Dungeon Crawl Stone Soup version 0.35-a0-1032-g9c70569048 (webtiles) character file. Game seed: 2538942778448097468 78 Bail the Poker (level 4, 0/35 HPs) Began as a Merfolk Fighter on Sept 16, 2026. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:01:54 (1628 turns). Bail the Poker (Merfolk Fighter) Turns: 1628, Time: 00:01:55 Health: 0/35 AC: 6 Str: 15 XL: 4 Next: 36% Magic: 4/4 EV: 7 Int: 7 God: Gold: 168 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -20) A: (nimble swimmer 2), mertail, high MP 1, weak 1, spiteful blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of immolation {unknown} e - a scroll of revelation {unknown} i - 3 scrolls of identify k - a scroll of fear {unknown} h - a scroll of summoning {unknown} Potions m - 2 potions of might f - a potion of ambrosia {unknown} w - 2 potions of heal wounds Skills: - Level 3.2 Fighting + Level 6.5 Polearms - Level 2.1 Armour - Level 3.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 98% 2 Static Discharge Conj/Air 0% 3-3/arc 98% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Dispel Undead Necr 0% 3d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You have an increased reservoir of magic. (+10% MP) You are weak. (Str -3) Your shed blood may rise up to attack you. Message History Press: ? - help, Dir - move target Aim: a gnoll, wielding a +1 flail of venom (64% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You hit the gnoll but do no damage. The gnoll hits you with a +1 flail of venom! You are poisoned. You hit the gnoll but do no damage. You feel very sick. The gnoll hits you with a +1 flail of venom. You are lethally poisoned! You hit the gnoll but do no damage. You feel very sick. The gnoll hits you with a +1 flail of venom. You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The gnoll barely misses you. You closely miss the gnoll. The gnoll is lightly wounded. You die... ######.....## ##.........# #####..# #'.........# ##.# ###'.........# ##÷###...........## #....#.÷.........# #....#.÷.........# #......#'######### #...##ğ..######### #...##@..........# #...############.# #...# ##########.# #...# #..........# ##### #.########## #.# #.# #.# #.# You could see a gnoll. Vanquished Creatures 3 adders (D:2) 5 dart slugs 3 endoplasms 9 hobgoblins 3 quokkas (D:2) 5 ball pythons 3 bats (D:1) 2 frilled lizards 5 goblins 4 kobolds (D:2) 6 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 57 | D:1 | Reached skill level 4 in Polearms 57 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 604 | D:2 | Reached skill level 5 in Polearms 604 | D:2 | Reached XP level 3. HP: 27/29 MP: 3/3 900 | D:2 | Reached skill level 6 in Polearms 900 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1494 | D:3 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1494 | D:3 | Gained mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 1495 | D:3 | Lost mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1495 | D:3 | Lost mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 1495 | D:3 | Gained mutation: Your shed blood may rise up to attack you. | [potion of mutation] 1495 | D:3 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 1495 | D:3 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1628 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_rooms, serial_curves, eino_curves_03, eino_curves_03, eino_curves_01, eino_curves_01, minmay_hexomino_u4 D:2: layout_basic D:3: minmay_angry_zag, layout_loops_ring, shapermc_ecumenical_altar_pompeii Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 4 5 6 | 6.5 Fighting | | 3.2 Armour | | 2.1 Shields | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 110 | 60 || 170 Melee: Trident | 110 | 60 || 170 Drink: Mutation | | 2 || 2 Read: Identify | | 2 || 2 Armour: Scale mail | 93 | 26 || 119 Dodge: Dodged | 38 | 21 || 59 Block: Buckler | 27 | 9 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1635 | 1530 | 105 | 0 | 1185 | 3 | 545.0 | Dungeon | 1635 | 1530 | 105 | 0 | 1185 | 3 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 831 daAuts D:1: 575 daAuts D:3: 228 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+