BarachiTheFrog Level 1 of the Dungeon (3, -11, D:1) a demonic crawler corpse (6, 9, D:1) a +0 club (10, 8, D:1) a hell hound corpse (11, 8, D:1) a hell hound corpse (11, 22, D:1) a +0 short sword 3 stones a kobold skeleton (14, 23, D:1) a +0 dagger 4 stones a kobold skeleton (15, 15, D:1) a +0 leather armour (18, 22, D:1) a quokka skeleton (25, -7, D:1) a +0 kite shield (27, 18, D:1) a hobgoblin skeleton (28, -3, D:1) a hobgoblin skeleton (28, 1, D:1) a bat skeleton (29, -11, D:1) a frilled lizard corpse (skeletalised by now) (30, -10, D:1) a hobgoblin corpse (skeletalised by now) (30, -6, D:1) a frilled lizard corpse (skeletalised by now) (30, -4, D:1) a +0 sling (34, 15, D:1) a +0 dagger a goblin skeleton (51, 17, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (55, 11, D:1) a +0 club (64, 15, D:1) 3 boomerangs Level 2 of the Dungeon (11, 20, D:2) a hobgoblin corpse (skeletalised by now) (34, 6, D:2) a hobgoblin corpse (skeletalised by now) (37, 33, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -5, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -5, D:3) a +0 short sword (15, 24, D:3) a +0 short sword a +0 scale mail (17, 2, D:3) a rat corpse (skeletalised by now) (37, 10, D:3) the +5 short sword of Skirmishing {spect, *Rage rN+ Int+4} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (42, 5, D:3) a +0 dagger Level 4 of the Dungeon (11, -3, D:4) a +0 hammer (14, 35, D:4) a scarab talisman (21, 43, D:4) a +0 short sword the elf corpse of Duvessa (skeletalised by now) (23, 43, D:4) a +0 dagger a +0 robe (33, 1, D:4) an iguana corpse (skeletalised by now) (34, 12, D:4) a +2 flail of concussion a +0 leather armour (39, 36, D:4) a +0 dagger (40, -4, D:4) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) Level 5 of the Dungeon (31, 22, D:5) a +0 short sword (48, 39, D:5) an orb of mayhem (52, 39, D:5) a +0 leather armour Level 6 of the Dungeon (7, -4, D:6) a +0 whip (7, 4, D:6) a +0 great sword a +0 robe (10, -5, D:6) an iguana corpse (skeletalised by now) an iguana corpse (skeletalised by now) (13, 30, D:6) a yak corpse (skeletalised by now) (16, 6, D:6) a +5 short sword a +0 robe (16, 7, D:6) a +3 halberd a +0 robe (19, -4, D:6) a +0 dagger (20, -11, D:6) a +0 scale mail (20, -8, D:6) a +0 hand axe (20, 12, D:6) a +0 leather armour (27, 35, D:6) a +0 mace (51, 9, D:6) a +0 animal skin (51, 10, D:6) a water moccasin corpse (skeletalised by now) (58, 9, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Kuppud's Antique Armour Boutique a +0 ring mail (108 gold) a +0 pair of boots (121 gold) a +0 ring mail (108 gold) the +3 plate armour of Ru, Blushing {rElec Dex+3} (1439 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 ring mail (108 gold) a +3 chain mail of archery (675 gold) [Shop] Erlang Shen's Dragon-Slaying Spoils +2 steam dragon scales (643 gold) +2 acid dragon scales (676 gold) +0 swamp dragon scales (585 gold) +2 fire dragon scales (806 gold) +0 ice dragon scales (650 gold) +0 pearl dragon scales (1300 gold) +0 shadow dragon scales (747 gold) +0 golden dragon scales (1040 gold) quicksilver dragon scales (650 gold) (0, 0, D:7) 6 poisoned darts (9, 3, D:7) a +0 lajatang (14, -35, D:7) a +0 trident (16, -21, D:7) a steam dragon corpse (skeletalised by now) (21, -37, D:7) the +1 scale mail "Inastiuv" {rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 leather armour of Grace {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +2 ring mail of fire resistance a ring of positive energy a +0 cloak the +1 pair of boots of the Abyss {Harm rF+ Will-} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will-: It decreases your willpower. It cannot be enchanted further. a +1 cloak of willpower a scarf of shadows a +2 cloak of stealth a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (0, 15, D:8) a +0 falchion a +0 chain mail (3, 16, D:8) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (12, 1, D:8) a water moccasin corpse (skeletalised by now) (31, 14, D:8) a +0 shortbow (44, 2, D:8) a +0 dagger (50, -4, D:8) a yak corpse (skeletalised by now) (51, -4, D:8) a yak corpse (skeletalised by now) (53, 3, D:8) a +0 dagger a +0 robe a kobold skeleton Level 9 of the Dungeon [Shop] Hivo's Magic Scroll Emporium a parchment of Ignite Poison (169 gold) 3 scrolls of enchant armour (292 gold) a scroll of torment (123 gold) a scroll of amnesia (52 gold) a scroll of enchant armour (97 gold) (0, 0, D:9) a +0 short sword (8, 22, D:9) a yak skeleton (9, 22, D:9) +0 acid dragon scales a yak skeleton an acid dragon skeleton a yak skeleton (46, 32, D:9) the +0 spear of Tortfeasance {flame, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (49, -3, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (54, 24, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (54, 25, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (58, 12, D:9) a +0 flail (60, 12, D:9) a +0 short sword a +0 leather armour a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (64, 2, D:9) 3 poisoned darts a +0 short sword (67, 0, D:9) a +1 dagger of draining 3 stones a +0 whip a kobold corpse (skeletalised by now) Level 10 of the Dungeon (46, 3, D:10) a +0 robe (48, 1, D:10) a +0 whip (49, 0, D:10) a +0 war axe a +0 ring mail (49, 1, D:10) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) Level 11 of the Dungeon (13, 6, D:11) the +2 rapier "Turhax Hogg" {holy, rC+ Dex+6} rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (35, 23, D:11) a +0 whip of electrocution a boomerang a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 12 of the Dungeon [Shop] Tuats's Mail-Order Catalogue the +10 chain mail of Hichagi {Resonance, Dex+4} (1048 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 ring mail (56 gold) a +0 chain mail (84 gold) a +1 scale mail of willpower (224 gold) a +0 ring mail (56 gold) (13, 10, D:12) a +0 dagger (22, 20, D:12) a +0 ring mail (24, 19, D:12) a +0 ring mail (31, 14, D:12) a +0 lajatang (34, 24, D:12) a +0 war axe (35, -20, D:12) a +0 giant spiked club a +0 giant club (50, -7, D:12) a +0 morningstar (50, 0, D:12) a +0 sling (50, 6, D:12) a +0 battleaxe a +0 leather armour a tengu skeleton (52, 4, D:12) a +0 battleaxe a +0 ring mail (55, -3, D:12) a +0 hand axe Level 13 of the Dungeon [Shop] Ypleiviss's Weapon Shoppe a +3 falchion of electrocution (367 gold) a +2 flail of holy wrath (274 gold) a +0 falchion of electrocution (142 gold) a +0 sling (22 gold) a +0 halberd (60 gold) a +0 dagger (30 gold) 5 atropa-tipped darts (67 gold) a +0 mace (45 gold) (35, -21, D:13) a +1 partisan of protection 5 javelins a +0 scale mail the orc corpse of Urug (skeletalised by now) (38, -7, D:13) a +0 sling (40, -7, D:13) a staff of alchemy Level 14 of the Dungeon (17, 10, D:14) a +0 club (42, 23, D:14) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (42, 24, D:14) an ugly thing corpse (skeletalised by now) Level 15 of the Dungeon (14, -5, D:15) a +0 robe a +0 dagger a human skeleton (21, -4, D:15) a +0 shortbow a centaur skeleton (22, -3, D:15) 3 large rocks a cyclops skeleton (33, 27, D:15) a +4 scimitar of flaming (41, -7, D:15) a +0 shortbow a centaur corpse (skeletalised by now) (53, 29, D:15) a +0 robe (58, 0, D:15) an ugly thing corpse (skeletalised by now) (59, 0, D:15) an ugly thing corpse (skeletalised by now) (60, -28, D:15) a +0 cloak of corrosion resistance (61, -29, D:15) a fire dragon corpse (skeletalised by now) (62, -28, D:15) a +0 heavy mace Level 1 of the Orcish Mines (33, -21, Orc:1) a +0 chain mail a +0 scimitar (34, -22, Orc:1) a +0 mace an orc skeleton (34, -20, Orc:1) a +0 flail an orc corpse (skeletalised by now) (35, -21, Orc:1) a +0 short sword an orc skeleton (36, -22, Orc:1) the maw talisman "Zeununasa" {rF+} [maw talisman] rF+: It protects you from fire. a ring of wizardry a medusa talisman a ring of wizardry a spore talisman (49, 8, Orc:1) a +0 mace a +0 chain mail (49, 9, Orc:1) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (50, 10, Orc:1) a +0 war axe a +0 chain mail a +0 dagger (51, 8, Orc:1) a +0 war axe 2 boomerangs a +0 chain mail (51, 9, Orc:1) a +0 dagger a +0 giant club a +0 ring mail an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Rawk's Distillery a potion of berserk rage (82 gold) a potion of brilliance (66 gold) a potion of heal wounds (132 gold) a potion of mutation (132 gold) a potion of curing (49 gold) a potion of invisibility (132 gold) a potion of mutation (132 gold) 2 potions of magic (264 gold) [Shop] Terum's Assorted Antiques a +0 buckler (153 gold) a +0 crystal plate armour (2040 gold) a potion of moonshine (34 gold) a phantom mirror (1360 gold) a +3 double sword of freezing (2230 gold) a Gell's gravitambourine (2/2) (1360 gold) +0 steam dragon scales (1275 gold) a scroll of identify (68 gold) [Shop] Zoiluokh's Book Boutique a parchment of Hoarfrost Cannonade (294 gold) a parchment of Confusing Touch (140 gold) a parchment of Anguish (208 gold) a parchment of Olgreb's Toxic Radiance (208 gold) a parchment of Rending Blade (208 gold) a parchment of Eringya's Surprising Crocodile (208 gold) a parchment of Inner Flame (140 gold) a parchment of Freezing Cloud (294 gold) [Shop] Dilafoutam's General Store the +3 ring mail "Laymnyic" {Str+4 Int+3} (773 gold) Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a scroll of enchant armour (160 gold) a scroll of poison (86 gold) a potion of lignification (64 gold) a wand of polymorph (6) (180 gold) a sack of spiders (760 gold) a scroll of identify (43 gold) a +0 club (9 gold) a +0 robe (17 gold) a potion of curing (64 gold) Level 1 of the Elven Halls [Shop] Nujoecep's Book Shop a parchment of Ignition (1003 gold) a parchment of Conjure Ball Lightning (600 gold) a parchment of Confusing Touch (211 gold) a parchment of Olgreb's Toxic Radiance (312 gold) a parchment of Sublimation of Blood (139 gold) a parchment of Call Canine Familiar (211 gold) a parchment of Bombard (600 gold) a parchment of Silence (441 gold) a parchment of Summon Ice Beast (211 gold) a parchment of Forge Monarch Bomb (600 gold) a parchment of Death Channel (600 gold) a parchment of Irradiate (441 gold) a parchment of Dispel Undead (312 gold) a parchment of Tukima's Dance (211 gold) [Shop] Vuel's Weapon Shop a +0 sling (28 gold) a +0 sling (28 gold) a +2 whip of electrocution (345 gold) a +0 longbow (209 gold) a +0 short sword (57 gold) a +1 heavy shortbow (235 gold) 6 datura-tipped darts (102 gold) a +0 flail (66 gold) a +0 rapier (104 gold) a +0 sling (28 gold) (40, 12, Elf:1) a +3 leather armour a +0 dagger (59, -29, Elf:1) a +0 long sword a +0 ring mail (59, -8, Elf:1) a potion of moonshine Level 2 of the Elven Halls (2, -1, Elf:2) a +0 robe a +0 rapier a +0 ring mail a +0 scimitar an elf skeleton (3, 2, Elf:2) a +0 short sword of freezing a +0 leather armour a +0 shortbow (4, -1, Elf:2) a +2 scimitar of flaming a +0 robe (4, 1, Elf:2) a +0 leather armour a +0 rapier an elf skeleton (32, -20, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (33, -20, Elf:2) a +0 robe a +0 dagger (34, -16, Elf:2) a +0 leather armour a +0 short sword (36, -16, Elf:2) a +0 spear (44, -16, Elf:2) a +3 scimitar of holy wrath (45, -16, Elf:2) a +2 trident of protection a +0 leather armour a +0 long sword a +0 robe a +0 scimitar an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (46, -15, Elf:2) a +1 rapier a +0 robe a +0 short sword a +0 robe an elf corpse (skeletalised by now) (48, -16, Elf:2) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (48, -15, Elf:2) a +0 dagger a +0 ring mail (48, 24, Elf:2) a +2 eveningstar of pain Level 3 of the Elven Halls [Shop] Lir Guame's Antique Weapon Boutique a +0 falchion (117 gold) a +0 club (19 gold) a +0 short sword (117 gold) a +0 battleaxe (390 gold) a +0 quarterstaff (195 gold) a +0 orcbow (156 gold) a +0 spear (117 gold) [Shop] Enaatz's Book Boutique a parchment of Summon Hydra (459 gold) a parchment of Forge Monarch Bomb (350 gold) a parchment of Detonation Catalyst (257 gold) a parchment of Airstrike (182 gold) a parchment of Summon Forest (257 gold) a parchment of Dispel Undead (182 gold) a parchment of Awaken Armour (182 gold) a parchment of Metabolic Englaciation (257 gold) a parchment of Martyr's Knell (182 gold) a parchment of Iskenderun's Battlesphere (182 gold) a parchment of Ozocubu's Armour (123 gold) a manual of Stealth (1120 gold) (0, 0, Elf:3) the +5 trident of the Sun {entangle, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (0, 1, Elf:3) the +5 mace of Chance {drain, rPois Int+4} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (1, -1, Elf:3) the amulet of Hospitality {Chemistry rPois Str-4 Int+5} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). (2, -9, Elf:3) the +7 falchion of Desperation {valour, ^Drain rC+++ rCorr} ^Drain: It drains your maximum health when unequipped. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (2, 1, Elf:3) the +5 trident of Taxation {protect, +Blink rF+ rC+ Will+} +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (22, -1, Elf:3) the maw talisman of Etuytikh {Dex+2} [maw talisman] Dex+2: It affects your dexterity (+2). (22, 0, Elf:3) a ring of resist corrosion (23, 0, Elf:3) 3 atropa-tipped darts (24, -2, Elf:3) a +6 ring of intelligence (24, -1, Elf:3) the spore talisman of Eternal Vigilance {rC- rN+ Int+3} [spore talisman] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (27, -1, Elf:3) a +4 shortbow of draining (28, 1, Elf:3) a +2 chain mail of cold resistance (29, 1, Elf:3) a ring of willpower (30, 1, Elf:3) a parchment of Forge Blazeheart Golem (31, 1, Elf:3) a ring of positive energy (52, -31, Elf:3) a +4 glaive of flaming (61, -6, Elf:3) the +1 leather armour of the Sky {rElec rF+ rCorr Int+2} rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (67, -65, Elf:3) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, -4, Lair:1) a cane toad corpse (skeletalised by now) (35, 24, Lair:1) a -1 whip of venom a large rock Level 2 of the Lair of Beasts (14, -39, Lair:2) 2 large rocks (44, -28, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 poisoned darts (2, 4, Lair:3) a +0 leather armour (3, 10, Lair:3) a catoblepas corpse (skeletalised by now) (46, 5, Lair:3) a komodo dragon corpse (skeletalised by now) (51, 11, Lair:3) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (19, 43, Lair:4) an elephant corpse (skeletalised by now) (22, 44, Lair:4) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (23, 43, Lair:4) a wolf corpse (skeletalised by now) (25, 28, Lair:4) a wolf corpse (skeletalised by now) (44, 2, Lair:4) a hog skeleton (45, 1, Lair:4) a quill talisman (45, 2, Lair:4) a water moccasin skeleton (48, 3, Lair:4) a hog skeleton a hog skeleton Level 5 of the Lair of Beasts (4, -42, Lair:5) a hydra corpse (skeletalised by now) (4, 0, Lair:5) a +0 robe a +0 whip (11, -49, Lair:5) a +0 quarterstaff (16, -43, Lair:5) a water moccasin skeleton (17, -45, Lair:5) a water moccasin skeleton (30, -10, Lair:5) a polar