Bail Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -14, D:1) a +0 hand axe (7, -12, D:1) a +0 leather armour (9, 4, D:1) a bat corpse (skeletalised by now) (9, 6, D:1) a frilled lizard corpse (skeletalised by now) (15, -27, D:1) a bat corpse (skeletalised by now) (27, -26, D:1) 5 large rocks (27, 1, D:1) a +0 dagger a stone (38, -28, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (47, 8, D:1) a hobgoblin corpse (skeletalised by now) (60, -27, D:1) a +0 dagger a goblin skeleton (66, 7, D:1) a +0 hand axe of venom Level 2 of the Dungeon (1, 1, D:2) a bat corpse (skeletalised by now) (4, -3, D:2) a +0 sling a +0 dagger a goblin skeleton (7, -4, D:2) a hobgoblin skeleton (8, -3, D:2) a rat skeleton (15, 14, D:2) an adder corpse (skeletalised by now) (19, 9, D:2) a +0 dagger a kobold skeleton (21, 19, D:2) a ball python skeleton (23, 19, D:2) a ball python skeleton (23, 34, D:2) a +0 whip a +0 chain mail a +0 dagger a +0 robe a +0 flail an orc skeleton (28, -17, D:2) a +0 robe (33, 32, D:2) a +0 sling (36, -25, D:2) a ball python corpse (skeletalised by now) (36, -15, D:2) a ball python skeleton an adder skeleton (39, 20, D:2) a frilled lizard corpse (skeletalised by now) (40, -12, D:2) a +0 short sword (43, 13, D:2) a ball python skeleton (45, 8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (6, 15, D:3) a bat skeleton (13, 24, D:3) a parchment of Static Discharge (16, 24, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (23, 1, D:3) a +0 flail a +0 ring mail an orc skeleton (25, 4, D:3) a +1 short sword of venom (27, -5, D:3) an adder skeleton (36, 1, D:3) a +0 whip (38, 23, D:3) a +0 scale mail (40, 12, D:3) a +0 whip (46, 30, D:3) a +0 leather armour (47, 10, D:3) a +0 dagger a kobold skeleton (49, 26, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -1, D:4) a +0 short sword (2, 8, D:4) a +0 short sword 2 stones (4, -3, D:4) a +0 dagger a +0 robe (4, -2, D:4) a +0 flail a +0 leather armour (5, -2, D:4) a +0 flail a +0 leather armour (7, -12, D:4) a +0 whip (7, -11, D:4) a +0 club (7, -10, D:4) a +0 whip (8, -11, D:4) a +0 club (9, 18, D:4) a +0 dagger a goblin skeleton (10, -12, D:4) a ball python skeleton (10, 8, D:4) a +0 scale mail (10, 17, D:4) a +0 sling a +0 dagger (11, 16, D:4) a +0 dagger a +0 spear a +0 animal skin (11, 17, D:4) a +0 whip a +0 club a +0 club (12, 17, D:4) a +0 club a +0 sling a +0 club (13, 17, D:4) a +1 dagger of venom a +0 dagger (14, 15, D:4) a +0 flail (15, 15, D:4) a +0 hand axe (15, 16, D:4) a +0 short sword (15, 17, D:4) a +0 dagger (16, 17, D:4) a +0 club (31, -13, D:4) a +0 orcbow (31, -2, D:4) a +0 dagger (31, 20, D:4) a +0 club an orc skeleton (31, 21, D:4) a +0 club a +0 ring mail a +0 mace a kobold skeleton (32, 19, D:4) a hobgoblin corpse (skeletalised by now) (32, 21, D:4) a +0 falchion a +0 scale mail an adder corpse (skeletalised by now) (38, -10, D:4) 7 gold pieces (38, -9, D:4) 6 gold pieces (38, -8, D:4) 5 gold pieces (39, -10, D:4) 6 gold pieces (39, -9, D:4) 12 gold pieces (39, -8, D:4) 10 gold pieces (40, -10, D:4) 8 gold pieces (40, -9, D:4) 7 gold pieces (40, -8, D:4) 10 gold pieces (41, 29, D:4) the +3 mace of Disaster {drain, rF+} rF+: It protects you from fire. It cannot be enchanted further. Level 5 of the