Bail Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -8, D:1) a maw talisman (11, -5, D:1) a +0 club (13, -24, D:1) a +0 dagger a goblin skeleton (13, -23, D:1) a +0 club a goblin skeleton a rat skeleton (16, 3, D:1) a quokka corpse (skeletalised by now) (16, 4, D:1) a +0 dagger (33, -15, D:1) a frilled lizard corpse (skeletalised by now) (42, -26, D:1) a jackal skeleton a jackal skeleton (44, -26, D:1) a hobgoblin skeleton (50, -9, D:1) a +0 club 2 stones Level 2 of the Dungeon (5, 11, D:2) a hobgoblin skeleton (9, 22, D:2) a hobgoblin skeleton (17, 38, D:2) a +0 dagger a stone (22, 12, D:2) a +0 short sword a kobold corpse (skeletalised by now) (22, 29, D:2) a +0 short sword (23, 20, D:2) a storm talisman (26, 3, D:2) 6 poisoned darts (26, 22, D:2) a hobgoblin skeleton a hobgoblin skeleton (27, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 28, D:2) a +0 club (28, 29, D:2) a +2 dagger of draining a goblin skeleton (29, 25, D:2) a +0 club a +0 club a goblin skeleton a goblin skeleton (29, 26, D:2) a +0 dagger a +0 club a +0 dagger a goblin skeleton a goblin skeleton (29, 27, D:2) a +0 club (32, 24, D:2) a +0 dagger a +0 club a +0 club a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton (32, 25, D:2) a +0 mace a +0 helmet a +0 animal skin a +0 club the hobgoblin skeleton of Robin a hobgoblin skeleton a goblin skeleton (33, 24, D:2) a hobgoblin skeleton (35, 6, D:2) an adder corpse (skeletalised by now) (35, 46, D:2) a ball python skeleton (37, 33, D:2) a +0 club 5 stones a kobold skeleton (38, 33, D:2) a +0 sling a +0 dagger (40, 49, D:2) a ball python corpse (skeletalised by now) (42, 5, D:2) a bat skeleton (49, 21, D:2) a bat corpse (skeletalised by now) (56, 35, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (3, 10, D:3) a ball python corpse (skeletalised by now) (4, 3, D:3) a hobgoblin corpse (skeletalised by now) (7, 23, D:3) 4 large rocks (8, 0, D:3) a +0 spear (9, 22, D:3) a +0 robe (10, 21, D:3) a +0 helmet (11, 24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, 24, D:3) a +0 club a goblin corpse (skeletalised by now) (13, 15, D:3) a jackal corpse (skeletalised by now) (17, -9, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (17, -8, D:3) a +0 war axe an orc corpse (skeletalised by now) (17, -7, D:3) a +0 falchion (24, 1, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (24, 28, D:3) a rat skeleton (26, 12, D:3) 2 poisoned darts a +0 dagger a kobold skeleton (26, 25, D:3) a +0 falchion a +0 dagger a +0 club an orc skeleton (33, -2, D:3) a +0 spear (41, 40, D:3) 4 large rocks (46, -8, D:3) a +0 ring mail (47, -6, D:3) a +0 short sword (49, 38, D:3) a +0 whip (51, 10, D:3) a +0 buckler (55, 12, D:3) an adder corpse (skeletalised by now) (56, 36, D:3) a +0 club Level 4 of the Dungeon (6, 2, D:4) an inkwell talisman (10, -1, D:4) a +0 leather armour (11, -21, D:4) a +0 leather armour (23, 10, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -8, D:4) a +0 dagger (34, -17, D:4) 2 flux baubles (40, -15, D:4) a +0 flail a +0 ring mail (44, 7, D:4) a +0 shortbow (51, -4, D:4) a +0 club (51, -3, D:4) a +0 club (52, 11, D:4) a +0 dagger (52, 12, D:4) a +0 giant spiked club an ogre skeleton Level 5 of the Dungeon [Shop] Toryschylo's General Store a Gell's gravitambourine (2/2) (440 gold) a +0 dagger (22 gold) +0 fire dragon scales (550 gold) a scroll of immolation (44 gold) a parchment of Rending Blade (143 gold) a +0 mace (33 gold) a parchment of Frozen Ramparts (96 gold) a +0 vampiric hand axe (121 gold) [Shop] Ehyntaom's Weapon Emporium 5 poisoned darts (33 gold) 4 poisoned darts (26 gold) the +7 trident of Dinunk {heavy, rC+ SInv} (654 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the +5 dagger of Gallantry {freeze, Dex+3} (460 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 quarterstaff (55 gold) a +1 heavy partisan (215 gold) a +0 dagger (22 gold) the +1 great mace of Embarrassment {reap, rElec rC+} (396 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. 4 large rocks (66 gold) a +0 sling (16 gold) (15, 20, D:5) a +0 mace (19, 2, D:5) an iguana skeleton (19, 13, D:5) a +0 robe (22, -15, D:5) a +0 hand axe (23, 15, D:5) a +0 quarterstaff (28, 7, D:5) a +0 ring mail (30, 16, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (37, 7, D:5) a +0 flail (41, 4, D:5) a +0 orcbow a centaur skeleton (48, -1, D:5) a +0 hand axe (52, 5, D:5) the +3 long sword of Understanding {valour, rPois rCorr Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (55, 5, D:5) a +1 mace of protection (56, 3, D:5) a +0 falchion (61, -16, D:5) a +0 scythe a +0 robe (62, -26, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 1, D:6) a +0 halberd (2, 0, D:6) a +0 club a +0 robe (3, 0, D:6) a +0 spear (3, 1, D:6) a +0 spear (8, 57, D:6) a +0 leather armour (9, 31, D:6) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger (10, 30, D:6) a +0 dagger a +0 robe (10, 32, D:6) a +0 dagger of venom (19, 14, D:6) a +0 club a +0 ring mail (19, 15, D:6) a +0 hand axe (21, 12, D:6) a +0 dagger a +0 robe (21, 14, D:6) a +0 club (25, 41, D:6) a +0 trident a +0 ring mail (26, 22, D:6) an orb of attunement (56, 22, D:6) a +0 rapier the Ecumenical Temple