Bail Level 1 of the Dungeon [Shop] Xeasaall's Armour Emporium a +1 scale mail of willpower (224 gold) a +0 robe (12 gold) an orb of attunement (364 gold) +0 fire dragon scales (700 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 robe (12 gold) a +0 helmet (63 gold) a +0 ring mail (56 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, -5, D:1) a +0 short sword a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, -3, D:1) a frilled lizard skeleton (19, 25, D:1) a gold piece (27, 6, D:1) a bat skeleton (30, 17, D:1) a +0 spear (40, 22, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 4, D:2) a +0 club (10, 1, D:2) a +0 leather armour (11, -24, D:2) a rat corpse (skeletalised by now) (11, -2, D:2) a +0 whip (19, -3, D:2) a frilled lizard corpse (skeletalised by now) (31, 24, D:2) a +0 scale mail (33, -10, D:2) a +0 ring mail (33, 7, D:2) a +0 flail Level 3 of the Dungeon (18, 16, D:3) a +1 shortbow of freezing a +0 short sword (26, 16, D:3) a +0 leather armour (42, 3, D:3) a +0 whip (44, 0, D:3) a +0 club (45, 1, D:3) a +4 flail a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (52, 6, D:3) a ball python corpse (skeletalised by now) (54, 53, D:3) a +0 leather armour (57, 26, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (2, 1, D:4) a +0 flail (2, 2, D:4) a +0 hand axe (17, 5, D:4) a quokka skeleton (23, 36, D:4) a +0 leather armour (25, 26, D:4) a +0 hand axe 2 boomerangs (26, 25, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail (26, 26, D:4) a +0 dagger a +0 robe (27, 30, D:4) a ball python skeleton (60, 6, D:4) a +0 club (61, 41, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, -9, D:5) a hound skeleton (5, -1, D:5) a +0 long sword (8, -2, D:5) a +0 robe (10, -16, D:5) a +0 robe (18, -9, D:5) a +0 spear (20, -10, D:5) a water moccasin skeleton (20, -8, D:5) a +0 leather armour (23, -10, D:5) a +0 giant club an ogre skeleton (27, -2, D:5) a +0 dagger a +0 leather armour (39, -1, D:5) a +0 ring mail (41, -12, D:5) a +0 rapier a +0 leather armour (42, -14, D:5) a +2 whip of venom (47, 6, D:5) a +0 club (51, 1, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 2, D:6) a +0 short sword (5, 2, D:6) a +0 dagger a +0 robe (5, 4, D:6) a +0 whip (6, 3, D:6) a +0 club a +0 chain mail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (8, 6, D:6) a +0 ring mail (10, -4, D:6) a parchment of Eringya's Surprising Crocodile (31, 0, D:6) a +0 club a gnoll skeleton (31, 1, D:6) a +0 club a howler monkey skeleton a gnoll skeleton (32, -1, D:6) a +0 spear a gnoll skeleton (35, 0, D:6) a +0 spear (37, 2, D:6) a +0 club a +0 whip a +0 club a +0 robe a gnoll skeleton a gnoll skeleton a gnoll skeleton (38, 2, D:6) a +0 halberd a gnoll skeleton (55, 1, D:6) an adder corpse (skeletalised by now) (57, -19, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (62, 10, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Waggawur's Jewellery Emporium a +4 ring of protection (unknown) (432 gold) an amulet of regeneration (unknown) (360 gold) a ring of willpower (unknown) (300 gold) a ring of resist corrosion (unknown) (240 gold) a ring of resist corrosion (unknown) (240 gold) the riddle talisman of Sin {Harm rN+ Will+ Str+2} (1364 gold) [riddle talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). a ring of poison resistance (unknown) (240 gold) a ring of positive energy (unknown) (240 gold) a granite talisman (360 gold) (1, -10, D:7) a +0 mace (8, 0, D:7) an iguana corpse (skeletalised by now) (11, -11, D:7) a spore talisman (15, 3, D:7) a +0 dagger (25, -5, D:7) a +0 ring mail the Necropolis (18, 20, Necropolis) +0 fire dragon scales (18, 46, Necropolis) 18 gold pieces (19, 20, Necropolis) 15 gold pieces (19, 21, Necropolis) a scroll of teleportation (19, 45, Necropolis) the +5 dire flail "Zuefatuhuis" {antimagic, *Noise rC+ Will+} *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (19, 46, Necropolis) 14 gold pieces (20, 20, Necropolis) 18 gold pieces (20, 21, Necropolis) a scroll of noise (20, 45, Necropolis) 15 gold pieces (20, 49, Necropolis) a potion of ambrosia (21, 19, Necropolis) a ring of protection from fire (21, 20, Necropolis) a rimehorn talisman (unseen) (21, 45, Necropolis) 22 gold pieces (22, 20, Necropolis) 19 gold pieces (22, 45, Necropolis) 12 gold pieces (22, 46, Necropolis) 14 gold pieces (23, 46, Necropolis) 27 gold pieces (25, 16, Necropolis) an atropa-tipped dart (47, 18, Necropolis) 9 gold pieces (47, 23, Necropolis) a parchment of Static Discharge (47, 26, Necropolis) 12 gold pieces (48, 15, Necropolis) 3 gold pieces (48, 18, Necropolis) the +9 dagger of the Dwarven Hall {venom, rPois rF+ Int-3 Stlth+} rPois: It protects you from poison. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (48, 23, Necropolis) 24 gold pieces (48, 26, Necropolis) 3 scrolls of noise (49, 18, Necropolis) 17 gold pieces (49, 23, Necropolis) 13 gold pieces (50, 18, Necropolis) 8 gold pieces (50, 23, Necropolis) 19 gold pieces (51, 15, Necropolis) 14 gold pieces (51, 18, Necropolis) 25 gold pieces (51, 23, Necropolis) a potion of curing (51, 26, Necropolis) 12 gold pieces (52, 15, Necropolis) a potion of lignification (52, 18, Necropolis) a potion of berserk rage (52, 23, Necropolis) 22 gold pieces