468 gold) a +0 robe of willpower (142 gold) [Shop] Wucveg's Jewellery Emporium the ring of Moam {EV+5 Int+2} (991 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). a +4 ring of protection (unknown) (756 gold) a +6 ring of intelligence (unknown) (756 gold) an amulet of faith (unknown) (840 gold) a ring of wizardry (630 gold) an amulet of dissipation (630 gold) a ring of protection from cold (525 gold) a ring of protection from fire (unknown) (525 gold) [Shop] Hekhlemen's Jewellery Shop an amulet of dissipation (480 gold) a +4 ring of slaying (unknown) (576 gold) a +6 ring of strength (unknown) (576 gold) the ring "Miczen" {rC- rN+ Will+++} (691 gold) [ring of willpower] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. a ring of magical power (unknown) (320 gold) a ring of magical power (unknown) (320 gold) the amulet "Beostoc" {Acrobat +Blink Str+3} (804 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. Str+3: It affects your strength (+3). (0, 0, D:10) a +0 orcbow (21, 18, D:10) a +0 ring mail a +0 club (22, 18, D:10) a +0 robe a +0 dagger (22, 20, D:10) a +0 whip a +0 plate armour a +0 short sword (22, 21, D:10) a +0 robe a +0 dagger (25, 8, D:10) a +0 plate armour (29, -1, D:10) a +0 sling (31, -4, D:10) a +0 rapier (38, -9, D:10) a human skeleton (40, -13, D:10) a +0 rapier (43, -18, D:10) an orb of energy (47, 26, D:10) the +1 helmet "Leloss" {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 helmet (48, -24, D:10) a +0 giant spiked club a +0 giant club (48, 25, D:10) a ring of protection from cold a ring of willpower a ring of protection from cold (49, -25, D:10) a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 orcbow (1, 0, D:11) a +0 antimagic shortbow a +0 shortbow (2, -1, D:11) a +0 orcbow (2, 0, D:11) a +0 shortbow (14, -34, D:11) a +0 flail (20, -18, D:11) a +0 war axe (20, -15, D:11) a +2 spear of freezing (43, -10, D:11) 2 atropa-tipped darts (62, -5, D:11) the +7 triple crossbow "Zesch" {antimagic, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +5 plate armour "Ciyf" {rElec rC+ Dex+4 Slay-6} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. a +0 heavy battleaxe an amulet of magic regeneration the +1 pair of boots "Gumit" {^Contam Slay-6 SInv Stlth+} ^Contam: It causes magical contamination when unequipped. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 12 of the Dungeon [Shop] Ginki's Armour Boutique the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (1869 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. a +3 chain mail of command (503 gold) a +1 troll leather armour (418 gold) a +1 scale mail of fire resistance (304 gold) the +1 leather armour of Macaroni {Int+2} (345 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 helmet of intelligence (408 gold) a +2 robe of positive energy (283 gold) [Shop] Midos's Antique Weapon Shoppe the +8 mithril axe "Arga" {speed, Will+} (1592 gold) Will+: It increases your willpower. It cannot be enchanted further. a +1 hand cannon of electrocution (1490 gold) the +12 dagger of the Morning {holy, rPois rC+ Stlth+} (1692 gold) rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 short sword of electrocution (390 gold) a +1 spear of venom (212 gold) the +6 war axe "Capn" {flame, +Blink rC+} (1146 gold) +Blink: It lets you blink. rC+: It protects you from cold. It cannot be enchanted further. the +2 mace of Kets {concuss, rC- Str+6} (512 gold) rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). It cannot be enchanted further. a +1 great sword of holy wrath (500 gold) a +0 sling of freezing (94 gold) a +3 antimagic flail (550 gold) a +1 scimitar of flaming (356 gold) [Shop] Pesunlae's Assorted Antiques a scroll of butterflies (218 gold) a +2 morningstar of protection (441 