Dungeon Crawl Stone Soup version 0.35-a0-981-g01b1ac7928 (webtiles) character file. Game seed: 2176653852331064016 9 Bail the Grave Robber (level 2, -1/19 HPs) Began as a Mummy Necromancer on Sept 4, 2026. Slain by a kobold ... wielding a +1 devious dagger (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (300 turns). Bail the Grave Robber (Mummy Necromancer) Turns: 300, Time: 00:00:48 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) d - scarf {Shadows} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) d - a scarf of shadows (worn) Talismans c - the medusa talisman "Jaqikeup" {Harm Slay+3} (You found it on level 1 of the Dungeon) [medusa talisman] Harm: It increases damage dealt and taken. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Scrolls c - a scroll of brand weapon {unknown} d - a scroll of enchant weapon {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Aim: an endoplasm (asleep, chance to affect: 67%) You feel a surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm closely misses you. Your soul wisp touches the endoplasm. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. Your soul wisp touches the endoplasm. The endoplasm dies! You have reached level 2! Your soul wisp disappears in a puff of smoke! Found a bubbling yellow potion. You encounter a kobold. It is wielding a +1 devious dagger. You see here a bubbling yellow potion. A kobold is nearby! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +1 devious dagger (asleep, chance to affect: 67%) You feel a surge of power! The kobold struggles to resist. The kobold shouts! The kobold barely misses you. You barely miss the kobold. The kobold hits you with a +1 devious dagger. You closely miss the kobold. The kobold hits you with a +1 devious dagger. You completely miss the kobold. The kobold closely misses you. You miss the kobold. The kobold hits you with a +1 devious dagger. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +1 devious dagger (chance to affect: 67%) You feel a surge of power! The kobold struggles to resist. The kobold hits you with a +1 devious dagger. You die... ###.....# #.#. .......# #... ####.....# #..# ........###..# #........... ###### ###.#.###... ...... #.#.# ##.# .....K########.#.# #..# ......@!.......#.# #.## ......##########.# .. # ...... #.#.## # ###### #... # # ############## . #............## #.#########...# #...........# You could see a kobold. Vanquished Creatures A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 4 | D:1 | Identified the medusa talisman "Jaqikeup" {Harm Slay+3} 260 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 300 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic Action || total ---------------------------++------- Attack: Normal || 26 Melee: Dagger || 26 Cast: Soul Splinter || 6 Armour: Robe || 17 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 299 | 299 | 0 | 0 | 204 | 1 | 299.0 | Dungeon | 299 | 299 | 0 | 0 | 204 | 1 | 299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 299 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+