Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 1839630367509206131 23 BarachiTheFrog the Changeling (level 2, -2/20 HPs) Began as a Merfolk Shapeshifter on Sept 24, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (737 turns). BarachiTheFrog the Changeling (Merfolk Shapeshifter) Turns: 737, Time: 00:00:33 Health: -2/20 AC: 0 Str: 14 XL: 2 Next: 95% Magic: 2/2 EV: 17 Int: 9 God: Gold: 25 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions L - a potion of lignification d - a potion of resistance {unknown} f - a potion of mutation {unknown} j - a potion of curing {unknown} Baubles a - 2 flux baubles Skills: + Level 2.5 Fighting + Level 3.1 Dodging + Level 3.5 Unarmed Combat * Level 4.5 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Your body destabilises. Your +0 animal skin melds into your body. You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! You closely miss the goblin. The goblin misses you. You hit the goblin. The goblin begins to glow. The goblin is heavily wounded. The goblin barely misses you. Sigmund hits you from afar with a +0 scythe. You hit the goblin. The goblin glows dangerously bright. The goblin is severely wounded. The goblin closely misses you. You hit the goblin but do no damage. The goblin shudders as magic cascades through it. You kill the goblin! Sigmund mumbles some strange words. Sigmund flickers and vanishes! No target in view! You hit something. Sigmund begins to glow. Sigmund is lightly wounded. Sigmund whispers, "You'll know eternity soon." Sigmund closely misses you. You barely miss Sigmund. Sigmund is lightly wounded. Sigmund closely misses you. You hit Sigmund. Sigmund glows dangerously bright. Sigmund is lightly wounded. You hit Sigmund. Sigmund shudders as magic cascades through him! Sigmund twists and deforms. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the invisible Sigmund. The invisible Sigmund hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the invisible Sigmund. The invisible Sigmund hits you. You die... #.........# #.#.#...#.# #.........#######.#†....#.# #.........#..........##.#.# #.........#.........###.#.# #.........'....<....# #.#.# #........##.......#.# #.#.# #######...........#.# #.#.# ######.######.# #.#.# #...i@........# #.#.. #.####.######## #.### #.# ###.# ##...# #..### #.......# .........# ...........# You were aware of invisible Sigmund. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins 2 kobolds (D:1) 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BarachiTheFrog the Merfolk Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 148 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 715 | D:2 | Encountered Sigmund 737 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms, chequers_serial_rivers_micro_d, minmay_misc_feat_more_columns D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Fighting | | 2.5 Unarmed Combat | | 3.5 Shapeshifting | | 4.5 Action || total ---------------------------++------- Attack: Normal || 69 Melee: Unarmed || 69 Punch || 2 Stab: Sleeping || 2 Armour: Animal skin || 18 None || 4 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 733 | 716 | 17 | 0 | 565 | 2 | 366.5 | Dungeon | 733 | 716 | 17 | 0 | 565 | 2 | 366.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 496 daAuts D:2: 237 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+