Bail Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 40, D:1) a +0 hand axe (1, 1, D:1) a +0 dagger (12, 34, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (13, 34, D:1) a +0 scale mail a +0 dagger a goblin corpse (skeletalised by now) (19, 8, D:1) a +0 short sword 4 stones a +0 hand axe a kobold corpse (skeletalised by now) (19, 9, D:1) a +0 dagger 6 boomerangs a kobold corpse (skeletalised by now) (25, 22, D:1) a +0 hand axe (28, 3, D:1) a quokka corpse (skeletalised by now) (28, 21, D:1) a bat skeleton (31, 18, D:1) a ball python skeleton a hobgoblin skeleton (38, 4, D:1) a +0 club a stone a +0 hand axe (42, 5, D:1) a bat corpse (skeletalised by now) (43, 12, D:1) a +0 robe (46, 24, D:1) a hobgoblin corpse (skeletalised by now) (50, 13, D:1) a +0 ring mail (50, 15, D:1) a bat corpse (skeletalised by now) (51, 3, D:1) a ball python corpse (skeletalised by now) (51, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (54, -7, D:1) a quokka corpse (skeletalised by now) (54, 28, D:1) a quokka corpse (skeletalised by now) (56, 15, D:1) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -11, D:2) a +2 ring mail of willpower (5, -10, D:2) a +0 mace (6, 8, D:2) a +0 club (9, -4, D:2) a bat corpse (skeletalised by now) (9, 6, D:2) an adder corpse (skeletalised by now) (12, -11, D:2) a frilled lizard corpse (skeletalised by now) (20, 4, D:2) a +0 ring mail (20, 12, D:2) a quokka skeleton (29, -10, D:2) a rat corpse (skeletalised by now) (33, 0, D:2) a +0 club (33, 1, D:2) a bat skeleton (36, -21, D:2) a rat corpse (skeletalised by now) (37, 4, D:2) a quokka skeleton (38, 6, D:2) a +0 dagger a goblin skeleton (39, 12, D:2) a +0 short sword (46, -10, D:2) a +0 club Level 3 of the Dungeon (13, -3, D:3) 6 boomerangs (18, -4, D:3) a +0 club (28, 10, D:3) a +0 sling a +0 club (32, -11, D:3) the +4 short sword of Cataclysm {devious, Fly rN++} Fly: It grants you flight. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (32, 7, D:3) a +0 cloak (37, 9, D:3) a +0 falchion (41, 4, D:3) a +0 club a goblin skeleton (47, 6, D:3) a parchment of Grave Claw (50, 24, D:3) a +0 short sword (51, -20, D:3) a +0 chain mail (53, 27, D:3) a +0 ring mail (56, 22, D:3) a +0 dagger (59, 25, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 spear a +0 short sword (0, 1, D:4) a +0 club (1, 0, D:4) a +0 flail (1, 1, D:4) a +0 flail (8, -7, D:4) a +0 mace a +0 ring mail (14, 1, D:4) a +0 scale mail (21, 9, D:4) a +0 ring mail (27, 10, D:4) a +0 leather armour (28, 6, D:4) a staff of necromancy (36, -11, D:4) a +0 spear (46, 6, D:4) a +3 falchion (still there?) a +0 trident (still there?) a +0 robe (still there?) a +0 robe (still there?) (46, 8, D:4) a +0 dagger a +0 robe (47, 9, D:4) a +0 hand axe a +0 robe (48, 10, D:4) a +0 club (50, 16, D:4) a parchment of Scorch (53, 16, D:4) a potion of experience