Dungeon Crawl Stone Soup version 0.35-a0-986-g2c7e200ab2 (webtiles) character file. Game seed: 15079565262423273266 49 Bail the Poker (level 3, -1/27 HPs) Began as a Merfolk Gladiator on Sept 5, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:50 (1851 turns). Bail the Poker (Merfolk Gladiator) Turns: 1851, Time: 00:00:51 Health: -1/27 AC: 4 Str: 16 XL: 3 Next: 75% Magic: 3/3 EV: 12 Int: 7 God: Gold: 70 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 cloak Scrolls c - 3 scrolls of revelation {unknown} e - a scroll of teleportation {unknown} Potions d - a potion of curing {unknown} f - a potion of ambrosia {unknown} j - a potion of moonshine {unknown} k - a potion of invisibility {unknown} l - a potion of attraction {unknown} Skills: - Level 2.1 Fighting + Level 6.7 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 50% 1 Soul Splinter Necr 0% N/A 50% 1 Grave Claw Necr 0% 2d7 65% 2 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Teleport Other Tloc 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python is heavily wounded. You feel sick. The adder bites you. The ball python bites you but does no damage. The ball python constricts you. The adder bites you. You are more poisoned. The adder poisons you! You hit the ball python. The ball python is severely wounded. You feel sick. The ball python bites you but does no damage. The ball python constricts you. The adder bites you. The ball python barely misses you. The ball python constricts you. You puncture the ball python! You kill the ball python! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You are too injured to fight recklessly! You hit the adder but do no damage. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder completely misses you. You are too injured to fight recklessly! You hit the adder but do no damage. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You are too injured to fight recklessly! You hit the adder. The adder is heavily wounded. You die... .....#####..##.##.###.# ............##.##.# #.####### ............##.##.# #.......# #######.....##.##.# #######.# ....# ####.....##.#########.# ###.# ##.#.).............# # #.# #.......########### ###.#######.##.<..# #.)....#........@S# #.#.............#.# #.####.#.##.#####.# ..####.#.##.# #.# .......#.##.#####.# ########.##.....#.# .....# #.######.#.# ####.# #..........# ...#.# ########.### You could see an adder. Vanquished Creatures 2 adders (D:2) 2 dart slugs 5 hobgoblins A quokka (D:2) 3 ball pythons 3 bats 6 frilled lizards 7 goblins 6 kobolds 2 rats (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 311 | D:1 | Reached skill level 5 in Polearms 333 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 975 | D:2 | Reached skill level 6 in Polearms 975 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1216 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1850 | D:2 | HP: 1/27 [poisoned by an adder] 1851 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_corners, chequers_serial_rivers_small_a D:2: layout_basic, basic_altar, minivault_26, st_stairs_8 D:3: layout_basic, marbit_many_paths, minmay_gold_behind_fungi Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 6 | 6.7 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 119 Melee: Trident || 119 Stab: Sleeping || 4 Distracted || 1 Armour: Leather armour || 59 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1849 | 1770 | 79 | 0 | 1517 | 3 | 616.3 | Dungeon | 1849 | 1770 | 79 | 0 | 1517 | 3 | 616.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 944 daAuts D:1: 870 daAuts D:3: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+