Bail Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -2, D:1) a quokka corpse (skeletalised by now) (4, 8, D:1) a +0 dagger (9, -22, D:1) a +0 dagger (12, -18, D:1) a +0 hand axe (13, 14, D:1) a +0 whip a kobold corpse (skeletalised by now) (14, 31, D:1) a +0 robe (16, 19, D:1) a ball python corpse (skeletalised by now) (22, -11, D:1) a bat corpse (skeletalised by now) (26, -7, D:1) a frilled lizard corpse (skeletalised by now) (32, 10, D:1) a +0 leather armour (33, 18, D:1) a +0 club (35, -18, D:1) a ball python corpse (skeletalised by now) (35, 8, D:1) a quokka skeleton (36, -14, D:1) a bat skeleton (44, 17, D:1) a +0 dagger (44, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, -19, D:1) a +0 short sword (52, 9, D:1) a bat skeleton (53, 11, D:1) a +0 club (58, -16, D:1) a ball python corpse (skeletalised by now) (64, -18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (12, -1, D:2) a bat corpse (15, 17, D:2) a scroll of enchant weapon (19, 16, D:2) a +0 dagger a +0 dagger a +0 club a +0 club a +0 sling a goblin corpse (20, 3, D:2) a +1 dagger of holy wrath (21, 15, D:2) a +0 dagger a goblin corpse (24, 20, D:2) an orb of stardust (unseen)