Dungeon (8, 6, D:5) a +0 sling (8, 31, D:5) a parchment of Static Discharge (12, 7, D:5) a +0 giant club (15, 34, D:5) a +0 hand axe (17, 43, D:5) a parchment of Fugue of the Fallen (21, -2, D:5) a +0 hand axe (22, 26, D:5) a +0 short sword (23, 3, D:5) a +0 whip (27, 35, D:5) a +0 robe Level 6 of the Dungeon (15, 5, D:6) a +0 mace (24, 3, D:6) a +0 giant club (49, 8, D:6) a +0 leather armour (53, 32, D:6) 2 flux baubles Level 7 of the Dungeon (0, 0, D:7) the scarab talisman of Spite {rF+ Will+ rCorr} [scarab talisman] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (33, 6, D:7) a +0 shortbow (46, 24, D:7) a +0 dagger (46, 26, D:7) a +0 dagger a +0 short sword 3 stones (47, 27, D:7) a +0 short sword (61, 34, D:7) the +6 falchion of Doxtaq Luak {valour, +Blink Int+5} +Blink: It lets you blink. Int+5: It affects your intelligence (+5). It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (14, -10, D:8) a fortress talisman (unseen) (31, 11, D:8) a +0 spear (33, 14, D:8) a +0 leather armour (35, -10, D:8) a +0 spear (41, -16, D:8) a +0 whip (42, -15, D:8) a +0 dagger (42, 4, D:8) a +0 dire flail a +0 robe (43, -15, D:8) a +0 whip (43, -14, D:8) a +0 short sword (43, 4, D:8) a +0 hand axe of electrocution a +0 robe (44, -14, D:8) a +0 dagger (44, -13, D:8) a +0 short sword (44, 6, D:8) a +3 dire flail a +0 robe (45, -15, D:8) a +0 short sword (45, -4, D:8) a +3 shortbow (49, 13, D:8) a +0 shortbow (54, -4, D:8) a +0 robe (58, -9, D:8) a +0 long sword Level 9 of the Dungeon [Shop] Amuasaf's Tremendous Tomes the Lectures on Beckoning and the Birds (1588 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Summon Ice Beast Ice/Summoning 3 e - Arcjolt Conjuration/Air 5 f - Summon Hydra Summoning 7 g - Maxwell's Capacitive Coupling Air 8 h - Summon Horrible Things Summoning 8 the Vellum of Virulent Schematics (1560 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Rending Blade Conjuration/Forgecraft 4 e - Ignite Poison Fire/Alchemy 4 f - Alistair's Walking Alembic Alchemy/Forgecraft 5 g - Hellfire Mortar Fire/Earth/Forgecraft 7 h - Fulsome Fusillade Conjuration/Alchemy 8 the Compilation of Incandescence and the Iceberg (1182 gold) Spells Type Level a - Scorch Fire 2 b - Volatile Blastmotes Fire/Translocation 3 c - Frozen Ramparts Ice 3 d - Ozocubu's Armour Ice 3 e - Ignite Poison Fire/Alchemy 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Detonation Catalyst Fire/Alchemy 5 h - Forge Monarch Bomb Fire/Forgecraft 6 the Volume of Sinister Frost (1777 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Gloom Hexes/Necromancy 3 d - Fugue of the Fallen Necromancy 3 e - Death Channel Necromancy 6 f - Infestation Necromancy 8 g - Polar Vortex Ice 9 h - Death's Door Necromancy 9 the Codex of Macabre Feathers (1405 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Vampiric Draining Necromancy 3 d - Airstrike Air 4 e - Anguish Hexes/Necromancy 4 f - Animate Dead Necromancy 4 g - Rimeblight Ice/Necromancy 7 h - Borgnjor's Revivification Necromancy 8 the Catalogue of Geometric Design (1633 gold) Spells Type Level a - Apportation Translocation 1 b - Volatile Blastmotes Fire/Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Forge Phalanx Beetle Forgecraft 6 e - Fortress Blast Forgecraft 