Bail Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (8, 24, D:1) a hobgoblin corpse (skeletalised by now) (8, 40, D:1) a +0 mace (9, 6, D:1) a +0 ring mail (13, 50, D:1) a +0 dagger (16, 12, D:1) a +0 club (17, 24, D:1) a +0 club (17, 55, D:1) a +0 whip (26, 9, D:1) a rat corpse (skeletalised by now) (28, 40, D:1) a hobgoblin skeleton (43, 27, D:1) a +0 spear (63, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Inaesaah's Weapon Emporium 6 poisoned darts (50 gold) 3 curare-tipped darts (50 gold) 3 datura-tipped darts (37 gold) a +0 trident (49 gold) a +0 rapier (77 gold) a +0 hand axe (42 gold) 4 boomerangs (112 gold) a +1 heavy quarterstaff (224 gold) a +0 whip (35 gold) [Shop] Geyxall's Jewellery Shoppe a ring of protection from cold (unknown) (325 gold) a +5 ring of evasion (unknown) (468 gold) an amulet of regeneration (unknown) (390 gold) an amulet of regeneration (unknown) (390 gold) a maw talisman (195 gold) a ring of protection from fire (unknown) (325 gold) an amulet of dissipation (unknown) (390 gold) the macabre finger necklace {Ring+ rN+ HP+7} (520 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). (8, -24, D:2) a +0 whip (9, -3, D:2) a hobgoblin corpse (skeletalised by now) (9, -2, D:2) a frilled lizard corpse (skeletalised by now) (20, -6, D:2) a +0 ring mail (21, -26, D:2) a +0 hand axe (21, -21, D:2) an adder skeleton (22, -17, D:2) a +0 ring mail (31, -12, D:2) an adder corpse (skeletalised by now) (31, -11, D:2) a bat skeleton (34, -6, D:2) a hobgoblin corpse (skeletalised by now) (41, -10, D:2) a +0 scale mail (50, -20, D:2) a ball python corpse (skeletalised by now) (51, -21, D:2) a +0 club Level 3 of the Dungeon (1, 8, D:3) a +0 mace 3 boomerangs an orc corpse (19, 2, D:3) 5 javelins