Bail Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -13, D:1) a frilled lizard skeleton (3, -12, D:1) a jackal skeleton a ball python skeleton (7, -23, D:1) a +0 club a goblin skeleton (8, -6, D:1) a +0 short sword a kobold skeleton (9, -18, D:1) a bat skeleton (12, -18, D:1) a hobgoblin skeleton (19, -28, D:1) a quokka skeleton (19, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (20, -2, D:1) a +0 dagger (27, -39, D:1) a bat corpse (skeletalised by now) (27, -23, D:1) a +0 club (28, -12, D:1) a hobgoblin skeleton (29, -15, D:1) a bat corpse (skeletalised by now) (44, -36, D:1) a +0 dagger (44, -25, D:1) a +0 club (46, -1, D:1) a +0 leather armour (47, -9, D:1) a bat corpse (skeletalised by now) (48, -8, D:1) a +0 whip a stone Level 2 of the Dungeon [Shop] Merchal's Armour Shop a +2 cloak of corrosion resistance (258 gold) a +0 buckler (54 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 helmet (54 gold) a +0 leather armour (24 gold) the +10 tower shield of Ignorance {rN+ Int-4} (729 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 chain mail (72 gold) (0, 0, D:2) a +0 dagger (1, 4, D:2) a +1 leather armour of willpower (4, -31, D:2) a frilled lizard corpse (skeletalised by now) (10, 0, D:2) a +0 short sword 2 stones (14, 13, D:2) a +2 dagger of speed (18, 16, D:2) a +0 spear (29, 6, D:2) a +0 dagger a +0 flail a +0 hand axe an orc skeleton an orc skeleton (29, 7, D:2) a +0 war axe a +0 scale mail an orc skeleton (32, -15, D:2) a +0 club (33, 4, D:2) an adder skeleton (36, -39, D:2) a +0 club (40, -32, D:2) an orb of attunement (48, -27, D:2) a quokka corpse (skeletalised by now) (49, -11, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (50, 3, D:2) a frilled lizard skeleton (50, 5, D:2) a +0 whip (52, -24, D:2) a hobgoblin corpse (skeletalised by now) (54, -14, D:2) a +0 sling Level 3 of the Dungeon [Shop] Lageq's Antique Weapon Emporium the +2 scimitar of Eminent Domain {heavy, ^Contam +Blink rElec rC+} (864 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +0 shortbow (60 gold) a +1 devious rapier (250 gold) a +0 arbalest (150 gold) a +0 scimitar (120 gold) a +0 flail (70 gold) a +3 scimitar of holy wrath (556 gold) a +0 orcbow (80 gold) a +0 broad axe (180 gold) a +0 mace (60 gold) [Shop] Looh Fae's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of enchant weapon (unknown) (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Asmet's Armour Boutique a +0 pair of boots of rampaging (138 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 kite shield (84 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) [Shop] Elar's Antique Weapon Emporium a +0 mace (54 gold) a +0 trident (63 gold) a +1 heavy hand axe (223 gold) a +1 spear of flaming (223 gold) a +0 great sword (180 gold) a +0 club (9 gold) the +2 hand axe "Beetleslayer" {freeze, *Slow Will+ Int+2} (478 gold) *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 flail of protection (201 gold) [Shop] Ceipipi's General Store a parchment of Conjure Ball Lightning (300 gold) a parchment of Alistair's Walking Alembic (220 gold) a scroll of identify (24 gold) a sack of spiders (480 gold) a +0 mace (36 gold) a sack of spiders (480 gold) a scroll of identify (24 gold) a scroll of enchant weapon (unknown) (90 gold) (1, 3, D:3) a rat corpse (skeletalised by now) (2, 1, D:3) a +0 club (3, -31, D:3) an adder corpse (skeletalised by now) (8, 10, D:3) a +0 war axe (10, -3, D:3) a hobgoblin corpse (skeletalised by now) (16, -17, D:3) a +0 trident (24, 1, D:3) a +0 sling (28, -30, D:3) an adder skeleton (28, -29, D:3) a +0 dagger (36, -33, D:3) a bat skeleton (36, -21, D:3) a ball python skeleton (37, -20, D:3) 5 stones a +0 short sword (37, -4, D:3) a +0 robe (38, -20, D:3) a stone a +0 short sword a kobold skeleton (39, -32, D:3) a +0 club (43, -30, D:3) a +3 sling a +0 club (49, -12, D:3) a +0 club (55, -7, D:3) a +0 flail Level 4 of the Dungeon (2, -2, D:4) a +1 vampiric dagger a +0 leather armour the goblin corpse of Ijyb (5, 5, D:4) a +0 club (5, 10, D:4) a parchment of Hailstorm (12, -8, D:4) a scroll of identify