BarachiTheFrog Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (3, -16, D:1) a rat corpse (skeletalised by now) (3, 4, D:1) a +0 dagger (6, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -6, D:1) a +0 dagger (17, -22, D:1) a +0 mace (20, -23, D:1) a +0 club (29, -12, D:1) a +0 ring mail (34, 8, D:1) a +0 club a goblin skeleton (36, 5, D:1) a bat corpse (skeletalised by now) (42, 6, D:1) a ball python skeleton Level 2 of the Dungeon (6, -4, D:2) a +0 dagger (19, 13, D:2) a +0 club (32, 2, D:2) a bat skeleton (33, 6, D:2) a +0 leather armour a +0 scythe the human corpse of Sigmund (skeletalised by now) (41, -9, D:2) a +0 dagger (45, -3, D:2) a bat skeleton (46, -2, D:2) a hobgoblin skeleton (48, -2, D:2) an adder skeleton (53, 18, D:2) a +0 club Level 3 of the Dungeon (8, 14, D:3) a +0 club an orc skeleton (12, -9, D:3) 3 boomerangs (14, 24, D:3) a +0 dagger (15, -2, D:3) a +0 robe (15, 16, D:3) a bat skeleton (19, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (33, 19, D:3) the +6 flail "Nuipp" {freeze, rElec rC+ Str+4} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (42, 15, D:3) a bat skeleton (45, 25, D:3) the +3 mace of the June-Bug {antimagic, Fly Str+2} Fly: It grants you flight. Str+2: It affects your strength (+2). It cannot be enchanted further. (46, 23, D:3) an adder corpse (skeletalised by now) (47, 0, D:3) a +0 long sword (47, 37, D:3) a +0 sling