Bail Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 7, D:1) a +2 short sword of draining (7, 12, D:1) a potion of lignification (14, 41, D:1) a +0 dagger (15, 23, D:1) 3 stones a +0 dagger a kobold skeleton (17, 27, D:1) a potion of brilliance (22, 2, D:1) a +0 club (24, 29, D:1) a hobgoblin skeleton (24, 38, D:1) a +0 leather armour a potion of curing (26, 30, D:1) a bat skeleton (30, 32, D:1) a +0 ring mail (37, -1, D:1) a potion of haste (39, 7, D:1) a +0 dagger (40, 8, D:1) a +0 dagger (42, 21, D:1) a rat skeleton (45, 6, D:1) a +0 dagger (45, 8, D:1) a potion of moonshine (49, 39, D:1) a hobgoblin corpse (skeletalised by now) (51, 5, D:1) a quokka corpse (skeletalised by now) (52, 24, D:1) a hobgoblin skeleton (52, 31, D:1) a potion of resistance (54, 16, D:1) a +0 club (61, 7, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 4, D:2) a +0 dagger (3, 1, D:2) a +0 club (4, -28, D:2) 7 gold pieces (23, -18, D:2) a +0 whip (24, -28, D:2) a +0 club a goblin corpse (skeletalised by now) (35, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (7, -9, D:3) a bat corpse (10, -7, D:3) a jackal corpse (16, 2, D:3) a +0 robe (17, -9, D:3) a bat corpse (19, -10, D:3) 6 gold pieces