Bail Level 1 of the Dungeon (4, -17, D:1) a +0 hand axe (6, -13, D:1) 5 stones a +0 whip (7, -17, D:1) a bat skeleton (17, 11, D:1) a +0 dagger (21, -23, D:1) a +0 dagger a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 14, D:1) a hobgoblin skeleton (23, 15, D:1) a quokka corpse (skeletalised by now) (26, -9, D:1) a frilled lizard corpse (skeletalised by now) (27, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 3, D:1) a +0 spear (32, -16, D:1) 3 stones a +0 club (35, -22, D:1) a +0 dagger (36, 10, D:1) a jackal skeleton a jackal skeleton (39, -20, D:1) a ball python corpse (skeletalised by now) (41, 14, D:1) a +0 club (52, 5, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -15, D:2) an adder skeleton (1, 1, D:2) a +0 rapier (2, -7, D:2) a bat skeleton (4, -15, D:2) a bat skeleton (6, -20, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 12, D:2) a +1 mace of holy wrath (8, -12, D:2) a stone a +0 dagger (9, -12, D:2) a +0 trident the human skeleton of Terence (9, 0, D:2) a staff of alchemy (11, -11, D:2) a +3 scythe of freezing a +0 robe the human corpse of Sigmund (11, -1, D:2) a +0 chain mail (13, -10, D:2) a +0 trident (14, 9, D:2) a +0 club an adder skeleton a goblin skeleton (26, -11, D:2) a +0 trident (27, 0, D:2) a +0 ring mail (33, 1, D:2) a +0 dagger a +0 dagger a goblin skeleton a frilled lizard skeleton a goblin skeleton (39, -4, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (57, -15, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (14, 1, D:3) a ribbon worm corpse (23, 0, D:3) a scroll of blinking a sewer (0, 0, Sewer) a bat corpse