Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 15783053949570968063 698 Bail the Spear-Bearer (level 7, -1/57 HPs) Began as a Merfolk Fighter on Sept 15, 2026. Was an Initiate of Yredelemnul. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 5 of the Dungeon. The game lasted 00:05:12 (4028 turns). Bail the Spear-Bearer (Merfolk Fighter) Turns: 4028, Time: 00:05:13 Health: -1/57 AC: 12 Str: 18 XL: 7 Next: 65% Magic: 7/7 EV: 8 Int: 8 God: Yredelemnul [......] Gold: 251 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) m - +5 woodcutter's axe rCold . . . (100%) [offhand occupied] rNeg + + + (0%) b - +0 scale mail rPois . (100%) (no helmet) rElec + (33%) k - +0 cloak rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth h - ring of Saajoe {^Drain rElec rN+++ AC+4 Dex+2} HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: (nimble swimmer 2), mertail a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (3%) You were on level 5 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 251 gold pieces. Inventory: Hand Weapons a - a +0 trident l - a +2 heavy trident m - the +5 woodcutter's axe (weapon) (You found it on level 3 of the Dungeon) It cannot be enchanted further. Missiles d - 12 boomerangs (quivered) e - 2 javelins Armour b - a +0 scale mail (worn) c - a +0 buckler f - a +0 pair of boots (worn) k - a +0 cloak (worn) Jewellery h - the ring of Saajoe (worn) {^Drain rElec rN+++ AC+4 Dex+2} (You found it on level 2 of the Dungeon) [ring of protection] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). i - a ring of positive energy j - a ring of positive energy n - a ring of see invisible Talismans g - a maw talisman Wands a - a wand of flame (15) Scrolls c - 2 scrolls of revelation {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} h - 6 scrolls of identify {unknown} j - 2 scrolls of fear {unknown} k - a scroll of poison {unknown} m - a scroll of fog {unknown} n - a scroll of summoning {unknown} o - a scroll of immolation {unknown} Potions m - a potion of might c - a potion of curing f - a potion of brilliance {unknown} e - a potion of enlightenment l - a potion of invisibility {unknown} Skills: + Level 5.7 Fighting - Level 10.3 Polearms - Level 2.1 Armour - Level 3.0 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 80% 1 Lesser Beckoning Tloc 0% N/A 91% 2 Call Canine Familiar Summ 0% N/A 99% 3 Fugue of the Fallen Necr 0% N/A 99% 3 Awaken Armour Erth/Frge 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The orc warrior hits your orc priest zombie with a +0 war axe. The orc warrior hits your orc priest zombie with a +0 war axe! Your orc priest zombie closely misses the orc warrior. Your orc priest zombie hits the orc warrior but does no damage. Something closely misses your orc priest zombie. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the orc warrior. The orc warrior is moderately wounded. The orc warrior barely misses you. The orc warrior hits your orc priest zombie with a +0 war axe! Your orc priest zombie is destroyed! The orc warrior hits your orc priest zombie with a +0 war axe! Your orc priest zombie is destroyed! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc warrior. The orc warrior is heavily wounded. You miss something. The orc warrior barely misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You are too injured to fight recklessly! You hit the orc warrior but do no damage. The orc warrior is heavily wounded. You slash the invisible orc wizard! The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The invisible orc wizard hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the orc warrior! The orc warrior is severely wounded. You hit the invisible orc wizard but do no damage. The orc warrior closely misses you. The invisible orc wizard hits you. You die... Your body rises from the dead as a mindless zombie. ###.