Bail Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (0, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 4, D:1) a bat corpse (skeletalised by now) (7, 48, D:1) a quokka corpse (skeletalised by now) (15, 18, D:1) a +0 dagger (15, 20, D:1) a +0 club (16, 4, D:1) a ball python skeleton (16, 26, D:1) a +0 whip (23, 28, D:1) a +0 dagger (23, 29, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, 16, D:1) a ball python corpse (skeletalised by now) (45, 38, D:1) a +0 short sword 2 stones (47, 27, D:1) a bat corpse (skeletalised by now) (48, 29, D:1) a bat corpse (skeletalised by now) (49, 45, D:1) a +0 ring mail (53, -11, D:1) a +0 whip 3 stones (53, -10, D:1) a +0 ring mail (56, -9, D:1) a +0 whip (56, 13, D:1) a jackal corpse (skeletalised by now) (57, -9, D:1) a +0 flail (61, 9, D:1) a +2 dagger of speed a goblin corpse (skeletalised by now) (62, 47, D:1) a +0 club a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (3, -35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, -4, D:2) a bat corpse (5, -34, D:2) a hobgoblin corpse (skeletalised by now) (9, -13, D:2) a +0 dagger (9, -11, D:2) a javelin (12, -34, D:2) an adder corpse (skeletalised by now) (15, -28, D:2) a +0 robe (17, -14, D:2) a +0 sling (18, -20, D:2) a +0 short sword a stone (22, -22, D:2) a +0 battleaxe (23, -17, D:2) a +0 robe (27, -21, D:2) a +0 barding of flying