Dungeon Crawl Stone Soup version 0.35-a0-986-g2c7e200ab2 (webtiles) character file. Game seed: 15596056507626760668 23 Bail the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Sept 5, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (1001 turns). Bail the Grave Robber (Mummy Necromancer) Turns: 1001, Time: 00:01:25 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 72% Magic: 5/5 EV: 11 Int: 14 God: Gold: 58 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) c - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: repel missiles, faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a scarf of repulsion (worn) d - a +0 kite shield Scrolls c - a scroll of fear {unknown} d - a scroll of acquirement {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 3% 1 b - Grave Claw Necr 46% 2d10 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 9% 3 Lesser Beckoning Tloc 2% N/A 32% 2 Teleport Other Tloc 1% N/A 54% 3 Animate Dead Necr 23% N/A 30% 4 Curse of Agony Necr 23% N/A 63% 5 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You have harvested as much death for Grave Claw as you can hold at once. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! No target in view! No target in view! You climb downwards. The bat completely misses you. The jackal bites you but does no damage. x2 The goblin hits you with a +1 dagger of speed. The jackal barely misses you. The jackal misses you. The goblin hits you with a +1 dagger of speed. The bat hits you. There is a stone staircase leading up here. The jackal closely misses you. The jackal bites you. The goblin hits you with a +1 dagger of speed. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. You climb upwards. There is a stone staircase leading down here. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +1 dagger of speed. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. You die... #..#.....≈≈≈≈..####..≈≈≈ ##.#..##.≈≈≈≈≈≈......≈§§≈ ### ##.###.#..≈≈><≈≈......§§≈≈ ##.###.## ##...≈≈≈≈.≈......≈§≈≈ #.......###.....≈≈≈≈...#....≈≈§ ##.#####.#..###.......##.#..... #.# #..#†####..######.####.. #.# #....h###..######.#####. ##.## #...#gh@.%..>...#....... #...# ##....####.####•......## ##.## #.#.## #.# #..####)# #.# #.#.# #.####.......## #.######.#.# #....#...#..... #..[.....#.# ####.#...#.##.# #..#######.########.#...#.##.# #..# #.........#.#........# #..# ##.###.............### You could see 2 jackals and a goblin. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 4 bats 2 kobolds (D:1) 4 rats (D:1) 19 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A bat (D:1) A goblin (D:1) 4 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 324 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 366 | D:1 | Learned a level 2 spell: Grave Claw 930 | D:2 | Encountered a howler monkey 1001 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, bh_walls_and_bars D:2: layout_rooms, uniq_terence Action || total ---------------------------++------- Attack: Normal || 89 Melee: Dagger || 89 Cast: Soul Splinter || 12 Armour: Robe || 71 Dodge: Dodged || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1003 | 920 | 83 | 0 | 708 | 2 | 501.5 | Dungeon | 1003 | 920 | 83 | 0 | 708 | 2 | 501.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 985 daAuts D:2: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+