Bail Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 0, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (10, -25, D:1) a ball python corpse (11, 11, D:1) a +0 ring mail (14, 8, D:1) a +0 leather armour (19, -5, D:1) a +0 trident (22, -31, D:1) a +0 dagger (23, 6, D:1) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (27, -4, D:1) a rat skeleton (35, -41, D:1) a +0 ring mail (40, -33, D:1) a +0 dagger a goblin corpse (42, -22, D:1) a +0 dagger (42, -14, D:1) a bat skeleton a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (4, -2, D:2) a ball python corpse (5, -2, D:2) a jackal corpse (5, 1, D:2) the ring of Bettaps {Fly rElec rPois Dex-2} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). (unseen) (6, 0, D:2) a scroll of identify