Dungeon Crawl Stone Soup version 0.35-a0-1014-g0549b1e323 (webtiles) character file. Game seed: 1970978104321444673 35 Bail the Trooper (level 3, 0/33 HPs) Began as a Barachi Fighter on Sept 12, 2026. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:00:57 (863 turns). Bail the Trooper (Barachi Fighter) Turns: 863, Time: 00:00:58 Health: 0/33 AC: 6 Str: 19 XL: 3 Next: 33% Magic: 3/3 EV: 8 Int: 8 God: Gold: 56 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -4), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 5 poisoned darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of identify {unknown} h - a scroll of revelation {unknown} j - a scroll of teleportation {unknown} Potions m - 2 potions of might d - a potion of enlightenment {unknown} Skills: + Level 5.2 Fighting - Level 2.4 Long Blades - Level 3.6 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 85% 1 Blink Tloc 0% N/A 94% 2 Hailstorm Conj/Ice 0% 3d5 99% 3 Passwall Erth 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The adder attacks as it pursues you! The adder closely misses you. You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The rat bites you but does no damage. There is a stone staircase leading up here. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. The adder is moderately wounded. You die... ######### #.......# ##############.......# # #..........[##.......# # #.#########.##.......# # #.########...........# # #........#S.##.######## # #........#.@..........# # #........#.r.#.####...###### #........'.#................ #........############....... #........# ####.#####.###... #........# #..........###... #......### #....###......... ######## #................ #................ You could see an adder and a rat. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 40 | D:1 | Reached skill level 4 in Fighting 136 | D:1 | Reached XP level 2. HP: 17/25 MP: 2/2 343 | D:1 | Found Eroted's Assorted Antiques. 505 | D:1 | Reached XP level 3. HP: 29/32 MP: 3/3 510 | D:1 | Reached skill level 5 in Fighting 862 | D:1 | HP: 1/33 [poisoned by an adder] 863 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic, serial_shops, nicolae_shop_behind_doors D:2: wad_pebble_path, layout_loops_ring, shapermc_ecumenical_altar_pompeii, basic_altar, serial_shops, shop, shop, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.2 Long Blades | | 2.4 Armour | | 3.6 Shields | | 3.2 Action || total ---------------------------++------- Attack: Normal || 92 Melee: Long sword || 92 Ability: Hop || 1 Armour: Scale mail || 95 Dodge: Dodged || 38 Block: Buckler || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1015 | 916 | 99 | 0 | 703 | 2 | 507.5 | Dungeon | 1015 | 916 | 99 | 0 | 703 | 2 | 507.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 988 daAuts D:2: 26 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+