Bail Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (11, -18, D:1) a hobgoblin corpse (skeletalised by now) (12, -19, D:1) a quokka skeleton (12, -7, D:1) a hobgoblin skeleton (14, -16, D:1) a +0 leather armour (16, 11, D:1) a dwarf skeleton (20, -20, D:1) a +0 whip a gnoll skeleton (21, -20, D:1) a +0 short sword (22, 5, D:1) a +0 dagger (25, -30, D:1) a +0 ring mail (26, 1, D:1) a +0 club (26, 12, D:1) a dwarf skeleton (27, 8, D:1) a dwarf skeleton (28, -19, D:1) a +0 robe (28, 8, D:1) a dwarf skeleton (29, 5, D:1) a dwarf skeleton (30, 18, D:1) a potion of moonshine (33, -22, D:1) a jackal skeleton a ball python skeleton (35, 13, D:1) a hobgoblin corpse (skeletalised by now) (37, 10, D:1) a +0 robe (38, 7, D:1) a +0 hand axe (39, -9, D:1) a +0 club a kobold corpse (skeletalised by now) (39, 8, D:1) a +0 spear (46, -26, D:1) a rat corpse (skeletalised by now) (46, -11, D:1) a +0 dagger (46, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 3, D:2) a jackal corpse (skeletalised by now) (5, 15, D:2) a potion of might (6, 12, D:2) a maw talisman (11, 18, D:2) a +0 short sword a kobold corpse (22, 13, D:2) a hobgoblin corpse (26, 11, D:2) a +0 robe