Dungeon Crawl Stone Soup version 0.35-a0-986-g2c7e200ab2 (webtiles) character file. Game seed: 12413571673791898499 11 Bail the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Sept 5, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (306 turns). Bail the Grave Robber (Mummy Necromancer) Turns: 306, Time: 00:00:26 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 17% Magic: 4/5 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) c - +2 dagger (drain) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +2 dagger of draining (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - 3 scrolls of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.5 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 5% 2 Vampiric Draining Necr 22% 2d7 11% 3 Animate Dead Necr 22% N/A 34% 4 Curse of Agony Necr 22% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History There are monsters nearby! You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 The jackal bites you. You encounter an endoplasm. There are monsters nearby! You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal closely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (not susceptible) You feel a surge of power! The jackal struggles to resist. The jackal closely misses you. The jackal bites you. You hit the jackal. You drain the jackal. The jackal is severely wounded. The jackal barely misses you. You encounter a goblin. It is wielding a +0 dagger. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you. You barely miss the jackal. The jackal bites you. You barely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... #.# #.#### #.# .... #.# .... #.# .### #.# ####.#### #.†.....# #.##.##.# #.@#h##.### #.#hh.....j #.$#g##.... #..#.# # #...g. ##...## ..... #. .# ## .# You could see 2 jackals and a hobgoblin. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 252 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 306 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_ring, basic_ecumenical_altar, amcnicky_mini_rare_corridor_liquid, minmay_misc_feat_plants Action || total ---------------------------++------- Attack: Normal || 43 Melee: Dagger || 43 Cast: Soul Splinter || 1 Stab: Sleeping || 5 Armour: Robe || 32 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 306 | 306 | 0 | 0 | 222 | 1 | 306.0 | Dungeon | 306 | 306 | 0 | 0 | 222 | 1 | 306.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 306 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+