bear skeleton a dire elephant skeleton (30, -9, Lair:5) a +0 robe a +0 trident (31, -8, Lair:5) a hell hound skeleton (31, 1, Lair:5) a +0 dagger (41, -53, Lair:5) a basilisk corpse (skeletalised by now) (61, -9, Lair:5) a +0 chain mail Level 1 of the Shoals [Shop] Moemafe's Assorted Antiques a lightning rod (4/4) (1000 gold) a lightning rod (4/4) (1000 gold) a phantom mirror (1000 gold) a scroll of vulnerability (100 gold) a potion of ambrosia (200 gold) a +0 scale mail (100 gold) a Gell's gravitambourine (2/2) (1000 gold) a wand of paralysis (4) (240 gold) a +1 partisan of entangling (350 gold) (0, 0, Shoals:1) a +0 spear a merfolk corpse (skeletalised by now) (13, -3, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (18, 50, Shoals:1) a +0 spear (40, 46, Shoals:1) a wind drake corpse (skeletalised by now) (43, 12, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (61, 27, Shoals:1) a +0 trident a boomerang a merfolk corpse (skeletalised by now) Level 2 of the Shoals (4, -4, Shoals:2) a +0 rapier (22, 15, Shoals:2) a manticore corpse (skeletalised by now) Level 3 of the Shoals [Shop] Hakos's Armour Boutique a +0 plate armour (414 gold) a +0 leather armour (46 gold) a +0 pair of gloves of infusion (264 gold) a +0 plate armour (414 gold) a +0 ring mail (92 gold) the +10 chain mail "Nupref" {rF+ Int+3} (1754 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 helmet of sniping (264 gold) a +0 plate armour (414 gold) [Shop] Yshradd's Magic Scroll Shoppe a scroll of identify (28 gold) 2 scrolls of fear (112 gold) a scroll of amnesia (56 gold) a scroll of identify (28 gold) a manual of Air Magic (1120 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) [Shop] Titzel's Antique Armour Shoppe a +0 chain mail (156 gold) +0 storm dragon scales (1690 gold) a +3 leather armour of poison resistance (546 gold) a +0 leather armour (52 gold) a +3 leather armour of fire resistance (624 gold) a +0 plate armour (468 gold) a +0 leather armour (52 gold) [Shop] Utit's Assorted Antiques a +1 war axe of sundering (315 gold) a scroll of enchant armour (225 gold) a scroll of enchant armour (225 gold) a +0 spear (90 gold) a sack of spiders (1200 gold) a ring of protection from cold (750 gold) a potion of brilliance (120 gold) a +0 scale mail (120 gold) (0, 0, Shoals:3) a +0 trident (1, 4, Shoals:3) a manticore corpse (skeletalised by now) (30, 1, Shoals:3) a +0 trident 3 boomerangs (30, 2, Shoals:3) a water nymph corpse (skeletalised by now) (51, 6, Shoals:3) a +0 spear Level 4 of the Shoals (7, 38, Shoals:4) a water nymph corpse (skeletalised by now) (7, 42, Shoals:4) a harpy corpse (skeletalised by now) (8, 39, Shoals:4) a harpy corpse (skeletalised by now) (9, 14, Shoals:4) a +0 longbow a +0 spear a satyr corpse (skeletalised by now) (9, 41, Shoals:4) a manticore corpse (skeletalised by now) a harpy corpse (skeletalised by now) (9, 42, Shoals:4) a harpy corpse (skeletalised by now) (9, 44, Shoals:4) a +2 plate armour of fire resistance (10, 41, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (12, 0, Shoals:4) a harpy corpse (skeletalised by now) (13, 1, Shoals:4) a snapping turtle corpse (skeletalised by now) (13, 35, Shoals:4) a +0 club a +0 sling a harpy corpse (skeletalised by now) a faun corpse (skeletalised by now) (14, 37, Shoals:4) a harpy corpse (skeletalised by now) (19, 37, Shoals:4) a manticore corpse (skeletalised by now) (20, 31, Shoals:4) a staff of earth (21, 16, Shoals:4) a +0 trident a boomerang (21, 17, Shoals:4) a +0 spear of flaming 3 javelins a +0 leather armour (21, 30, Shoals:4) a +0 cloak (22, -1, Shoals:4) a manticore corpse (skeletalised by now) (22, 18, Shoals:4) a +1 trident of protection a boomerang a snapping turtle corpse (skeletalised by now) (22, 31, Shoals:4) the earth staff of Scorn {Int+4 Dex-4 Fire Earth} [staff of earth] Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (23, 33, Shoals:4) a +1 trident of venom (still there?) a +0 robe (still there?) (26, 50, Shoals:4) a harpy corpse (skeletalised by now) (30, 50, Shoals:4) a +0 devious rapier (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) Level 1 of the Snake Pit (19, -3, Snake:1) a +2 halberd of flaming a +0 robe (25, -33, Snake:1) a +0 dagger a +0 robe a +0 whip a naga corpse (skeletalised by now) (25, -27, Snake:1) a parchment of Metabolic Englaciation (29, -1, Snake:1) a +0 club a +0 barding of earth a +0 robe a +0 scimitar a naga corpse (skeletalised by now) (29, 11, Snake:1) a black mamba corpse (skeletalised by now) (31, 1, Snake:1) the +6 glaive of Cuizal {heavy, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (33, 12, Snake:1) the +7 bardiche of the Skies Above {heavy, *Rage rF+ Str+5 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. (34, -39, Snake:1) a +0 shortbow of flaming (34, -38, Snake:1) a +0 battleaxe a +0 longbow a naga corpse (skeletalised by now) (34, -37, Snake:1) a +0 scimitar a +0 robe a +0 tower shield a naga corpse (skeletalised by now) (35, -39, Snake:1) a +0 halberd a naga corpse (skeletalised by now) (36, -40, Snake:1) a black mamba corpse (skeletalised by now) Level 2 of the Snake Pit [Shop] Haoraawk's Vocational Training a manual of Invocations (1200 gold) a manual of Evocations (1200 gold) (19, 15, Snake:2) a +3 trident a salamander skeleton (20, 15, Snake:2) a +0 robe a +0 dire flail a naga skeleton (20, 17, Snake:2) a +0 whip a naga skeleton (22, 17, Snake:2) a shock serpent skeleton (45, 2, Snake:2) a +0 shortbow (55, -3, Snake:2) a +0 short sword a +0 scimitar (55, -2, Snake:2) a +0 scimitar a +0 ring mail (65, 35, Snake:2) a +0 halberd (65, 36, Snake:2) a +0 dagger a +0 robe a +0 trident a salamander corpse (skeletalised by now) a salamander corpse (skeletalised by now) (65, 38, Snake:2) a +0 war axe (65, 43, Snake:2) a black mamba corpse (skeletalised by now) (66, 36, Snake:2) a +0 halberd Level 3 of the Snake Pit [Shop] Wycit's Distillery a potion of curing (59 gold) a potion of mutation (158 gold) a potion of resistance (198 gold) a potion of enlightenment (99 gold) a potion of mutation (158 gold) [Shop] Abioxum's Weapon Emporium a +0 club (8 gold) a +0 trident (59 gold) the +11 Singing Sword {sonic wave} (1700 gold) It cannot be enchanted further. a +1 mace of holy wrath (210 gold) 5 boomerangs (170 gold) a +0 scimitar (102 gold) a +0 long sword (59 gold) a +1 antimagic quarterstaff (374 gold) a +0 short sword (51 gold) [Shop] Xaritajo's Book Shoppe a parchment of Lehudib's Crystal Spear (961 gold) a parchment of Rimeblight (754 gold) a parchment of Curse of Agony (423 gold) a parchment of Permafrost Eruption (575 gold) a parchment of Borgnjor's Vile Clutch (423 gold) a parchment of Disjunction (961 gold) a parchment of Splinterfrost Shell (754 gold) a parchment of Sticky Flame (299 gold) a parchment of Volatile Blastmotes (202 gold) a parchment of Alistair's Intoxication (423 gold) [Shop] Fiaveih's Assorted Antiques a potion of ambrosia (256 gold) a +0 scale mail of poison resistance (256 gold) a wand of light (2) (268 gold) a +0 hand axe (96 gold) a phantom mirror (1280 gold) a condenser vane (1280 gold) a +6 ring of intelligence (1152 gold) a +0 sling (48 gold) a +0 orcbow (128 gold) [Shop] Yrid's Book Boutique a parchment of Inner Flame (167 gold) a parchment of Freezing Cloud (349 gold) a parchment of Ozocubu's Armour (167 gold) a parchment of Awaken Armour (247 gold) a parchment of Eringya's Noxious Bog (475 gold) a parchment of Summon Seismosaurus Egg (247 