BelieveGozag Level 1 of the Dungeon (4, -2, D:1) a +0 mace (4, 40, D:1) a +0 club (4, 41, D:1) a ball python corpse (skeletalised by now) (5, 39, D:1) a ball python corpse (skeletalised by now) (6, 39, D:1) a bat corpse (skeletalised by now) (14, 18, D:1) a +0 scale mail (18, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 21, D:1) a +0 dagger 3 stones (21, 3, D:1) a +0 buckler (23, 20, D:1) a ball python corpse (skeletalised by now) (23, 35, D:1) a +1 dagger of draining (24, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 35, D:1) a +2 short sword of venom a +0 whip 3 stones (40, 41, D:1) a quokka skeleton (43, 26, D:1) a +0 whip (50, 17, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -11, D:2) a rat corpse (skeletalised by now) (9, -8, D:2) a bat corpse (skeletalised by now) (16, 10, D:2) an adder skeleton (17, 10, D:2) a +0 club (26, -23, D:2) a +0 spear (26, -19, D:2) a +0 club (26, -12, D:2) 2 poisoned darts (27, -24, D:2) 5 large rocks (28, -23, D:2) a +0 chain mail (29, -15, D:2) a +0 helmet (30, -28, D:2) 5 silver javelins (31, 9, D:2) a bat skeleton (32, 6, D:2) a bat skeleton (35, -6, D:2) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 club a hobgoblin skeleton a frilled lizard skeleton a goblin skeleton a bat skeleton (35, -5, D:2) a +0 club a +0 dagger a +0 dagger a +0 falchion a +0 helmet a +0 animal skin a goblin skeleton a goblin skeleton the hobgoblin skeleton of Robin (35, -3, D:2) a +0 club a +0 sling (35, 1, D:2) 4 poisoned darts (37, -28, D:2) a +0 flail a +0 ring mail (37, 3, D:2) a rat skeleton (49, -9, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ickoemey's Weapon Shoppe 4 silver javelins (396 gold) a +3 falchion of flaming (246 gold) a +2 mace of protection (171 gold) a +2 flail of venom (178 gold) a +2 trident of freezing (201 gold) a +0 rapier (60 gold) a +0 long sword (38 gold) a +0 whip (27 gold) the +9 scimitar "Agaily" {venom, rPois rN++ Dex-3 Stlth-} (728 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 long sword (38 gold) (4, 21, D:3) 3 poisoned darts (5, 34, D:3) a +0 robe (7, 8, D:3) a +0 short sword (18, -2, D:3) the +1 robe of Sorcery {Harm rElec SInv Archmagi} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (21, 25, D:3) a +0 scale mail (22, -4, D:3) a bat skeleton (27, 10, D:3) a bat skeleton (42, 4, D:3) a +0 leather armour (46, 16, D:3) a quokka skeleton (46, 17, D:3) a +6 ring of intelligence (46, 29, D:3) a +0 whip (46, 30, D:3) a +0 flail (47, 11, D:3) a rat skeleton (47, 23, D:3) a +0 flail (47, 29, D:3) a +0 dagger (49, 12, D:3) an orb of mesmerism (49, 14, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (13, 28, D:4) a potion of brilliance (16, 23, D:4) a ring of protection from cold a +0 spear 6 gold pieces (19, 7, D:4) a +0 quarterstaff (25, 10, D:4) the +1 mace "Haonoil" {heavy, rF+ rN+ Dex+2} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the Ecumenical Temple