Bail Level 1 of the Dungeon (1, 2, D:1) a +0 short sword (4, -7, D:1) a +0 dagger a +0 dagger 4 stones a goblin corpse (skeletalised by now) (15, 0, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (16, 14, D:1) a quokka skeleton (23, 29, D:1) a +0 whip a stone (24, 10, D:1) 5 poisoned darts (24, 29, D:1) a +0 club (41, 16, D:1) a +0 whip (44, 15, D:1) a +0 dagger (45, 10, D:1) a +0 leather armour (45, 15, D:1) a +0 short sword (50, 36, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (4, -3, D:2) a bat skeleton (7, 0, D:2) an adder skeleton (10, 7, D:2) a +0 war axe (10, 29, D:2) a jackal skeleton (16, 17, D:2) a rat skeleton (18, 16, D:2) a hobgoblin skeleton (19, -5, D:2) a frilled lizard corpse (skeletalised by now) (22, 23, D:2) a frilled lizard skeleton (25, -4, D:2) a staff of air (26, 23, D:2) a +0 robe (32, 2, D:2) a +0 dagger (55, 15, D:2) a +0 scale mail (58, 24, D:2) a +0 dagger Level 3 of the Dungeon (3, -43, D:3) a +0 club a goblin corpse (4, -39, D:3) a potion of brilliance (5, -43, D:3) 5 poisoned darts a +0 dagger a kobold corpse (6, -42, D:3) a ball python corpse (8, -43, D:3) a +0 whip a +0 chain mail (13, -43, D:3) a javelin (35, -54, D:3) a hobgoblin corpse (39, -35, D:3) a +0 hand axe (41, -29, D:3) a +0 leather armour