Bail Level 1 of the Dungeon (1, -20, D:1) a hobgoblin corpse (skeletalised by now) (3, 8, D:1) a +0 club (7, -24, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (9, -5, D:1) a +2 dagger of draining a kobold skeleton (13, -10, D:1) a +0 mace (23, 0, D:1) a +1 leather armour of cold resistance (25, -12, D:1) a rat corpse (skeletalised by now) (25, -11, D:1) a hobgoblin corpse (skeletalised by now) (34, 8, D:1) a +0 whip 5 stones (42, 11, D:1) a +0 dagger (45, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -11, D:1) a jackal corpse (skeletalised by now) (60, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -7, D:2) a bat corpse (skeletalised by now) (2, -15, D:2) a +0 spear (9, 0, D:2) a bat corpse (skeletalised by now) (13, 22, D:2) a +0 whip (17, 16, D:2) a jackal skeleton (18, -13, D:2) a +0 dagger (20, -6, D:2) a +0 mace (38, 18, D:2) an adder corpse (skeletalised by now) (43, 13, D:2) an adder skeleton (48, -16, D:2) a +2 rapier of venom (61, -20, D:2) a +0 whip 4 stones a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 mace (1, -1, D:3) a +0 hand axe a +0 ring mail an orc corpse (3, -2, D:3) a +0 short sword 2 boomerangs a +0 leather armour an orc corpse (3, 5, D:3) a +0 club (4, -2, D:3) a +0 flail a bat corpse (5, -2, D:3) a +0 club an orc corpse (7, -3, D:3) 5 boomerangs (9, 15, D:3) a bat corpse (skeletalised by now) (13, 6, D:3) a rat corpse (15, -5, D:3) a +0 dagger (18, 25, D:3) a +1 hand axe of sundering (23, 21, D:3) a +0 flail a +0 scale mail the human corpse of Terence