Bail Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 4, D:1) a quokka corpse (skeletalised by now) (22, 27, D:1) a +0 ring mail (27, 31, D:1) a +0 buckler (45, 21, D:1) a gnoll skeleton (46, 42, D:1) a bat skeleton (47, 3, D:1) a +0 mace of protection (48, 25, D:1) a +0 robe (49, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 31, D:1) a +0 whip a stone (49, 37, D:1) a +0 short sword (50, -8, D:1) an inkwell talisman (50, -7, D:1) a hobgoblin corpse (skeletalised by now) (50, 5, D:1) a hobgoblin corpse (skeletalised by now) (50, 9, D:1) a quokka corpse (skeletalised by now) (52, 33, D:1) a +0 club a goblin skeleton (53, 21, D:1) a gnoll skeleton (54, -5, D:1) a +0 short sword (63, 1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a parchment of Vampiric Draining (0, 6, D:2) a hobgoblin corpse (1, -1, D:2) a +0 hand axe (1, 1, D:2) 9 gold pieces 10 gold pieces (4, 2, D:2) a dart slug corpse (9, 12, D:2) a +0 club (17, 12, D:2) a +0 club (20, 12, D:2) a +0 hand axe