Bail Level 1 of the Dungeon (7, 2, D:1) a +0 dagger (19, -11, D:1) a +0 whip (26, 1, D:1) a bat skeleton (27, 0, D:1) a bat skeleton (28, -19, D:1) a bat corpse (skeletalised by now) (28, 0, D:1) a +0 dagger a kobold skeleton (29, 16, D:1) a +0 dagger 5 stones a kobold skeleton (31, 12, D:1) a frilled lizard skeleton (33, -21, D:1) a hobgoblin corpse (skeletalised by now) (36, -12, D:1) a +0 ring mail (36, 5, D:1) a bat skeleton (36, 8, D:1) a +0 short sword (42, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 21, D:1) a bat corpse (skeletalised by now) (44, 20, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (13, 13, D:2) a ball python skeleton (16, 2, D:2) a +0 hand axe (18, -6, D:2) a +0 club (27, -5, D:2) a quokka corpse (skeletalised by now) (34, -4, D:2) a +0 trident (44, -8, D:2) a +0 leather armour Level 3 of the Dungeon (1, 3, D:3) an orb of mesmerism (unseen)