Bail Level 1 of the Dungeon (0, 0, D:1) a +0 mace (20, -12, D:1) a +0 dagger 5 stones a kobold skeleton (24, -6, D:1) a frilled lizard corpse (skeletalised by now) (35, 19, D:1) a +0 dagger (35, 20, D:1) a +0 dagger (42, 21, D:1) a +0 ring mail (47, 11, D:1) a quokka corpse (skeletalised by now) (49, 29, D:1) a +0 dagger (50, 1, D:1) a rat corpse (skeletalised by now) (52, 6, D:1) a +0 club (53, 24, D:1) a +0 leather armour (62, 2, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (5, -4, D:2) a rat skeleton (16, 0, D:2) a +0 ring mail (20, 0, D:2) a +0 club (28, -7, D:2) a +0 robe (30, -8, D:2) a +0 short sword (36, -14, D:2) a hobgoblin corpse (skeletalised by now) (38, -2, D:2) a bat corpse (skeletalised by now) (40, -7, D:2) a +0 robe (41, 18, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin skeleton (0, 1, D:3) a hobgoblin skeleton (0, 4, D:3) a +0 dagger an orc skeleton a kobold skeleton (1, -6, D:3) a +0 whip (1, 0, D:3) a +0 dagger a goblin skeleton (7, 7, D:3) a +0 sling (13, -15, D:3) a +0 ring mail (13, -3, D:3) a +0 leather armour (14, -3, D:3) a +2 dagger of protection (24, -18, D:3) a +0 leather armour (38, -8, D:3) a +0 dagger (42, 5, D:3) a +0 dagger a kobold skeleton (46, 2, D:3) a +0 short sword a kobold skeleton (49, 5, D:3) a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the alchemy staff of Becyaguq {rPois rC+ Alch} (3900 gold) [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Alch: It increases the power of your Alchemy spells. the +2 leather armour of Dramatic Exits {rPois rC+} (3020 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. the ring of Joalyloq {rF+ Dex+6 Stlth+} (5280 gold) [ring of dexterity] rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the death talisman of Foolhardiness {Will- Dex+5} (13750 gold) [talisman of death] Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). the +4 short sword of Wouk {freeze, ^Fragile Fly rN++ Int+4} (4780 gold) ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the spider talisman "Irchiusaff" {rF- rC+++ Dex-2} (6530 gold) [spider talisman] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Dex-2: It affects your dexterity (-2). the ring of Cleverness {rPois rF- rCorr Str+3} (3190 gold) [ring of poison resistance] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the +5 robe of the Final Invaders {rF+ rN++} (5040 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the ring "Hoawux" {rElec rN+ AC+4 Slay+5} (7520 gold) [ring of protection] rElec: It insulates you from electricity. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring "Sauhon" {rElec rF++ Int+2 Dex+6} (7170 gold) [ring of dexterity] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). the orb of Reohy {Stardust, Rampage} (3100 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. the ring of the Empire {Str+6 Dex+6 Stlth-} (5420 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. the +1 ring mail of the Tick {Str+3 Dex-5 Stlth+} (1460 gold) Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the earth staff of Giuhoq {rElec rC+ Str-3 Earth} (3970 gold) [staff of earth] rElec: It insulates you from electricity. rC+: It protects you from cold. Str-3: It affects your strength (-3). Earth: It increases the power of your Earth spells. the death talisman of Ifi Veyl {rF+} (14050 gold) [talisman of death] rF+: It protects you from fire. the +2 ring mail of Poschimp {rN++ Regen+ Int-3 Stlth+} (2800 gold) rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 ring mail "Erungupp" {rElec Will+ Int-5 Slay+5} (3410 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +0 leather armour of the Kangaroo {Int+3} (1530 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 sling "Beetlebane" {heavy, rC+++ Int-2 Dex+3} (5680 gold) rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Fer Zijohy" {rPois rN+ Int+3 Slay-4 Stlth+} (2350 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Stlth+: It makes you more stealthy. (0, 0, D:4) a +0 dagger (5, -19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (9, 11, D:4) a +0 flail (11, 7, D:4) a +0 spear (14, -17, D:4) a +0 quarterstaff (19, 20, D:4) a scarab talisman (20, 19, D:4) a +0 scale mail (24, 9, D:4) a hound corpse (skeletalised by now) (25, 21, D:4) a +0 dagger a goblin corpse (skeletalised by now) (26, -13, D:4) a +0 dagger a +0 robe an orc corpse (34, -14, D:4) a +0 mace an orc corpse (skeletalised by now) (40, 5, D:4) a quokka corpse (skeletalised by now) (44, -17, D:4) an atropa-tipped dart (44, -16, D:4) a javelin an atropa-tipped dart (49, -19, D:4) a +0 dagger a +0 whip a +0 scale mail an orc corpse (56, 15, D:4) a +0 hand axe (58, -3, D:4) a +0 hand axe 2 boomerangs a +0 spear a +0 spear (64, -4, D:4) a +0 long sword