gold) a parchment of Bombard (475 gold) a parchment of Splinterfrost Shell (623 gold) a parchment of Frozen Ramparts (167 gold) a parchment of Gloom (167 gold) a parchment of Hailstorm (167 gold) a parchment of Discord (794 gold) a parchment of Dimensional Bullseye (247 gold) a parchment of Dragon's Call (988 gold) a parchment of Alistair's Intoxication (349 gold) [Shop] Yzxykli's General Store a parchment of Borgnjor's Vile Clutch (349 gold) a +0 morningstar (114 gold) a +0 scale mail (76 gold) a potion of brilliance (86 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1501 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 broad axe (171 gold) a sack of spiders (760 gold) (0, 0, Snake:3) a salamander corpse (skeletalised by now) (0, 1, Snake:3) a +1 spear (1, 1, Snake:3) a +2 trident of venom (11, 13, Snake:3) a +0 orcbow (12, -24, Snake:3) a +0 shortbow a +0 flail a +0 robe (19, 24, Snake:3) a +0 glaive (27, 7, Snake:3) a black mamba corpse (skeletalised by now) (28, 1, Snake:3) a +0 glaive (34, -16, Snake:3) the +3 leather armour of Liberalism {+Blink Str+2 Stlth+} +Blink: It lets you blink. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a scarf of shadows a +2 pair of boots a +0 pair of gloves the +4 robe of Yxerodyg {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 pair of gloves a +0 cloak (36, 28, Snake:3) a +0 halberd a naga corpse (skeletalised by now) (40, -20, Snake:3) a black mamba corpse (skeletalised by now) (40, -19, Snake:3) the rimehorn talisman of Resourcefulness {rF+} [rimehorn talisman] rF+: It protects you from fire. (40, -5, Snake:3) a gold piece Level 4 of the Snake Pit [Shop] Lorph's General Store a potion of berserk rage (145 gold) a +1 pair of gloves of hurling (379 gold) a potion of enlightenment (145 gold) a condenser vane (920 gold) a +0 rapier (126 gold) a wand of flame (13) (264 gold) a scroll of identify (58 gold) a scroll of enchant weapon (217 gold) [Shop] Koloetz's Jewellery Shop a ring of protection from cold (550 gold) an amulet of dissipation (unknown) (660 gold) a +4 ring of protection (unknown) (792 gold) a ring of willpower (550 gold) a ring of positive energy (440 gold) a ring of positive energy (440 gold) an amulet of chemistry (660 gold) [Shop] Immuruzo's Magic Scroll Boutique a scroll of identify (62 gold) a scroll of identify (62 gold) a scroll of identify (62 gold) a scroll of identify (62 gold) a scroll of identify (62 gold) a parchment of Fulminant Prism (312 gold) a scroll of identify (62 gold) a scroll of poison (124 gold) [Shop] Xich's Weapon Shop 5 datura-tipped darts (108 gold) a +0 sling (36 gold) a +0 battleaxe (240 gold) a +0 sling (36 gold) a +0 scimitar (144 gold) the +4 dire flail "Orb Guardian's Regret" {heavy, rF+ Int+3} (1183 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. 3 silver javelins (648 gold) a +0 longbow of flaming (523 gold) a +0 quarterstaff (120 gold) (0, 0, Snake:4) a +0 long sword a +0 robe (1, 0, Snake:4) a +0 shortbow a +0 glaive a naga corpse (skeletalised by now) (2, 0, Snake:4) a +0 flail a naga corpse (skeletalised by now) (5, -4, Snake:4) a +0 arbalest a +0 flail (23, -16, Snake:4) a +0 shortbow a +0 short sword a naga corpse (skeletalised by now) (24, -14, Snake:4) a +0 quarterstaff a +0 robe a salamander corpse (skeletalised by now) (26, -14, Snake:4) a +0 spear (27, -14, Snake:4) a guardian serpent corpse (skeletalised by now) (27, 35, Snake:4) a shock serpent skeleton (28, 37, Snake:4) a +0 trident a naga corpse (skeletalised by now) (29, -14, Snake:4) a +2 dagger of pain a +2 robe of fire resistance a salamander corpse (skeletalised by now) (29, 33, Snake:4) a +0 robe a +0 quarterstaff a salamander skeleton (30, 3, Snake:4) a +0 flail a +0 robe a naga corpse (skeletalised by now) (31, 34, Snake:4) a +0 war axe a naga skeleton (36, -14, Snake:4) a +2 quarterstaff of draining a +0 robe (37, -14, Snake:4) a +0 long sword a +0 robe a naga corpse (skeletalised by now) (39, -11, Snake:4) a +0 long sword a +0 robe (42, 6, Snake:4) a +0 glaive a naga corpse (skeletalised by now) (43, 12, Snake:4) a +0 arbalest a +0 hand axe (44, 5, Snake:4) a +0 shortbow of flaming a +0 flail a salamander corpse (skeletalised by now) (53, 28, Snake:4) a +0 halberd Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (14, 10, Slime:5) the +1 dagger "Hydrabane" {antimagic, *Slow rF+ Dex+5} *Slow: It may slow you when you take damage. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (14, 11, Slime:5) the +4 flail of the Exiled Olives {flame, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (14, 12, Slime:5) the +10 broad axe "Ferch" {flame, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (15, 12, Slime:5) the +10 falchion of Amoodai {freeze, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (16, 12, Slime:5) the +2 sling of Fate {flame, rPois Will- Stlth+} rPois: It protects you from poison. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (17, 12, Slime:5) the +2 leather armour "Wokkiq" {Rampage Slay+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. Level 1 of the Vaults (12, 35, Vaults:1) a +0 arbalest (13, -3, Vaults:1) the ring "Meah Zypt" {^Contam *Slow +Blink rC+ rN+ Int+9} [ring of intelligence] ^Contam: It causes magical contamination when unequipped. *Slow: It may slow you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+9: It affects your intelligence (+9). (13, 32, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (13, 34, Vaults:1) a +0 scale mail a +0 arbalest (13, 35, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (13, 36, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (47, -11, Vaults:1) a +0 hat (50, -14, Vaults:1) a lindwurm corpse (skeletalised by now) (50, -13, Vaults:1) a +1 heavy mace a +0 ring mail a human corpse (skeletalised by now) (60, 8, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 14, Vaults:1) a +0 shortbow a centaur corpse (skeletalised by now) (63, 36, Vaults:1) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (63, 37, Vaults:1) a +0 dagger a +0 robe (64, 14, Vaults:1) a dire elephant corpse (skeletalised by now) Level 2 of the Vaults (6, 33, Vaults:2) a +0 bardiche a +0 ring mail (13, 0, Vaults:2) a +0 dagger (15, -6, Vaults:2) a +0 giant club (18, 54, Vaults:2) the spider talisman "Isete" {Harm Will+ Int+3} [spider talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (19, 12, Vaults:2) a +0 scale mail a +0 flail (26, 13, Vaults:2) a +0 arbalest (26, 22, Vaults:2) a +2 antimagic hand axe (27, 12, Vaults:2) a +2 battleaxe of electrocution a +0 plate armour (27, 13, Vaults:2) a +0 arbalest (28, 12, Vaults:2) a +0 arbalest a yaktaur skeleton (30, 29, Vaults:2) the alchemy staff "Coer" {rPois rCorr Int-2 Dex+4 Alch} [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. (34, 33, Vaults:2) a +0 war axe a +0 scale mail a human corpse (skeletalised by now) (36, 27, Vaults:2) a +0 whip (38, 35, Vaults:2) a +2 antimagic arbalest a yaktaur corpse (skeletalised by now) (50, 18, Vaults:2) a +0 war axe a +0 arbalest a +0 ring mail (51, 13, Vaults:2) the +4 long sword of Quantum Leap {speed, ^Contam rN+ Str+8 Stlth-} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Str+8: It affects your strength (+8). Stlth-: It makes you less stealthy. It cannot be enchanted further. (51, 18, Vaults:2) a +1 long sword a +0 arbalest a +0 chain mail a +0 kite shield a +0 scale mail a +0 dire flail a +0 chain mail a +0 dire flail a yaktaur corpse (skeletalised