gold) a +2 leather armour of positive energy (368 gold) a lightning rod (4/4) (920 gold) (0, 0, D:12) a parchment of Blink (13, -41, D:12) a +4 trident of protection a +0 scale mail a +0 spear (13, -9, D:12) an amulet of chemistry (14, -41, D:12) a +0 spear (14, -40, D:12) a +0 flail (19, 0, D:12) a +0 ring mail (29, -16, D:12) 5 poisoned darts (30, -30, D:12) a +0 short sword a +0 leather armour a +0 hand axe a +0 plate armour a +0 hand axe a +0 chain mail a +0 flail (35, -1, D:12) 3 large rocks (38, -37, D:12) a +0 rapier (39, -36, D:12) a +0 flail (40, -37, D:12) a +0 robe a +0 dagger (41, -36, D:12) a +1 great mace a +0 chain mail (41, -35, D:12) a +5 ring of evasion an amulet of the acrobat (41, -34, D:12) a +3 ring mail of willpower a +0 club (41, -33, D:12) a +0 robe a +0 dagger (42, -34, D:12) a +0 dagger of venom a +0 robe (42, -32, D:12) a +0 falchion (47, -41, D:12) a +0 dagger (51, -28, D:12) a +0 hand axe a +0 chain mail Level 13 of the Dungeon [Shop] Guxt's Assorted Antiques a +3 plate armour of fire resistance (1280 gold) a +0 dagger of freezing (179 gold) a +0 chain mail (192 gold) a +0 robe (28 gold) an orb of energy (352 gold) a scroll of amnesia (128 gold) a potion of mutation (256 gold) a serpent talisman (480 gold) (0, 14, D:13) a +4 vampiric dagger (1, 8, D:13) a +0 robe (1, 38, D:13) a +0 chain mail (7, 4, D:13) a +0 morningstar (9, 3, D:13) a +0 robe a +0 long sword (9, 4, D:13) a +0 short sword (10, 3, D:13) a +0 trident (10, 4, D:13) a +0 short sword (11, -8, D:13) a +0 giant club a +0 giant club (38, 8, D:13) 4 large rocks (45, -6, D:13) a +2 shortbow of flaming (47, 1, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +1 rapier of flaming (2, -19, D:14) a +0 robe a +0 dagger (3, -5, D:14) a +0 long sword a +0 robe (9, 22, D:14) a +0 great sword (15, -16, D:14) a +0 chain mail a +0 great sword (17, -19, D:14) a +2 war axe a +0 plate armour (18, 25, D:14) a staff of fire (19, 20, D:14) a +1 halberd a +0 plate armour (25, 10, D:14) a parchment of Sublimation of Blood (30, -20, D:14) a +0 shortbow (31, -20, D:14) a +0 orcbow (31, -19, D:14) a +0 orcbow a +0 shortbow (31, -18, D:14) a +1 antimagic orcbow (32, -20, D:14) a +0 shortbow (32, -18, D:14) a +0 shortbow (42, 12, D:14) a +2 battleaxe a +0 plate armour (44, -9, D:14) a +0 shortbow (45, -17, D:14) a +0 leather armour (45, 6, D:14) a +0 long sword a +0 chain mail (51, -10, D:14) a +0 short sword a +0 robe a +0 giant club a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a +0 giant club (1, -2, D:15) a +0 great mace a +0 giant club a +0 giant spiked club a +0 giant club (1, 1, D:15) a +0 giant spiked club a +0 giant club (1, 2, D:15) a +0 spear a +0 robe (2, -13, D:15) a +1 long sword of holy wrath a +0 plate armour (2, 1, D:15) a +0 giant spiked club a +0 giant spiked club (4, -13, D:15) a +0 dagger (5, -14, D:15) a +0 flail (5, -13, D:15) a +0 club a +0 leather armour (6, -25, D:15) a +1 scimitar of flaming (10, -11, D:15) a +0 dagger a +0 giant club a +0 robe (11, -14, D:15) a +0 shortbow (11, -11, D:15) a +1 vampiric long sword a +0 chain mail (12, -11, D:15) a +0 flail a +0 leather armour a +0 war axe a +0 leather armour (15, -12, D:15) a +0 long sword a +0 ring mail (16, -8, D:15) a +0 dagger a +0 robe (18, -6, D:15) a +0 rapier a +0 robe (19, -11, D:15) a +2 whip of pain (19, -8, D:15) a +0 short sword a +0 robe (20, 18, D:15) a +0 flail a +0 chain mail (21, 16, D:15) a +0 dire flail a +0 plate armour (21, 18, D:15) a +1 great sword a +0 arbalest a +0 chain mail a +0 trident a +0 ring mail a ring of see invisible (22, 17, D:15) a +0 long sword a +0 chain mail (24, 27, D:15) a +0 trident (35, 10, D:15) a +0 trident a +0 robe (38, 4, D:15) a +0 buckler (38, 5, D:15) a +0 whip a +0 robe a +0 