Bail Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, -26, D:1) a +0 dagger (18, -9, D:1) 2 stones (20, -11, D:1) a +0 orcbow (21, -5, D:1) a +0 dagger (26, -52, D:1) a rat corpse (skeletalised by now) (34, -17, D:1) a jackal corpse (skeletalised by now) (34, -16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, -23, D:1) a frilled lizard corpse (skeletalised by now) (59, -35, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (7, -5, D:2) a +0 club a kobold skeleton (11, -1, D:2) a +0 scale mail (14, 0, D:2) an adder skeleton (23, 12, D:2) a ball python corpse (skeletalised by now) (26, 14, D:2) an adder corpse (skeletalised by now) (27, 5, D:2) a +0 club a kobold corpse (skeletalised by now) (28, -5, D:2) a ball python skeleton (42, 16, D:2) a quokka skeleton (49, 31, D:2) a +0 hand axe (51, -9, D:2) a hobgoblin corpse (skeletalised by now) (62, -13, D:2) a ball python corpse (skeletalised by now) (65, 29, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 2, D:3) a +0 hand axe (2, 0, D:3) the +4 mace of the Black Skies {elec, rCorr Str-2 Int+3 Stlth+} rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, 2, D:3) a +0 spear (16, -17, D:3) a +0 club a goblin skeleton (22, -18, D:3) a rimehorn talisman (22, 1, D:3) a +0 rapier (25, -24, D:3) a +0 scythe a +0 robe (26, -24, D:3) a frilled lizard corpse (skeletalised by now) (28, -7, D:3) an adder skeleton (29, -22, D:3) a +0 leather armour (31, -44, D:3) a hobgoblin corpse (skeletalised by now) (32, 0, D:3) a +0 whip 2 stones a kobold skeleton (46, -16, D:3) a frilled lizard skeleton (50, -25, D:3) an adder corpse (skeletalised by now) (56, -10, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (3, 18, D:4) a potion of resistance