Bail Level 1 of the Dungeon (4, -2, D:1) a +0 club (16, 2, D:1) a +0 dagger (27, -24, D:1) a +0 leather armour (30, -22, D:1) a +0 robe (41, -10, D:1) a +0 club a +0 whip a jackal skeleton a goblin skeleton a ball python skeleton (41, -9, D:1) a jackal skeleton (41, -8, D:1) a rat skeleton (42, -24, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -12, D:2) a quill talisman (8, 12, D:2) a quokka skeleton (24, -6, D:2) a +0 ring mail (30, -1, D:2) a maw talisman (34, 15, D:2) a +0 hammer (44, 32, D:2) a ball python skeleton (46, 34, D:2) a +0 short sword (47, 24, D:2) a +0 club (49, -10, D:2) a +0 club (60, 23, D:2) a +0 robe (60, 25, D:2) a hobgoblin corpse (skeletalised by now)