by now) (51, 19, Vaults:2) a +0 arbalest a +0 long sword a +0 chain mail (52, 19, Vaults:2) a +0 great mace a +0 ring mail a +0 trident a +0 animal skin a human corpse (skeletalised by now) (52, 20, Vaults:2) a +0 spear of venom a +0 robe (53, 18, Vaults:2) a +0 falchion a +0 ring mail a human corpse (skeletalised by now) (53, 19, Vaults:2) a +0 great mace a +0 arbalest a +0 scale mail a human corpse (skeletalised by now) a sphinx marauder corpse (skeletalised by now) (56, 15, Vaults:2) a +0 robe a +0 dagger a human corpse (skeletalised by now) (56, 18, Vaults:2) a +0 cloak a +0 cloak a +0 pair of gloves (57, 18, Vaults:2) a +0 ring mail (63, 35, Vaults:2) a +0 dire flail a +0 scale mail a human corpse (skeletalised by now) Level 3 of the Vaults [Shop] Cauvykie's Magic Scroll Shoppe a scroll of identify (33 gold) a scroll of enchant armour (124 gold) a scroll of identify (33 gold) a scroll of immolation (66 gold) [Shop] Giecooq's Book Shop a parchment of Vhi's Electric Charge (286 gold) a parchment of Iskenderun's Battlesphere (286 gold) a parchment of Passage of Golubria (286 gold) a parchment of Inner Flame (193 gold) a parchment of Shock (88 gold) a parchment of Disjunction (919 gold) a parchment of Summon Ice Beast (193 gold) a parchment of Mephitic Cloud (193 gold) a parchment of Forge Phalanx Beetle (550 gold) a parchment of Martyr's Knell (286 gold) a parchment of Kiss of Death (88 gold) a parchment of Sculpt Simulacrum (550 gold) (0, 0, Vaults:3) a +0 arbalest (15, -19, Vaults:3) a +0 scale mail (16, -13, Vaults:3) a +0 scale mail a +0 great mace a human skeleton (61, 38, Vaults:3) 27 gold pieces Level 4 of the Vaults [Shop] Hauram's Book Emporium a parchment of Magnavolt (852 gold) a parchment of Sublimation of Blood (150 gold) a parchment of Ignite Poison (338 gold) a parchment of Freezing Cloud (478 gold) a parchment of Passage of Golubria (338 gold) a parchment of Passwall (228 gold) a parchment of Ozocubu's Refrigeration (852 gold) a parchment of Petrify (338 gold) a parchment of Dragon's Call (1352 gold) a parchment of Cause Fear (338 gold) a parchment of Silence (478 gold) a parchment of Forge Lightning Spire (338 gold) a parchment of Malign Gateway (852 gold) [Shop] Egaolezi's Distillery a potion of ambrosia (132 gold) a potion of moonshine (16 gold) a potion of haste (165 gold) a potion of magic (132 gold) a potion of moonshine (16 gold) 2 potions of lignification (99 gold) a potion of cancellation (132 gold) (0, 0, Vaults:4) a +2 flail of draining (1, 0, Vaults:4) a +1 great mace a +0 battleaxe a +0 chain mail (1, 1, Vaults:4) a +0 long sword (4, 2, Vaults:4) an amulet of guardian spirit (26, 56, Vaults:4) a +0 great mace a +0 ring mail (52, 14, Vaults:4) a +0 arbalest a +0 war axe a +0 scale mail a human skeleton (60, 14, Vaults:4) a +0 dagger (65, 13, Vaults:4) the +8 long sword of the Moon {freeze, rPois rCorr Dex+6 Stlth-} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. (65, 14, Vaults:4) the +2 leather armour of Refuge {+Blink rCorr Int+4} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (69, 7, Vaults:4) a +0 ring mail (70, -3, Vaults:4) a +0 long sword of freezing (71, -1, Vaults:4) a +0 giant club (71, 0, Vaults:4) a +1 robe of cold resistance (74, 40, Vaults:4) a +0 flail a +0 ring mail a human corpse (skeletalised by now) Level 5 of the Vaults [Shop] Toinitia's Antique Armour Boutique a +0 ring mail (128 gold) a +2 leather armour of poison resistance (512 gold) a +3 leather armour of cold resistance (768 gold) a +0 robe (28 gold) a +0 chain mail (192 gold) a +0 ring mail (128 gold) (0, 0, Vaults:5) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (3, -32, Vaults:5) the +3 long sword "Yrhapi" {elec, rC+ rN++} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (6, -22, Vaults:5) 5 large rocks (9, -19, Vaults:5) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (12, -20, Vaults:5) a parchment of Summon Cactus Giant (14, -4, Vaults:5) a ring of resist corrosion (16, -4, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (19, -5, Vaults:5) a +2 battleaxe of freezing a +0 ring mail (29, -21, Vaults:5) the +4 great sword of Esanyfum {freeze, rElec rF+ SInv} rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (38, -21, Vaults:5) a +0 troll leather armour a deep troll corpse (skeletalised by now) (39, -42, Vaults:5) the wellspring talisman of the Assorted Seers {Slay+2} [wellspring talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (53, -40, Vaults:5) a +2 leather armour of fire resistance (53, -16, Vaults:5) a +0 ring mail (53, -14, Vaults:5) a +3 dire flail a +0 ring mail (54, -47, Vaults:5) a +0 short sword (57, -31, Vaults:5) a +3 great mace of protection a +4 plate armour a human corpse (skeletalised by now) (58, -31, Vaults:5) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) Level 1 of the Crypt (0, 0, Crypt:1) a potion of moonshine (1, -25, Crypt:1) a +0 flail (2, -23, Crypt:1) a +0 battleaxe (6, -25, Crypt:1) a +0 battleaxe (7, -29, Crypt:1) a +0 sling (10, -32, Crypt:1) 2 poisoned darts (10, 7, Crypt:1) a parchment of Iskenderun's Battlesphere (17, -38, Crypt:1) a +0 trident (19, -37, Crypt:1) a +1 battleaxe of draining a +0 chain mail (32, -21, Crypt:1) a ring of resist corrosion (35, -15, Crypt:1) a hive talisman (36, -7, Crypt:1) a +0 short sword a +0 club (48, 1, Crypt:1) a +0 hand axe (51, 1, Crypt:1) a +0 mace Level 2 of the Crypt (0, 0, Crypt:2) a +0 hand axe (0, 1, Crypt:2) a +0 war axe (0, 2, Crypt:2) a +0 war axe (1, -6, Crypt:2) a +0 hand axe a +0 long sword (11, 0, Crypt:2) a +0 robe (24, 25, Crypt:2) a +0 robe (25, -6, Crypt:2) a +0 chain mail Level 3 of the Crypt [Shop] Nadugaeh's Gilded Reliquary the +7 triple sword "Ungir" {reap, ^Drain Str+3 SInv} (1238 gold) ^Drain: It drains your maximum health when unequipped. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +3 triple sword of draining (880 gold) the ring "Wohiepa" {rN++ Will+ Str+6} (1182 gold) [ring of strength] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str+6: It affects your strength (+6). the Notes on Despair (876 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Curse of Agony Necromancy 5 c - Borgnjor's Revivification Necromancy 8 a talisman of death (1100 gold) the +6 shadow dragon scales "Depraj" {Bane Regen+ Str+5 Stlth+} (2070 gold) Bane: It inflicts you with a random bane when you equip it. