Bail Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, -26, D:1) a hobgoblin skeleton (6, -10, D:1) a +0 sling (12, -21, D:1) 2 poisoned darts (12, -17, D:1) a +0 quarterstaff (16, -21, D:1) a rat skeleton (17, -21, D:1) a rat skeleton (28, -27, D:1) a +0 dagger a rat skeleton a goblin skeleton (34, -38, D:1) a +0 club (41, -39, D:1) a quokka corpse (skeletalised by now) (42, -34, D:1) a hobgoblin skeleton (43, -39, D:1) a quokka corpse (skeletalised by now) (45, -31, D:1) a frilled lizard skeleton Level 2 of the Dungeon (13, -45, D:2) a +0 hand axe (16, -12, D:2) the +1 sling of Defiance {drain, Str-4 Dex+8 SInv Stlth-} Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (24, -51, D:2) a quokka corpse (skeletalised by now) (25, -28, D:2) a +0 robe (25, -11, D:2) a ball python corpse (skeletalised by now) (27, -37, D:2) a rat corpse (skeletalised by now) (28, -11, D:2) a +0 robe (39, -41, D:2) a hobgoblin corpse (skeletalised by now) (40, -35, D:2) a +0 short sword (43, -23, D:2) a +0 spear (51, -7, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Waleroy's Armour Shoppe the +8 chain mail of Taptid {Resonance, Harm rF+ rC+ Int+2} (896 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +2 troll leather armour (324 gold) the +2 robe of Fedhas's Scorn {rElec} (298 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +1 cloak of Freedom {Harm rN+ Int+4} (349 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 leather armour (24 gold) (4, 2, D:3) a +0 dagger (9, 16, D:3) a +0 ring mail (11, -11, D:3) a +0 dagger (28, -24, D:3) 3 flux baubles (31, -26, D:3) a +0 dagger (34, -1, D:3) a +0 club (36, -30, D:3) a +0 club (36, 1, D:3) 3 flux baubles (39, -30, D:3) a +0 dagger (42, -18, D:3) a +0 dagger (48, -1, D:3) a +0 short sword Level 4 of the Dungeon (11, -29, D:4) a +0 club a +0 chain mail a +0 war axe a +0 whip (11, -28, D:4) a +0 hand axe (13, -24, D:4) a +0 scale mail (14, -33, D:4) a +4 whip a +0 dagger (17, -39, D:4) a +0 rapier (22, 6, D:4) a +0 short sword (23, -51, D:4) a +0 robe (28, -46, D:4) a +0 whip a +0 leather armour (29, -46, D:4) a +0 flail a +0 spear (30, -46, D:4) a +0 club a +0 spear (41, -38, D:4) 2 flux baubles (42, -3, D:4) a +0 dagger (43, -39, D:4) a +0 dagger a +0 leather armour (45, -33, D:4) a +0 flail (46, -37, D:4) a +0 mace (46, -35, D:4) a +0 dagger a +0 scale mail (46, -34, D:4) a +0 club (47, -44, D:4) a +0 hand axe (47, -34, D:4) a +2 dagger of draining a +0 leather armour (50, -41, D:4) a +1 dagger of venom Level 5 of the Dungeon (4, -1, D:5) a +0 mace (8, 4, D:5) a +0 scythe a +0 robe (8, 5, D:5) a +0 club a +0 leather armour (9, 5, D:5) a +0 dagger a +0 robe a +0 war axe (12, 24, D:5) a +0 giant spiked club (13, 27, D:5) a +0 club (13, 29, D:5) a +0 hand axe a +0 robe (18, -2, D:5) a +0 whip a +0 spear (18, -1, D:5) a +0 club (18, 0, D:5) a +0 spear (19, 9, D:5) a +0 spear a +0 club (19, 11, D:5) a +0 club a +0 leather armour a +0 halberd (21, 10, D:5) a +0 club (22, -13, D:5) a +0 leather armour (32, -14, D:5) a +5 heavy flail a +0 ring mail (33, -13, D:5) a +0 ring mail (34, -14, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (45, 17, D:5) a +3 flail a +0 robe a +3 falchion a +0 robe (46, 17, D:5) a +3 mace a +0 robe (53, 12, D:5) 5 large rocks (55, 12, D:5) an inkwell talisman Level 6 of the Dungeon (2, -22, D:6) a +0 whip (5, 4, D:6) a +0 flail (18, -4, D:6) a +0 robe (18, 25, D:6) a +0 spear (31, -17, D:6) a +0 mace (40, -13, D:6) 3 boomerangs (57, 17, D:6) a +0 trident (64, 2, D:6) 5 boomerangs (67, -1, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 ring mail (1, 1, D:7) a +0 club (2, 1, D:7) a +2 flail of concussion 3 boomerangs (3, 2, D:7) a +0 whip a +0 chain mail a +0 club a +0 ring mail (13, 29, D:7) a +0 dagger of venom (43, 32, D:7) the +3 sling of Gallantry {heavy, rCorr Dex+2 Stlth+} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (55, -8, D:7) a +0 dagger a +0 robe (64, -10, D:7) a parchment of Scorch Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe (0, 1, D:8) a +0 dagger (0, 2, D:8) a +0 flail (1, 1, D:8) a +0 whip a +0 robe (2, 2, D:8) a +1 dagger of draining (2, 3, D:8) a +0 club (2, 4, D:8) a +0 spear a gnoll skeleton (3, -11, D:8) a +0 scale mail (9, -6, D:8) a +0 mace a +0 ring mail (14, -27, D:8) a +0 trident a +0 ring mail (15, -26, D:8) a +0 club (15, 10, D:8) a +0 robe (16, -26, D:8) a +0 flail (16, -25, D:8) a +0 flail (16, -16, D:8) a +0 sling (18, -8, D:8) a +0 flail (19, -9, D:8) a +0 leather armour (20, -1, D:8) a +0 mace (21, 0, D:8) a +0 battleaxe (24, -14, D:8) a maw talisman (34, 5, D:8) a +0 halberd (37, 1, D:8) a +0 hand axe (43, -10, D:8) a +0 orcbow Level 9 of the Dungeon (9, 9, D:9) a +3 scimitar of flaming (15, 3, D:9) a +0 robe (18, 27, D:9) a +2 dagger of speed a +0 ring mail (18, 28, D:9) a +3 dagger a +0 robe (18, 29, D:9) a +0 dagger (18, 42, D:9) a +0 dagger a +0 robe 3 flux baubles (19, 27, D:9) a +0 club (19, 43, D:9) a +0 flail (19, 44, D:9) a +0 dagger a +0 robe (31, 32, D:9) a +0 whip a +0 leather armour (31, 33, D:9) a +0 club a +0 leather armour (32, 31, D:9) a +0 dagger a +0 robe (32, 32, D:9) a +0 dagger a +0 leather armour (33, 30, D:9) a +0 flail a +0 leather armour (36, 12, D:9) a +0 shortbow (45, 14, D:9) a +0 short sword (45, 16, D:9) a +0 club (45, 19, D:9) a +0 mace (46, 14, D:9) a stone a +0 short sword (46, 15, D:9) a +0 short sword (46, 16, D:9) a +0 whip (47, 15, D:9) a +0 short sword (47, 20, D:9) a +0 ring mail (49, 15, D:9) 6 large rocks (49, 50, D:9) a +0 ring mail (57, 18, D:9) a +0 war axe (58, 22, D:9) a +0 club (59, 24, D:9) a +0 ring mail (62, 21, D:9) a +0 orcbow (71, 5, D:9) a +0 dagger Level 10 of the Dungeon (2, 20, D:10) 2 flux baubles (4, 3, D:10) a yak skeleton (13, 4, D:10) a +0 dagger (15, -16, D:10) a +0 giant spiked club a +0 giant club (16, 5, D:10) a +0 shortbow (17, 4, D:10) a +0 dagger (17, 5, D:10) a +0 club (17, 13, D:10) a +0 club (18, 8, D:10) a +0 leather armour (20, 11, D:10) a +0 whip a kobold skeleton (20, 12, D:10) a +0 whip (22, 16, D:10) a +0 whip (23, 11, D:10) a +0 dagger (23, 38, D:10) a +0 chain mail (24, 4, D:10) a +0 chain mail (24, 16, D:10) a +0 quarterstaff of freezing (25, -7, D:10) a +3 dagger a +0 robe (27, -4, D:10) a +1 long sword a +0 robe a +0 spear a +0 robe (28, -4, D:10) a +5 dire flail a +0 robe (39, 17, D:10) a +0 robe a +0 dagger (40, 17, D:10) a +4 mace a +0 robe (41, 15, D:10) a +1 mace a +0 robe (41, 17, D:10) a +5 hand axe a +0 robe (42, 15, D:10) a +0 robe a +0 morningstar (43, 16, D:10) a +0 club (53, 22, D:10) a +0 leather armour Level 11 of the Dungeon (27, -1, D:11) a +0 dire flail a +0 giant spiked club (28, -2, D:11) a +0 dagger a +0 robe (38, 2, D:11) a spore talisman Level 12 of the Dungeon (9, 5, D:12) a +0 short sword (10, 2, D:12) a +0 chain mail (10, 5, D:12) a +0 mace a +0 battleaxe (10, 6, D:12) a +0 trident (21, 8, D:12) a staff of earth (29, 21, D:12) the +8 rapier of Excruciating Pain {flame, Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (30, 25, D:12) 5 large rocks (35, 30, D:12) a +0 helmet Level 1 of the Orcish Mines (0, 0, Orc:1) 23 gold pieces (2, -2, Orc:1) 22 gold pieces (3, -2, Orc:1) a +0 dagger a +0 robe (6, 4, Orc:1) 7 gold pieces