Dungeon Crawl Stone Soup version 0.35-a0-1015-gbe08bfc2e8 (webtiles) character file. Game seed: 7906267069614310056 410 Bail the Spear-Bearer (level 6, 0/47 HPs) Began as a Merfolk Fighter on Sept 13, 2026. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:35 (1659 turns). Bail the Spear-Bearer (Merfolk Fighter) Turns: 1659, Time: 00:02:36 Health: 0/47 AC: 6 Str: 19 XL: 6 Next: 89% Magic: 6/6 EV: 7 Int: 7 God: Gold: 81 SH: 8 Dex: 13 Spells: 5/5 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) d - +0 kite shield rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) e - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth f - ring of flight HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: repel missiles @: flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler d - a +0 kite shield (worn) e - a scarf of repulsion (worn) Jewellery f - a ring of flight (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of poison {unknown} k - a scroll of vulnerability {unknown} m - a scroll of enchant armour {unknown} Potions f - a potion of haste {unknown} d - a potion of heal wounds {unknown} l - a potion of curing {unknown} Skills: - Level 3.2 Fighting + Level 10.2 Polearms - Level 2.1 Armour - Level 3.0 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 99% 2 Mercury Arrow Conj/Alch 0% 2d5 99% 2 Call Canine Familiar Summ 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: a scorpion (moderately wounded, 63% to hit) You hit the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a scorpion (moderately wounded, 63% to hit) You closely miss the scorpion. The scorpion is moderately wounded. You feel sick. You block the scorpion's attack. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a scorpion (moderately wounded, 63% to hit) You hit the scorpion. The scorpion is heavily wounded. You feel sick. You are no longer poisoned. The scorpion closely misses you. Unknown command. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a scorpion (heavily wounded, 63% to hit) You closely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Okay, then. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a scorpion (heavily wounded, 63% to hit) You hit the scorpion. The scorpion is severely wounded. You block the scorpion's attack. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a scorpion (severely wounded, 63% to hit) You barely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. You die... #'..............# #.# #.#....... ##..............+#.# #.#.#...#.. #'............>.#.#.#.#.# ...#.. ##...............#+#.#.# #..... #.....................####..#.. #....................)..§...... ########.................#....> #............)..#.#.#... #......@s.......#...§... ######..........#.#.#.## ##########.#.#...# .#.#.#.# .###.#.# ### You could see a scorpion. Vanquished Creatures An ice beast (D:4) A phantom (D:4) A scorpion (D:4) A human zombie (D:4) A hound (D:4) An iguana (D:4) 4 gnolls (D:4) 2 adders (D:4) 3 dart slugs 2 orcs (D:4) 2 endoplasms 3 hobgoblins 2 jackals (D:1) 5 quokkas (D:1) 4 ball pythons 3 bats (D:1) 3 frilled lizards (D:1) 10 goblins A kobold (D:1) An orc zombie (D:4) 3 rats (D:1) A rat zombie (D:4) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 138 | D:1 | Reached skill level 4 in Polearms 138 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 503 | D:1 | Reached skill level 5 in Polearms 503 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1149 | D:2 | You fall into a shaft and drop 2 floors! 1213 | D:4 | Reached skill level 6 in Polearms 1213 | D:4 | Reached XP level 4. HP: 18/35 MP: 4/4 1217 | D:4 | Reached skill level 7 in Polearms 1389 | D:4 | Encountered an ice beast 1394 | D:4 | Reached XP level 5. HP: 40/41 MP: 5/5 1403 | D:4 | Killed an ice beast 1404 | D:4 | Reached skill level 8 in Polearms 1404 | D:4 | Reached XP level 6. HP: 43/47 MP: 6/6 1413 | D:4 | Reached skill level 9 in Polearms 1642 | D:4 | Reached skill level 10 in Polearms 1659 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_ruptured D:2: layout_loops_corners D:3: cheibrodos_thug_alley, layout_basic, kennysheep_generic_room_2, st_stairs_14, nicolae_concentric_dashed_squares_mild D:4: layout_basic, enter_ossuary_3, serial_bayou_crossing, st_stairs_14 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 4 5 6 7 8 10 | 10.2 Fighting | | 3.2 Armour | | 2.1 Shields | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 144 | 86 || 230 Melee: Trident | 144 | 86 || 230 Drink: Might | | 2 || 2 Armour: Scale mail | 103 | 46 || 149 Dodge: Dodged | 44 | 18 || 62 Repelled | | 3 || 3 Block: Buckler | 16 | || 16 Kite shield | 26 | 28 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1670 | 1659 | 11 | 182 | 921 | 4 | 417.5 | Dungeon | 1670 | 1659 | 11 | 182 | 921 | 4 | 417.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 912 daAuts D:4: 425 daAuts D:2: 247 daAuts D:3: 85 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+