whip a +0 robe (41, 3, D:15) a +0 dagger a +0 robe (41, 16, D:15) 5 large rocks (45, -13, D:15) a +0 hand axe of freezing a +0 hand axe a +0 robe a +0 leather armour (45, -12, D:15) a +0 broad axe a +0 leather armour (49, -13, D:15) a +1 kite shield of cold resistance a +0 war axe a +0 ring mail Level 1 of the Orcish Mines (12, -4, Orc:1) a +1 vampiric trident a +0 glaive (14, 4, Orc:1) a +0 orcbow of electrocution a +0 chain mail a +0 halberd (15, 3, Orc:1) a +0 dagger (15, 4, Orc:1) a +0 short sword (16, 3, Orc:1) a +0 flail (17, 4, Orc:1) a +0 robe a +0 dagger (20, 2, Orc:1) a +0 ring mail a +0 club a +0 leather armour a +0 trident a +0 chain mail a +0 hand axe a +0 orcbow (48, -39, Orc:1) a +0 flail a +0 ring mail (48, -38, Orc:1) a +0 mace a +0 orcbow a +0 short sword a +0 chain mail (48, -37, Orc:1) a +0 falchion (48, -36, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (48, -34, Orc:1) a +0 hand axe a +0 chain mail a +0 giant spiked club a +0 hand axe a +0 chain mail (49, -36, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (49, -35, Orc:1) a +0 dagger a +0 robe (49, -10, Orc:1) a +0 robe a +0 dagger (50, -37, Orc:1) a +0 dagger a +0 leather armour (50, -35, Orc:1) a +1 trident of freezing a +0 ring mail (50, -10, Orc:1) a +0 leather armour a +0 flail (50, -8, Orc:1) a +0 robe a +0 dagger (51, -9, Orc:1) a +0 flail (51, -8, Orc:1) a +0 plate armour a +0 short sword Level 2 of the Orcish Mines [Shop] Detsut's Jewellery Emporium a ring of see invisible (165 gold) an amulet of chemistry (330 gold) a talisman of death (605 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of protection from cold (275 gold) an amulet of regeneration (unknown) (330 gold) a storm talisman (605 gold) the wellspring talisman "Eblyrch" {Harm MP+9 Slay-5} (229 gold) [wellspring talisman] Harm: It increases damage dealt and taken. MP+9: It affects your magic capacity (+9). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). an amulet of regeneration (unknown) (330 gold) a ring of wizardry (330 gold) [Shop] Uclogg's General Store the scarab talisman "Rauha" {rPois rF+ Str+3 Int-4} (561 gold) [scarab talisman] rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). a parchment of Grave Claw (81 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a parchment of Permafrost Eruption (350 gold) a scarf of shadows (168 gold) a scroll of torment (unknown) (133 gold) a parchment of Rending Blade (182 gold) a +0 robe (12 gold) a +1 great sword of holy wrath (350 gold) [Shop] Ecuyssogh's Weapon Boutique a +2 dagger of flaming (280 gold) a +0 falchion (54 gold) a +0 quarterstaff (90 gold) a +0 whip of pain (147 gold) a +1 vampiric lajatang (936 gold) a +0 short sword (54 gold) a +2 battleaxe of flaming (540 gold) a throwing net (54 gold) a +0 hand cannon of flaming (910 gold) a +0 long sword (63 gold) [Shop] Xees's Weapon Emporium a +0 spear (45 gold) a +0 halberd (60 gold) a +0 longbow (165 gold) a +0 glaive of protection (210 gold) a +0 quick blade (375 gold) the +10 broad axe of the Ghost {venom, rPois rC- Str+7} (1195 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). It cannot be enchanted further. a +1 heavy sling (145 gold) a +0 morningstar (90 gold) 6 silver javelins (810 gold) a +0 broad axe (135 gold) (8, -19, Orc:2) a +0 chain mail a +0 war axe (9, -19, Orc:2) a +0 whip (9, -18, Orc:2) a +0 whip a +0 club (10, -20, Orc:2) a +0 robe a +0 dagger (13, 21, Orc:2) a +0 giant club (15, 7, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (16, -5, Orc:2) a +0 scimitar a +0 robe (16, 7, Orc:2) a +0 robe a +0 giant spiked club a +0 giant club a +0 giant club a +0 whip (16, 9, Orc:2) a +0 morningstar a +0 plate armour a +0 club a +0 chain mail (16, 10, Orc:2) a +0 hand axe (16, 11, Orc:2) a +4 dagger of holy wrath (17, 7, Orc:2) a +0 giant spiked club (20, -4, Orc:2) a +0 plate armour a +0 flail a +0 orcbow (21, -4, Orc:2) a +3 flail a +0 club a +0 leather armour a +0 morningstar (23, -6, Orc:2) a +0 chain mail a +0 glaive (23, -4, Orc:2) a +0 flail (24, -5, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 dagger (24, -3, Orc:2) a +0 flail (25, 10, Orc:2) a +0 halberd a +0 robe (26, 7, Orc:2) a +1 great mace a +0 plate armour (26, 9, Orc:2) a +0 heavy quarterstaff a +0 dagger a +0 robe a +0 hand axe a +0 robe a +0 mace a +0 robe (28, 14, Orc:2) a +0 dagger a +0 robe (29, 15, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (29, 19, Orc:2) a +0 arbalest (32, 22, Orc:2) a +0 dagger a +0 robe (32, 23, Orc:2) a +0 dire flail a +0 leather armour (33, 23, Orc:2) a +2 athame of flaming a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe a +0 robe (34, 23, Orc:2) a +0 short sword a +0 broad axe a +0 chain mail (35, 22, Orc:2) a +0 arbalest (36, 30, Orc:2) a +0 leather armour a +0 dagger a +0 club (38, -5, Orc:2) a +0 giant club (38, -4, Orc:2) a +0 dagger (38, 30, Orc:2) a +0 plate armour a +0 halberd (38, 31, Orc:2) a +0 whip (39, 16, Orc:2) a +2 robe of willpower a +0 dagger (40, 16, Orc:2) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (41, -8, Orc:2) a +0 leather armour a +0 hand axe (42, -9, Orc:2) a +0 short sword a +0 chain mail a +0 trident a +0 orcbow a +0 leather armour a +0 flail (42, -8, Orc:2) a +0 robe a +0 dagger (43, -8, Orc:2) a +0 whip of electrocution a +0 flail a +0 scale mail a +0 hand axe a +0 plate armour a +0 dire flail (44, -8, Orc:2) a +0 club a +0 plate armour a +0 short sword (54, 35, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (17, -10, Lair:1) a +0 plate armour (23, 1, Lair:1) a +0 chain mail (55, 24, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (24, 19, Lair:2) a +0 robe a +0 war axe (26, -5, Lair:2) a +0 leather armour (34, -10, Lair:2) a +0 robe a +0 dagger (47, 25, Lair:2) a +0 great sword (50, 27, Lair:2) a +0 leather armour (53, 25, Lair:2) a +0 dagger a +0 robe (58, 26, Lair:2) a +0 mace a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (5, 17, Lair:3) an eel talisman a rimehorn talisman (9, -9, Lair:3) a +0 spear (13, -16, Lair:3) a +0 orcbow (15, 21, Lair:3) a parchment of Vampiric Draining (19, -20, Lair:3) a ring of poison resistance (21, 28, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance (28, -13, Lair:3) a +0 spear (43, 23, Lair:3) a +1 hat Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 short sword of electrocution (6, -21, Lair:4) a +0 spear (10, 2, Lair:4) a +2 plate armour of cold resistance (16, 18, Lair:4) a +0 chain mail (64, 4, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (7, -8, Lair:5) a +0 sling (24, -23, Lair:5) a +0 leather armour (27, 19, Lair:5) a +0 dagger (29, -11, Lair:5) a +0 short sword (34, 21, Lair:5) a +0 leather armour (54, 16, Lair:5) a +5 great mace a +0 scale mail (55, 16, Lair:5) a +0 dagger a +0 robe (56, 22, Lair:5) a +0 trident (63, 20, Lair:5) a wellspring talisman an amulet of dissipation Level 1 of the Swamp (4, 17, Swamp:1) a +0 chain mail (5, 14, Swamp:1) a ring of flight (8, 3, Swamp:1) a staff of air (22, 29, Swamp:1) a +0 trident (34, 21, Swamp:1) a +0 plate armour (40, 9, Swamp:1) a +0 short sword (44, 6, Swamp:1) a +0 spear a +0 buckler (45, 7, Swamp:1) a +0 spear Level 2 of the Swamp (1, 0, Swamp:2) a +0 spear a +0 buckler (17, 3, Swamp:2) 11 gold pieces (17, 4, Swamp:2) 4 curare-tipped darts a +0 spear 15 gold pieces (18, 3, Swamp:2) a +0 club (18, 4, Swamp:2) 5 gold pieces (19, 4, Swamp:2) 6 gold pieces (19, 5, Swamp:2) 7 gold pieces (19, 6, Swamp:2) 21 gold pieces (21, -3, Swamp:2) 3 javelins (24, 9, Swamp:2) a +0 partisan