####### ..........# ......^...# ..........# ..........# ..........# .......o..# ......o@..# # ......).).##.# .............# ...........### ###.###.#### #.###.# #.##..# #.##.## ..#####.#..# You could see an orc warrior and were aware of an invisible orc wizard. Vanquished Creatures A phantom (D:4) A gnoll sergeant (D:3) 3 hounds 4 orc priests A jelly (D:4) Crazy Yiuf (D:2) 2 clockroaches Terence (D:3) 2 orc wizards 5 gnolls (D:3) 6 adders A ribbon worm (D:4) 3 dart slugs 12 orcs 6 endoplasms 2 hobgoblins 7 quokkas 9 ball pythons 4 bats 2 frilled lizards (D:1) 3 goblins 6 kobolds 7 rats 89 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:4) 1 creature vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 194 | D:1 | Reached skill level 4 in Polearms 194 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 1243 | D:2 | Identified the ring of Saajoe {^Drain rElec rN+++ AC+4 | Dex+2} 1673 | D:2 | Reached skill level 5 in Polearms 1673 | D:2 | Reached XP level 3. HP: 28/29 MP: 3/3 1695 | D:2 | Encountered Crazy Yiuf 1910 | D:2 | Killed Crazy Yiuf 1911 | D:2 | Reached skill level 6 in Polearms 1992 | D:3 | Reached XP level 4. HP: 33/35 MP: 4/4 2153 | D:3 | Reached skill level 7 in Polearms 2153 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 2167 | D:3 | Identified the +5 long sword of Defenestration {holy, | Str+5} 2344 | D:3 | Reached skill level 8 in Polearms 2504 | D:3 | Encountered Terence 2513 | D:3 | Killed Terence 2514 | D:3 | Reached XP level 6. HP: 45/47 MP: 6/6 2516 | D:3 | Reached skill level 9 in Polearms 2584 | D:3 | Found the +5 woodcutter's axe 2635 | D:3 | Got the +5 woodcutter's axe 2901 | D:4 | Reached skill level 10 in Polearms 3162 | D:4 | Found a staircase to the Ecumenical Temple. 3169 | D:4 | Found a statue of an orb of fire. 3171 | D:4 | Found a statue of an orb of fire. 3187 | Temple | Entered the Ecumenical Temple 3197 | Temple | Became a worshipper of Yredelemnul the Fallen 3246 | D:4 | Reached XP level 7. HP: 52/52 MP: 7/7 3973 | D:5 | Entered Level 5 of the Dungeon 4027 | D:5 | HP: 1/57 [orc warrior/+0 war axe (7)] 4028 | D:5 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, minivault_23 D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_rooms, kennysheep_generic_room_8, minmay_door_square, pf_guarded_unrand_woodcutter, uniq_terence D:4: minmay_inner_zag, layout_loops_ring, minmay_temple_entry_grid, serial_bayou, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_lagoon_a D:5: layout_basic Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Polearms | 4 5 6 7 8 10 | 10.3 Fighting | 5 | 5.7 Armour | | 2.1 Shields | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 75 | 144 | 59 || 278 Melee: Trident | 75 | 142 | || 217 Battleaxe | | 2 | 82 || 84 Tailslap | | | 2 || 2 Throw: Boomerang | 19 | | || 19 Invoke: Light the Black T | | 1 | || 1 Drink: Enlightenment | | 1 | || 1 Curing | | 1 | || 1 Might | | 1 | || 1 Cancellation | | 1 | || 1 Stab: Sleeping | | | 1 || 1 Armour: Scale mail | 43 | 120 | 34 || 197 Dodge: Dodged | 18 | 62 | 28 || 108 Block: Buckler | 14 | 28 | || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4006 | 3865 | 141 | 0 | 3246 | 6 | 667.7 | Dungeon | 3984 | 3852 | 132 | 0 | 3246 | 5 | 796.8 | Temple | 21 | 12 | 9 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1151 daAuts D:2: 1144 daAuts D:1: 855 daAuts D:3: 777 daAuts D:5: 55 daAuts Temple: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Yredelemnul | 0 | 31922 | 15 | 11 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Yredelemnul Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 1 | 7 || 8 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 2 | 15 || 17 ----------------------+-------+-------+-------++-------