Bail Level 1 of the Dungeon (4, -8, D:1) a rat skeleton (7, 16, D:1) a +0 mace (8, 0, D:1) 5 stones (10, 21, D:1) a jackal corpse (skeletalised by now) (12, -4, D:1) a +0 robe (15, 15, D:1) a rat corpse (skeletalised by now) (19, 44, D:1) a +0 robe (21, 19, D:1) a ball python corpse (skeletalised by now) (21, 21, D:1) a +0 dagger (23, 44, D:1) a hobgoblin corpse (skeletalised by now) (26, -2, D:1) a maw talisman (26, -1, D:1) a +0 short sword (26, 24, D:1) a ball python skeleton (27, -2, D:1) a quokka corpse (skeletalised by now) (28, 20, D:1) a frilled lizard corpse (skeletalised by now) (30, 49, D:1) a +0 leather armour (32, 31, D:1) a +0 ring mail (32, 49, D:1) a rat corpse (skeletalised by now) (33, 23, D:1) a ball python skeleton (34, 17, D:1) a +0 robe (40, 6, D:1) a +0 short sword 5 stones a kobold skeleton (40, 7, D:1) a hobgoblin skeleton (42, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 24, D:1) a +0 club a hobgoblin skeleton (56, 27, D:1) a rat skeleton (61, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, -9, D:2) a spore talisman (5, 23, D:2) a quokka corpse (skeletalised by now) (8, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 11, D:2) a +0 helmet (13, -1, D:2) a bat corpse (skeletalised by now) (13, 0, D:2) a rat corpse (skeletalised by now) (14, -6, D:2) a +0 short sword (14, 24, D:2) a frilled lizard corpse (skeletalised by now) (21, 5, D:2) a bat corpse (skeletalised by now) (25, -4, D:2) a quokka corpse (skeletalised by now) (34, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, -13, D:2) a +0 hand axe (38, 0, D:2) a +0 short sword (53, 3, D:2) a +1 dagger of venom a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Luteiku's Antique Weapon Shop a +1 dagger of venom (225 gold) a +2 heavy executioner's axe (936 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) a +0 hand axe (72 gold) a +5 heavy shortbow (777 gold) a +2 scimitar of holy wrath (547 gold) the +7 broad axe of Midnight {flame, Will- rCorr Str+4} (1632 gold) Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 quarterstaff (120 gold) a +0 dagger (48 gold) a +0 trident (84 gold) [Shop] Wenuoguv's Distillery a potion of curing (36 gold) a potion of resistance (unknown) (120 gold) a potion of haste (unknown) (120 gold) a potion of lignification (36 gold) a potion of mutation (96 gold) (15, -13, D:3) a bat corpse (skeletalised by now) (19, 28, D:3) a hobgoblin skeleton (25, -7, D:3) a ball python corpse (skeletalised by now) (38, 34, D:3) an orb of mesmerism (41, 17, D:3) a throwing net (41, 23, D:3) a +0 dagger a goblin skeleton (41, 35, D:3) a bat corpse (skeletalised by now) (44, 37, D:3) a +0 war axe of electrocution (45, 12, D:3) a +0 war axe (45, 16, D:3) 2 stones a +0 short sword a kobold skeleton (56, 26, D:3) a hobgoblin corpse (skeletalised by now) (58, 11, D:3) a +0 hand axe (58, 14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club an orc corpse (0, 4, D:4) a +0 club a +0 scale mail an orc corpse (9, -4, D:4) a +0 club a +0 club a +0 chain mail