Dungeon Crawl Stone Soup version 0.35-a0-1015-gbe08bfc2e8 (webtiles) character file. Game seed: 7758101324956055963 109 Bail the Shooter (level 4, -1/34 HPs) Began as a Barachi Hunter on Sept 13, 2026. Slain by an orc priest ... wielding a +0 whip (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:05 (1813 turns). Bail the Shooter (Barachi Hunter) Turns: 1813, Time: 00:02:06 Health: -1/34 AC: 3 Str: 13 XL: 4 Next: 89% Magic: 4/4 EV: 11 Int: 9 God: Gold: 74 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flying, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - a throwing net Armour b - a +0 leather armour (worn) Jewellery d - a ring of flight (worn) Scrolls s - a scroll of butterflies c - 4 scrolls of teleportation {unknown} d - a scroll of silence {unknown} e - a scroll of blinking {unknown} h - a scroll of identify {unknown} k - a scroll of fog {unknown} m - a scroll of immolation {unknown} o - a scroll of poison {unknown} Potions h - a potion of haste C - a potion of cancellation f - a potion of heal wounds {unknown} j - a potion of curing {unknown} l - a potion of invisibility {unknown} n - a potion of moonshine {unknown} Skills: - Level 2.4 Fighting + Level 6.1 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 61% 2 Passwall Erth 0% N/A 83% 3 Swiftness Air 0% N/A 83% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot an arrow. The arrow misses the orc wizard. The arrow barely misses the orc priest. You are ready to hop once more. You shoot an arrow. The arrow barely misses the orc wizard. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! You shoot an arrow. The arrow hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 whip. You shoot an arrow. The arrow barely misses the orc priest. The orc priest looks braver for a moment. Something hits you. The orc priest hits you with a +0 whip. Something hits you. You shoot an arrow. The arrow closely misses the orc priest. The orc priest hits you but does no damage. Something hits you. You shoot an arrow. The arrow hits the orc priest. The orc priest is severely wounded. The orc priest completely misses you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You shoot an arrow. The arrow closely misses the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 whip. The invisible orc wizard hits you. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The invisible orc wizard hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You shoot an arrow. The arrow closely misses the orc priest. The orc priest hits you with a +0 whip. You die... #### ##... ##### ##.... #...# #..... ### #..<# ###..... .. ##...# ####)...... #. #...># #....#..... #.###@.(.###.####..... #..)oo.#..#..#####.... #..).###.##<#.##........ #.)### #................ #... #........#....... .... #................ ...... ....####..#........ ..... #...## ##.##....... ..... .)## #.##....... You could see an orc priest and were aware of an invisible orc wizard. Vanquished Creatures Terence (D:3) 2 adders (D:2) 4 dart slugs 7 orcs (D:3) A ribbon worm (D:2) 5 hobgoblins 6 jackals A quokka (D:2) 4 ball pythons 6 bats 6 endoplasms 3 goblins (D:1) 5 kobolds 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 176 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 570 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 963 | D:2 | Reached skill level 5 in Ranged Weapons 1072 | D:2 | HP: 1/28 [poisoned by an adder] 1291 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1361 | D:2 | Found a stormy altar of Qazlal. 1636 | D:3 | Encountered Terence 1652 | D:3 | Killed Terence 1787 | D:3 | Reached skill level 6 in Ranged Weapons 1813 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c D:2: layout_basic, basic_altar D:3: layout_rooms, beargit_hepliaklqana_dungeon_heroes, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 5 6 | 6.1 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 105 | 91 || 196 Ability: Hop | 1 | 2 || 3 Drink: Haste | 1 | || 1 Cancellation | 1 | || 1 Armour: Leather armour | 31 | 18 || 49 Dodge: Dodged | 18 | 17 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2109 | 2018 | 91 | 0 | 1653 | 3 | 703.0 | Dungeon | 2109 | 2018 | 91 | 0 | 1653 | 3 | 703.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1074 daAuts D:2: 790 daAuts D:3: 244 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+