Bail Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -25, D:1) a rat corpse (skeletalised by now) (14, -1, D:1) a +0 club a quokka skeleton a goblin skeleton (15, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -1, D:1) a +0 whip (25, 4, D:1) a +0 dagger a goblin skeleton (35, 18, D:1) a frilled lizard skeleton (44, 23, D:1) a +0 club 3 stones (47, 12, D:1) a hobgoblin skeleton (56, 14, D:1) a +0 leather armour (57, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (7, 11, D:2) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (15, 2, D:2) a +0 dagger (34, 45, D:2) 5 poisoned darts (36, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (48, 11, D:2) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (48, 24, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Duklikk's Weapon Shoppe a +3 falchion of electrocution (245 gold) 3 boomerangs (60 gold) a +6 heavy quarterstaff (410 gold) a +4 dagger of protection (244 gold) a +0 whip (25 gold) 5 boomerangs (100 gold) a +2 glaive of protection (240 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) a +2 antimagic sling (165 gold) (0, 0, D:3) a +0 flail a +0 ring mail (1, -39, D:3) a bat corpse (1, 1, D:3) a +0 dagger a +0 robe (12, -36, D:3) a +0 short sword (17, -25, D:3) a +0 dagger (39, -35, D:3) a +0 dagger (45, -35, D:3) a +0 quarterstaff