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, 24, Crypt:3) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 long sword (27, 25, Crypt:3) a +0 dire flail (27, 26, Crypt:3) a +2 vampiric dire flail a +2 robe of willpower a +1 vampiric war axe a +1 vampiric war axe a +0 hand axe (27, 27, Crypt:3) a +2 vampiric war axe a +1 vampiric war axe (29, 27, Crypt:3) a +0 vampiric halberd (32, 11, Crypt:3) a parchment of Lesser Beckoning (32, 12, Crypt:3) a +0 short sword (32, 44, Crypt:3) a +0 pair of gloves (34, 17, Crypt:3) a staff of fire (35, 12, Crypt:3) a +0 robe (38, -1, Crypt:3) a bog body corpse (skeletalised by now) (38, 12, Crypt:3) a +0 mace (39, 16, Crypt:3) a +0 war axe a +0 chain mail (42, 33, Crypt:3) a +0 robe (43, 31, Crypt:3) a +1 vampiric war axe a +2 vampiric dire flail (44, -4, Crypt:3) a +0 dire flail (44, 12, Crypt:3) a +0 vampiric long sword (44, 31, Crypt:3) a +0 long sword (45, 31, Crypt:3) a +0 vampiric halberd (45, 32, Crypt:3) a +0 robe (45, 33, Crypt:3) a +0 halberd (45, 40, Crypt:3) an orb of glass (46, 27, Crypt:3) a +0 vampiric dire flail (47, 26, Crypt:3) a +2 vampiric quarterstaff (47, 27, Crypt:3) a +0 robe (47, 31, Crypt:3) a +0 plate armour a +0 great sword (47, 33, Crypt:3) a +0 vampiric long sword a +0 plate armour a +0 war axe (48, 30, Crypt:3) a +0 plate armour a +0 dire flail (48, 31, Crypt:3) a +0 vampiric long sword a +0 plate armour a +0 great mace a +0 chain mail a +0 war axe (48, 33, Crypt:3) a +2 great mace a +0 plate armour (60, 16, Crypt:3) a +2 short sword of freezing (66, 28, Crypt:3) the orb of Death's Door {Mayhem, Will+ Forge} Will+: It increases your willpower. Forge: It increases the power of your Forgecraft spells. the +0 kite shield "Rasteal" {Harm Regen+ rCorr} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 1 of the Tomb of the Ancients (2, 15, Tomb:1) a serpent talisman (6, 15, Tomb:1) a +0 glaive (8, 6, Tomb:1) a +0 leather armour (8, 7, Tomb:1) a +0 scimitar (10, -14, Tomb:1) the inkwell talisman of the Valley of Death {rElec Dex+2 Stlth+} [inkwell talisman] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (23, 4, Tomb:1) a +0 pair of boots (24, 20, Tomb:1) a ring of magical power (26, 18, Tomb:1) a +0 robe (30, 22, Tomb:1) an amulet of the acrobat (32, 27, Tomb:1) a +1 war axe of holy wrath Level 2 of the Tomb of the Ancients (25, -13, Tomb:2) a +0 scimitar Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the earth staff "Hioryf" {Dex-4 Tloc Fire Earth} [staff of earth] Dex-4: It affects your dexterity (-4). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (0, 6, Tomb:3) a parchment of Enfeeble (2, 3, Tomb:3) a lightning rod (4/4) (29, -7, Tomb:3) the +6 dagger of Terror {venom, rPois rF+ Dex-3} rPois: It protects you from poison. rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (unseen) (31, -5, Tomb:3) the +3 plate armour "Jofoen" {+Blink rPois rF- Int-4} +Blink: It lets you blink. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (32, -7, Tomb:3) the necromancy staff of Menevar {+Blink Fly rN+ Str-5 Int+2 Necro} [staff of necromancy] +Blink: It lets you blink. Fly: It grants you flight. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. (32, -4, Tomb:3) the +2 spear "Jellyslayer" {reap, *Rage Str+5} *Rage: It berserks you when you make melee attacks (+20% chance). Str+5: It affects your strength (+5). It cannot be enchanted further. (33, -6, Tomb:3) the fire staff of Juche {rPois rF+ Str+3 Dex+2 Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (34, -5, Tomb:3) the +4 scimitar "Xaotruubaa" {drain, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. the Vestibule of Hell Level 1 of the Iron City of Dis Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis (2, 4, Dis:3) a +2 dire flail of draining a caustic shrike corpse (skeletalised by now) (10, 12, Dis:3) a +0 heavy great sword a +0 chain mail (12, 12, Dis:3) a +3 great sword of draining a +0 chain mail Level 4 of the Iron City of Dis Level 5 of the Iron City of Dis Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) a caustic shrike corpse (skeletalised by now) (0, 5, Dis:7) a +4 flail of protection (unseen) (1, 16, Dis:7) a +0 dire flail of draining (12, 1, Dis:7) a +0 morningstar (28, -10, Dis:7) a caustic shrike skeleton (28, -9, Dis:7) a +0 dire flail (28, 25, Dis:7) a caustic shrike corpse (skeletalised by now) (29, -9, Dis:7) a +0 morningstar (29, 3, Dis:7) a +3 dire flail of venom (still there?) a +0 dire flail of protection (still there?) (30, 3, Dis:7) a +0 dire flail (31, 1, Dis:7) a caustic shrike skeleton (31, 3, Dis:7) a +0 flail (35, 7, Dis:7) a +6 ring of dexterity (39, 20, Dis:7) a staff of alchemy (39, 21, Dis:7) a ring of resist corrosion (40, 20, Dis:7) a +4 orcbow of freezing (49, -1, Dis:7) a +4 flail of protection (unseen) (50, 12, Dis:7) a caustic shrike corpse (skeletalised by now) (51, 13, Dis:7) an iron giant corpse (skeletalised by now) (51, 24, Dis:7) a ring of wizardry (55, -10, Dis:7) a +0 dire flail an iron giant skeleton (55, -9, Dis:7) a +0 giant club (56, 24, Dis:7) a +0 giant spiked club an iron giant corpse (skeletalised by now) (57, 3, Dis:7) a staff of earth (unseen) (57, 21, Dis:7) the +11 trident "Worm's Wrath" {holy, rPois} rPois: It protects you from poison. It cannot be enchanted further. (58, -19, Dis:7) a +0 giant club an iron giant skeleton (60, 17, Dis:7) a +0 morningstar (60, 20, Dis:7) a +1 dire flail of draining (unseen) Level 1 of Gehenna (5, -5, Geh:1) a hellephant corpse (skeletalised by now) (15, 6, Geh:1) a +2 demon whip of venom Level 2 of Gehenna (1, 24, Geh:2) a hellephant corpse (skeletalised by now) (2, 17, Geh:2) a salamander corpse (skeletalised by now) (8, 28, Geh:2) a +2 demon whip of venom (13, 24, Geh:2) a +2 great sword of flaming a +0 demon whip a fire giant corpse (skeletalised by now) (26, 17, Geh:2) a +0 demon whip Level 3 of Gehenna (0, 0, Geh:3) a +0 great sword of flaming (unseen) (14, 24, Geh:3) a +0 great sword of flaming (14, 26, Geh:3) a hell hog corpse (skeletalised by now) Level 4 of Gehenna (8, -15, Geh:4) a +0 demon whip Level 5 of Gehenna (0, 0, Geh:5) a +2 demon whip of electrocution (unseen) (1, -2, Geh:5) a hellephant corpse (skeletalised by now) (1, 0, Geh:5) a +0 demon whip (2, -3, Geh:5) a +3 glaive of flaming +0 fire dragon scales (2, -2, Geh:5) a +1 glaive of flaming (still there?) +0 fire dragon scales (still there?) an oni corpse (skeletalised by now) (still there?) (3, -2, Geh:5) a +3 glaive of flaming +2 fire dragon scales (3, -1, Geh:5) a +3 bardiche of flaming +0 fire dragon scales an oni corpse (skeletalised by now) (7, -3, Geh:5) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) Level 6 of Gehenna Level 7 of Gehenna (1, 27, Geh:7) a salamander corpse (skeletalised by now) (22, -9, Geh:7) a parchment of Iskenderun's Battlesphere (23, -9, Geh:7) a +1 leather armour of willpower (30, -3, Geh:7) a staff of conjuration (unseen) (31, 2, Geh:7) a +0 dire flail (32, -14, Geh:7) the +11 dagger of Tension {flame, Str+2 Dex+5} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (32, -12, Geh:7) a +2 shortbow of freezing (34, 3, Geh:7) a +0 mace (36, -16, Geh:7) a +4 demon whip of freezing (unseen) (37, -17, Geh:7) a +0 demon whip (37, -16, Geh:7) a +4 vampiric spear (unseen) (38, -16, Geh:7) a staff of fire (38, -14, Geh:7) a +2 chain mail of archery (45, -5, Geh:7) a +1 troll leather armour a ring of flight a +0 demon whip (46, -24, Geh:7) the +7 spear "Geuthrid" {elec, rElec rC+ Str+6} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 demon whip (47, -24, Geh:7) a +2 demon whip of electrocution a +0 demon whip of draining (51, -21, Geh:7) a +0 demon whip (54, 1, Geh:7) a +2 demon whip of venom (unseen) Level 1 of Cocytus (13, -4, Coc:1) a +0 battleaxe of freezing (unseen) Level 2 of Cocytus (0, 0, Coc:2) a +1 battleaxe of freezing (4, 2, Coc:2) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) Level 3 of Cocytus Level 4 of Cocytus (17, 7, Coc:4) a titan corpse (skeletalised by now) (17, 9, Coc:4) a shard shrike corpse (skeletalised by now) (18, 9, Coc:4) a shard shrike corpse (skeletalised by now) a shard shrike corpse (skeletalised by now) (19, 8, Coc:4) a shard shrike corpse (skeletalised by now) Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a shard shrike skeleton (13, 11, Coc:7) a staff of conjuration (14, 11, Coc:7) the conjuration staff "Maoranetaq" {^Contam Dex+4 Conj Alch} [staff of conjuration] ^Contam: It causes magical contamination when unequipped. Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (15, 11, Coc:7) a +4 war axe of freezing (15, 12, Coc:7) a +3 whip of venom (21, 7, Coc:7) the necromancy staff of Eternal Vigilance {rN+ Summ Necro} [staff of necromancy] rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. (24, 3, Coc:7) the +3 longbow of Wu Jian, Destroying {flame, Will+} Will+: It increases your willpower. It cannot be enchanted further. (24, 4, Coc:7) a parchment of Foxfire (24, 5, Coc:7) an orb of mesmerism (26, 5, Coc:7) 6 atropa-tipped darts Level 1 of Tartarus Level 2 of Tartarus (19, -10, Tar:2) a +1 whip (20, -12, Tar:2) a +3 whip Level 3 of Tartarus (26, 5, Tar:3) an oblivion hound skeleton (32, 11, Tar:3) a +3 whip Level 4 of Tartarus (21, -6, Tar:4) an oblivion hound skeleton (22, -6, Tar:4) a +3 demon whip of freezing Level 5 of Tartarus Level 6 of Tartarus (0, 0, Tar:6) an oblivion hound corpse (skeletalised by now) (0, 1, Tar:6) 3 large rocks a tainted leviathan corpse (skeletalised by now) (2, 1, Tar:6) a +3 heavy scythe 6 large rocks (7, 6, Tar:6) 5 large rocks Level 7 of Tartarus (1, -33, Tar:7) 3 large rocks (2, -35, Tar:7) a +1 demon whip (unseen) (2, -34, Tar:7) a +2 whip (2, -33, Tar:7) a +2 whip (3, -33, Tar:7) a +2 demon whip of venom (unseen) (3, -25, Tar:7) 4 large rocks (4, -35, Tar:7) 4 large rocks (7, -28, Tar:7) a +3 short sword of venom (7, -27, Tar:7) a parchment of Cause Fear (7, -26, Tar:7) a +0 war axe of freezing (8, -28, Tar:7) a +4 plate armour of willpower (8, -27, Tar:7) the +6 partisan of Crusades {freeze, rC+ rN+ Str-2 Int+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (9, -28, Tar:7) a +1 orcbow of freezing (15, -47, Tar:7) a scarf of harm (15, -46, Tar:7) a +2 falchion of electrocution (15, -28, Tar:7) an oblivion hound corpse (skeletalised by now) (17, -47, Tar:7) an amulet of regeneration (18, -47, Tar:7) a +1 scale mail of cold resistance (18, -30, Tar:7) 2 large rocks (19, -47, Tar:7) the earth staff of the Sixty-Six Mouths {rC+ Ice Earth} [staff of earth] rC+: It protects you from cold. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (19, -38, Tar:7) 4 large rocks a tainted leviathan corpse (skeletalised by now) (21, -47, Tar:7) a ring of positive energy (22, -47, Tar:7) an amulet of magic regeneration a Gell's gravitambourine (2/2) (22, -31, Tar:7) 4 large rocks a tainted leviathan corpse (skeletalised by now) (24, -47, Tar:7) a +1 antimagic broad axe (25, -47, Tar:7) a parchment of Death Channel (26, -46, Tar:7) a +5 ring of evasion (32, -28, Tar:7) a +1 ring mail of willpower (33, -28, Tar:7) a staff of fire (33, -27, Tar:7) the +7 long sword "Akoitaf" {freeze, rC+ Will+ Dex+4} rC+: It protects you from cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (34, -28, Tar:7) a staff of cold (37, -3, Tar:7) 6 large rocks (39, -24, Tar:7) 2 large rocks a tainted leviathan corpse (skeletalised by now) (41, -24, Tar:7) 4 large rocks (52, -41, Tar:7) a +2 whip 3 large rocks (52, -39, Tar:7) 2 large rocks (53, -45, Tar:7) a +1 whip a +2 whip a +2 demon whip (53, -44, Tar:7) 9 large rocks a tainted leviathan corpse (skeletalised by now) (53, -43, Tar:7) a +3 whip of freezing a +3 whip of distortion 4 large rocks a tainted leviathan corpse (skeletalised by now) (53, -42, Tar:7) a +1 whip a +3 demon whip of electrocution a +3 whip a +1 whip of draining 8 large rocks a tainted leviathan corpse (skeletalised by now) a tainted leviathan corpse (skeletalised by now) (53, -41, Tar:7) a +2 whip of flaming 6 large rocks a +3 whip a tainted leviathan corpse (skeletalised by now) Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 long sword (45, 19, Zot:1) a +1 long sword of electrocution a +0 cloak a red draconian corpse (skeletalised by now) (45, 22, Zot:1) a +0 cloak a green draconian corpse (skeletalised by now) (46, 19, Zot:1) a +0 short sword a +0 cloak (46, 22, Zot:1) a +0 mace a green draconian corpse (skeletalised by now) (47, 20, Zot:1) a +0 cloak of stealth a +0 dagger Level 2 of the Realm of Zot (11, -5, Zot:2) the +7 partisan "Concordance" {antimagic, Will+ Int+2 Dex+3} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (24, 9, Zot:2) a dire elephant corpse (skeletalised by now) (24, 16, Zot:2) a +9 heavy club a Killer Klown corpse (skeletalised by now) (25, 12, Zot:2) a +12 club of venom a Killer Klown corpse (skeletalised by now) (25, 13, Zot:2) a +0 club a human corpse (skeletalised by now) (26, -12, Zot:2) a +0 club (26, 10, Zot:2) a +8 club of flaming (26, 13, Zot:2) a +9 antimagic club (26, 15, Zot:2) a +0 club a human corpse (skeletalised by now) (26, 16, Zot:2) a +0 club (27, 10, Zot:2) a +12 heavy club (27, 12, Zot:2) a +0 club a human corpse (skeletalised by now) (27, 13, Zot:2) a +0 club (27, 25, Zot:2) a +0 club Level 3 of the Realm of Zot (7, -2, Zot:3) a shadow dragon skeleton (9, -31, Zot:3) a +0 great sword a +0 plate armour (20, -8, Zot:3) the +7 hand axe of Non Obstante Veredicto {heavy, Fly Dex+4} Fly: It grants you flight. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (21, -20, Zot:3) a +0 broad axe a white draconian skeleton (40, -38, Zot:3) a +0 plate armour (42, -1, Zot:3) a +0 cloak of willpower a +0 dagger (50, -25, Zot:3) a +0 dire flail (54, -25, Zot:3) a +0 rapier Level 4 of the Realm of Zot (0, 0, Zot:4) a parchment of Gell's Gavotte (1, -10, Zot:4) a +0 leather armour (4, -15, Zot:4) quicksilver dragon scales a quicksilver dragon skeleton (20, -29, Zot:4) 6 boomerangs (33, -29, Zot:4) a +10 club of venom Level 5 of the Realm of Zot (11, 3, Zot:5) a +12 club of freezing a Killer Klown corpse (skeletalised by now) (23, -9, Zot:5) a +0 trident (26, 0, Zot:5) a +0 short sword (26, 1, Zot:5) a +0 cloak of willpower (still there?) a +0 dagger (still there?) a white draconian corpse (skeletalised by now) (still there?) (27, -1, Zot:5) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (28, 1, Zot:5) a +0 battleaxe a red draconian corpse (skeletalised by now) (30, 4, Zot:5) a +8 vampiric club a Killer Klown skeleton (31, -20, Zot:5) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (34, -22, Zot:5) a +0 hand axe a red draconian skeleton Level 1 of the Depths (0, 0, Depths:1) a +0 animal skin a +0 hand axe (0, 1, Depths:1) a +0 robe a spriggan corpse (skeletalised by now) (1, 2, Depths:1) a +2 great sword of flaming a +0 animal skin a +0 war axe (2, 1, Depths:1) a +0 spear a +0 buckler a +0 spear a spriggan skeleton (8, 2, Depths:1) a +0 spear (10, -1, Depths:1) a +0 robe (13, -30, Depths:1) a very ugly thing corpse (skeletalised by now) (47, 3, Depths:1) a +0 club (48, 0, Depths:1) a +2 great sword of flaming (49, -2, Depths:1) a +0 dire flail a +0 dire flail 6 large rocks (49, 0, Depths:1) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (51, 2, Depths:1) a +0 long sword a +0 robe (51, 4, Depths:1) 2 large rocks a stone giant corpse (skeletalised by now) (59, 17, Depths:1) a dwarf skeleton (63, 18, Depths:1) a dwarf skeleton (67, 19, Depths:1) a +2 demon whip of draining (70, 19, Depths:1) a parchment of Death Channel (71, 17, Depths:1) a dwarf skeleton (71, 20, Depths:1) a dwarf skeleton (72, 17, Depths:1) a +0 chain mail (72, 21, Depths:1) a +0 chain mail Level 2 of the Depths (23, 18, Depths:2) the riddle talisman of Kirghasem {Dex+3} [riddle talisman] Dex+3: It affects your dexterity (+3). (26, -17, Depths:2) a +0 chain mail (29, -27, Depths:2) a spriggan corpse (skeletalised by now) (32, -24, Depths:2) the +4 demon trident "Camovuafre" {pain, Will+} Will+: It