6 f - Dispersal Translocation 6 g - Hellfire Mortar Fire/Earth/Forgecraft 7 h - Manifold Assault Translocation 7 the Precepts of Rotting Bad Luck (1161 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Sigil of Binding Hexes 3 d - Anguish Hexes/Necromancy 4 e - Cause Fear Hexes 4 f - Animate Dead Necromancy 4 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Rimeblight Ice/Necromancy 7 the Catalogue of Translocational Wildfire (1899 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Ignite Poison Fire/Alchemy 4 c - Passage of Golubria Translocation 4 d - Plasma Beam Fire/Air 6 e - Gell's Gavotte Translocation 6 f - Ignition Fire 8 g - Disjunction Translocation 8 h - Fire Storm Conjuration/Fire 9 (0, 0, D:9) a +0 long sword (21, -15, D:9) a +0 club (21, -12, D:9) a +0 halberd (36, -29, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Toxif's Antique Weapon Shoppe a +4 partisan of protection (638 gold) a +0 short sword of electrocution (199 gold) a +3 halberd of entangling (441 gold) a +1 trident of protection (235 gold) a +1 heavy long sword (279 gold) a +0 glaive (210 gold) a +0 sling (31 gold) a +1 war axe of holy wrath (279 gold) (0, 0, D:10) a hive talisman (13, 18, D:10) a +0 ring mail (15, 16, D:10) 2 flux baubles (45, -16, D:10) a +0 giant club a +0 giant spiked club (47, -11, D:10) a +0 flail (51, 22, D:10) a +2 dagger of flaming a +0 robe Level 1 of the Lair of Beasts (4, 11, Lair:1) a parchment of Airstrike (9, 19, Lair:1) a +0 rapier (14, 23, Lair:1) a wolf skeleton (15, 20, Lair:1) a wolf skeleton (25, 15, Lair:1) an elephant skeleton (41, 6, Lair:1) a +0 sling a +0 quarterstaff a +0 ring mail (44, -10, Lair:1) a +0 dagger (45, 9, Lair:1) an elephant skeleton (51, 21, Lair:1) a komodo dragon corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a parchment of Static Discharge (4, -50, Lair:2) 3 large rocks (11, -29, Lair:2) a +0 giant club (12, -35, Lair:2) a +0 trident (53, -22, Lair:2) a +0 ring mail (55, -33, Lair:2) a +0 morningstar (58, -24, Lair:2) a staff of fire Level 3 of the Lair of Beasts (3, -18, Lair:3) a +0 leather armour (13, 22, Lair:3) a +1 falchion of flaming (24, -19, Lair:3) 2 boomerangs (27, -25, Lair:3) a dream sheep skeleton (28, 22, Lair:3) a +1 robe of willpower (32, 5, Lair:3) a +0 trident (35, 0, Lair:3) a +0 spear (36, 0, Lair:3) a +3 spear Level 4 of the Lair of Beasts (17, -16, Lair:4) a medusa talisman (22, -10, Lair:4) a +2 mace of protection (24, -24, Lair:4) a +0 quarterstaff (57, -4, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (3, 3, Lair:5) a +0 ring mail (6, 39, Lair:5) a +1 barding of cold resistance (16, 43, Lair:5) a +0 long sword (19, 22, Lair:5) a scroll of vulnerability (20, 6, Lair:5) a +2 morningstar of holy wrath (20, 20, Lair:5) a scroll of brand weapon (20, 21, Lair:5) a parchment of Plasma Beam (20, 22, Lair:5) 24 gold pieces (20, 23, Lair:5) an amulet of regeneration (21, 9, Lair:5) a basilisk skeleton (21, 20, Lair:5) 39 gold pieces (21, 21, Lair:5) a +0 flail (21, 22, Lair:5) 14 gold pieces (24, 14, Lair:5) a hell hound skeleton (25, -1, Lair:5) a +0 club (28, 46, Lair:5) a +0 cloak of corrosion resistance (33, -5, Lair:5) a +0 robe (43, -5, Lair:5) 4 boomerangs (43, -2, Lair:5) a +0 great sword