Bail Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 12, D:1) a +0 club (5, -13, D:1) a bat skeleton (8, -10, D:1) a +0 dagger a jackal skeleton a jackal skeleton a jackal skeleton (8, 14, D:1) a parchment of Shock (13, -11, D:1) a +0 dagger a +0 scale mail (13, 10, D:1) a hobgoblin corpse (skeletalised by now) (16, -21, D:1) a frilled lizard skeleton (25, 8, D:1) a staff of conjuration (unseen) (26, 11, D:1) a bat corpse (27, 9, D:1) a +0 leather armour (27, 10, D:1) a potion of heal wounds (28, -9, D:1) a +0 club (29, 15, D:1) a bat corpse (30, -8, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (32, -14, D:1) a ball python corpse (skeletalised by now) (32, 19, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (35, 12, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (36, 10, D:1) a +0 club a +0 club (37, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now)