increases your willpower. It cannot be enchanted further. a +2 demon blade of flaming (32, 4, Depths:2) the +6 demon blade of Destiny {elec, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the +1 demon blade of Grontol {protect, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (37, -31, Depths:2) a +0 spear a +0 robe (40, -28, Depths:2) a +2 great sword of holy wrath a +2 ring mail of poison resistance (41, -30, Depths:2) a +3 rapier of draining a +0 robe a kobold corpse (skeletalised by now) (41, -29, Depths:2) a +4 demon blade a +0 plate armour (41, -28, Depths:2) a +3 long sword of holy wrath a +0 scale mail a +0 buckler a tengu corpse (skeletalised by now) (42, -24, Depths:2) a +0 demon whip of pain (43, -28, Depths:2) a +3 halberd a +0 chain mail (44, -29, Depths:2) a salamander corpse (skeletalised by now) (47, -26, Depths:2) a tengu corpse (skeletalised by now) (48, -30, Depths:2) the +3 chain mail of the Shrike {Resonance, rC- Regen+ Dex+5 Slay+3} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (48, -17, Depths:2) a human corpse (skeletalised by now) (52, 24, Depths:2) a +0 short sword (54, 23, Depths:2) a +0 battleaxe a +0 ring mail a tengu corpse (skeletalised by now) Level 3 of the Depths [Shop] Solutowk's Firing Range 5 atropa-tipped darts (121 gold) a +0 chain mail of archery (270 gold) a +0 orcbow (108 gold) 4 boomerangs (216 gold) a +0 orcbow (108 gold) a +0 longbow (297 gold) a +0 shortbow (81 gold) a +0 orcbow (108 gold) a +1 chain mail of archery (405 gold) 5 large rocks (202 gold) [Shop] Yjigiumi's Tremendous Tomes Ameruol's Vellum of Associated Excavation (3453 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Awaken Armour Earth/Forgecraft 4 c - Martyr's Knell Necromancy/Summoning 4 d - Eringya's Surprising Crocodile Summoning 4 e - Lee's Rapid Deconstruction Earth 5 f - Sphinx Sisters Hexes/Summoning 7 g - Summon Hydra Summoning 7 h - Shatter Earth 9 the Lectures on Clouds and the Configuration (2790 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Launch Clockwork Bee Forgecraft 3 c - Vhi's Electric Charge Translocation/Air 4 d - Arcjolt Conjuration/Air 5 e - Nazja's Percussive Tempering Forgecraft 5 f - Silence Hexes/Air 5 g - Forge Monarch Bomb Fire/Forgecraft 6 h - Fortress Blast Forgecraft 6 Iliaqieke's Catalogue of Mustered Combustion (3528 gold) Spells Type Level a - Scorch Fire 2 b - Summon Ice Beast Ice/Summoning 3 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Martyr's Knell Necromancy/Summoning 4 e - Forge Monarch Bomb Fire/Forgecraft 6 f - Hellfire Mortar Fire/Earth/Forgecraft 7 g - Summon Horrible Things Summoning 8 h - Fire Storm Conjuration/Fire 9 the Meditations on Flaming Mortification (3681 gold) Spells Type Level a - Gloom Hexes/Necromancy 3 b - Sticky Flame Fire/Alchemy 4 c - Dispel Undead Necromancy 4 d - Detonation Catalyst Fire/Alchemy 5 e - Plasma Beam Fire/Air 6 f - Rimeblight Ice/Necromancy 7 g - Borgnjor's Revivification Necromancy 8 h - Fire Storm Conjuration/Fire 9 the Papyrus of Resurrection and Tephra (2883 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Petrify Alchemy/Earth 4 d - Martyr's Knell Necromancy/Summoning 4 e - Animate Dead Necromancy 4 f - Curse of Agony Necromancy 5 g - Hellfire Mortar Fire/Earth/Forgecraft 7 h - Borgnjor's Revivification Necromancy 8 the Lectures on the Wind (2859 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Swiftness Air 3 c - Forge Lightning Spire Air/Forgecraft 4 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Arcjolt Conjuration/Air 5 f - Silence Hexes/Air 5 g - Plasma Beam Fire/Air 6 h - Magnavolt Earth/Air 7 the Handbook of the Charmed Charnel House (2721 gold) Spells Type Level a - Slow Hexes 1 b - Soul Splinter Necromancy 1 c - Confusing Touch Hexes 3 d - Anguish Hexes/Necromancy 4 e - Cause Fear Hexes 4 f - Metabolic Englaciation Hexes/Ice 5 g - Curse of Agony Necromancy 5 h - Death's Door Necromancy 9 Sif Muna's Tome of the Vile Compass (2217 gold) Spells Type Level a - Blink Translocation 2 b - Lesser Beckoning Translocation 2 c - Volatile Blastmotes Fire/Translocation 3 d - Gloom Hexes/Necromancy 3 e - Fugue of the Fallen Necromancy 3 f - Vampiric Draining Necromancy 3 g - Vhi's Electric Charge Translocation/Air 4 h - Disjunction Translocation 8 (0, 0, Depths:3) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (2, 15, Depths:3) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (3, 1, Depths:3) a salamander corpse (skeletalised by now) (4, 23, Depths:3) 5 large rocks (7, -14, Depths:3) a +0 troll leather armour a deep troll skeleton (7, -12, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (7, -11, Depths:3) a +0 troll leather armour a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (9, -11, Depths:3) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (10, -15, Depths:3) a +0 troll leather armour a deep troll skeleton (10, -14, Depths:3) a +0 troll leather armour an iron troll skeleton (10, 17, Depths:3) 7 stones (13, 11, Depths:3) 4 stones (13, 15, Depths:3) a +0 spear (14, 15, Depths:3) a stone (23, -5, Depths:3) a ring of protection from cold (26, -11, Depths:3) a serpent talisman (26, -5, Depths:3) a +0 leather armour (27, -26, Depths:3) a +0 shortbow (28, -8, Depths:3) a +2 long sword of freezing (28, -5, Depths:3) a parchment of Mephitic Cloud (29, -10, Depths:3) a +0 chain mail (30, 0, Depths:3) a caustic shrike skeleton (31, -28, Depths:3) a staff of earth (31, 16, Depths:3) a +2 great sword of flaming (37, 19, Depths:3) a +0 scale mail (38, 0, Depths:3) the ring "Reuraa" {*Corrode Str+7 Dex+6} [ring of dexterity] *Corrode: It may corrode you when you take damage. Str+7: It affects your strength (+7). Dex+6: It affects your dexterity (+6). (47, -10, Depths:3) a +0 scimitar (47, -3, Depths:3) a +0 club (49, -18, Depths:3) a +2 buckler a tengu corpse (skeletalised by now) (56, -15, Depths:3) +0 shadow dragon scales a shadow dragon skeleton (59, 12, Depths:3) a stone (60, 12, Depths:3) a throwing net (65, -19, Depths:3) a +5 demon whip of electrocution a +0 robe a +0 buckler Level 4 of the Depths (1, 1, Depths:4) 4 large rocks (1, 3, Depths:4) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (4, 4, Depths:4) a storm dragon corpse (skeletalised by now) (4, 5, Depths:4) a +1 battleaxe of freezing a chonchon corpse (skeletalised by now) a frost giant corpse (skeletalised by now) (10, -22, Depths:4) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (11, -22, Depths:4) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (24, 5, Depths:4) a +0 leather armour (29, -9, Depths:4) a +3 great sword of flaming (39, -10, Depths:4) a fire dragon corpse (skeletalised by now) (41, -11, Depths:4) a +0 sling (52, 6, Depths:4) a +0 robe a spriggan corpse (skeletalised by now) (52, 27, Depths:4) a staff of air a +0 robe a +2 spear of electrocution a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (53, 5, Depths:4) a +0 rapier a +0 animal skin a spriggan corpse (skeletalised by now) (53, 6, Depths:4) a +0 robe (53, 7, Depths:4) a +0 robe (53, 22, Depths:4) the air staff "Quhue" {rElec rPois Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. (53, 26, Depths:4) a +4 spear of electrocution a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (53, 27, Depths:4) a staff of air a +0 robe (53, 29, Depths:4) the +8 trident "Yvuanilo" {elec, Str+4 Dex+4 SInv} Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. +0 storm dragon scales a +3 battleaxe of electrocution