Bail Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -34, D:1) a quokka corpse (skeletalised by now) (11, -10, D:1) a ball python corpse (skeletalised by now) (31, 8, D:1) a +0 club (38, -4, D:1) a rat corpse (skeletalised by now) (43, -36, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (46, -1, D:1) a +0 dagger (50, 19, D:1) a +0 robe (56, -31, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (1, -4, D:2) a +0 rapier (2, -4, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (6, -30, D:2) a +0 giant spiked club (9, -26, D:2) a +0 dagger a +0 dagger (10, -25, D:2) a quokka skeleton (11, -27, D:2) a ball python skeleton (12, -28, D:2) a ball python corpse (skeletalised by now) (13, -3, D:2) a jackal corpse (skeletalised by now) (21, -10, D:2) a +0 dagger a goblin skeleton (22, -8, D:2) a +0 dagger (24, -22, D:2) a +0 dagger a goblin skeleton (25, -5, D:2) a +0 short sword an adder skeleton a kobold skeleton (25, -1, D:2) a +2 antimagic morningstar (26, -22, D:2) a bat skeleton (28, -8, D:2) a staff of necromancy (32, -14, D:2) an orb of energy (34, 0, D:2) a +0 club a goblin skeleton (37, -15, D:2) a +0 club a goblin skeleton (37, 1, D:2) a bat skeleton (38, -15, D:2) a +0 club (39, -10, D:2) a hobgoblin skeleton (42, 2, D:2) a +0 robe (43, -2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Domunkom's Assorted Antiques a box of beasts (800 gold) a scroll of blinking (190 gold) a condenser vane (800 gold) a scroll of blinking (190 gold) a scroll of brand weapon (190 gold) a +0 leather armour (40 gold) the +0 cloak "Boaseef" {Rampage rF++ rC- MP+6} (692 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. a scroll of torment (190 gold) (3, -23, D:3) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (7, -19, D:3) a frilled lizard corpse (skeletalised by now) (17, 6, D:3) a +0 dagger (22, 4, D:3) a +0 sling (26, 10, D:3) a rat corpse (skeletalised by now) (32, 3, D:3) a +0 short sword a sewer (0, 0, Sewer) a ribbon worm corpse (0, 10, Sewer) a potion of invisibility (1, 11, Sewer) a potion of curing (9, 7, Sewer) a ball python corpse a ball python corpse (13, -17, Sewer) a +0 whip a kobold corpse (skeletalised by now) (14, -17, Sewer) a ball python corpse (skeletalised by now) (14, -3, Sewer) a +0 short sword (16, 11, Sewer) a river rat corpse (19, -14, Sewer) a +0 short sword (19, -4, Sewer) a crocodile corpse (28, -14, Sewer) a +2 short sword of speed 3 poisoned darts a +0 dagger a kobold corpse