Bail Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (2, 24, D:1) a +0 long sword (7, 43, D:1) a dwarf skeleton (17, 36, D:1) a dwarf skeleton (18, 36, D:1) a dwarf skeleton (21, 35, D:1) a +0 mace (21, 36, D:1) a dwarf skeleton (22, 16, D:1) a +0 club a goblin skeleton (22, 50, D:1) a +1 dagger of freezing (23, 7, D:1) a +0 short sword a stone a kobold skeleton (23, 17, D:1) a quokka skeleton (24, 12, D:1) a +0 short sword (25, 50, D:1) a quokka corpse (skeletalised by now) (26, 50, D:1) a rat corpse (skeletalised by now) (32, 4, D:1) a human skeleton (33, 22, D:1) a frilled lizard corpse (skeletalised by now) (34, 2, D:1) a human corpse (skeletalised by now) (35, 4, D:1) a human skeleton (36, 0, D:1) a human corpse (skeletalised by now) (36, 2, D:1) a frilled lizard corpse (skeletalised by now) (37, 0, D:1) a human corpse (skeletalised by now) (37, 8, D:1) a human skeleton (37, 52, D:1) a rat corpse (skeletalised by now) (40, 15, D:1) a rat skeleton (41, 15, D:1) a rat skeleton (42, 17, D:1) a hobgoblin skeleton (45, 4, D:1) a +0 dagger (48, 45, D:1) a +0 leather armour (48, 54, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse an adder corpse (5, -11, D:2) a +0 robe (6, -7, D:2) a rat corpse (8, -6, D:2) a +0 club