Bail Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 1, D:1) a frilled lizard skeleton (3, 13, D:1) a +0 club (4, 13, D:1) a frilled lizard corpse (skeletalised by now) (9, 10, D:1) a +0 hand axe (16, 2, D:1) a +0 club (21, 22, D:1) a ball python corpse (skeletalised by now) (22, -14, D:1) a +0 mace (23, 20, D:1) a hobgoblin skeleton (25, -2, D:1) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (27, -9, D:1) a rat skeleton (33, 30, D:1) a rat corpse (skeletalised by now) (36, -7, D:1) a +0 club a kobold skeleton (40, -9, D:1) a +0 club (41, -10, D:1) a +0 club a goblin skeleton (45, -2, D:1) a +0 hand axe (49, 10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (8, 1, D:2) a +0 ring mail (10, -18, D:2) a rat corpse (30, -32, D:2) a bat corpse (skeletalised by now) (30, -25, D:2) a +0 club (31, -25, D:2) a frilled lizard corpse (33, -35, D:2) a quokka corpse (skeletalised by now) (34, -20, D:2) a throwing net (35, -20, D:2) a +0 flail (36, -15, D:2) 8 gold pieces (40, -31, D:2) a +0 robe