Bail Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (9, 6, D:1) a quokka corpse (skeletalised by now) (13, -10, D:1) 2 large rocks (18, 26, D:1) a +0 sling (21, 17, D:1) a hobgoblin skeleton (22, 16, D:1) a quokka skeleton (29, 0, D:1) a +0 dagger a jackal corpse (skeletalised by now) (32, 8, D:1) a hobgoblin corpse (skeletalised by now) (36, 20, D:1) a +0 robe (37, 41, D:1) a hobgoblin corpse (skeletalised by now) (54, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 barding (4, -4, D:2) a hobgoblin corpse (skeletalised by now) (7, -14, D:2) a ball python corpse (skeletalised by now) (8, -16, D:2) a rat skeleton (8, 6, D:2) a frilled lizard corpse (skeletalised by now) (12, 5, D:2) a +0 leather armour (19, -21, D:2) a +0 club (26, -17, D:2) a +0 short sword 5 stones a kobold skeleton (28, -32, D:2) a +0 club (29, -8, D:2) a +0 chain mail (40, -29, D:2) 3 boomerangs (41, -5, D:2) a +0 dagger 2 stones a kobold skeleton (50, -25, D:2) a ball python corpse (skeletalised by now) (55, 0, D:2) a +0 short sword 4 stones a kobold skeleton (55, 1, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of curing (0, 9, D:3) 11 gold pieces (2, 1, D:3) a jackal corpse (2, 2, D:3) a jackal corpse (2, 7, D:3) 10 gold pieces (3, 2, D:3) 16 gold pieces (7, -5, D:3) a +0 whip (22, 5, D:3) a +0 sling