Bail Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -1, D:1) a +0 dagger of freezing (5, 1, D:1) a quokka skeleton (9, 17, D:1) a +0 whip (9, 23, D:1) a +0 dagger (10, 5, D:1) a +0 war axe (10, 28, D:1) a ball python skeleton (12, -2, D:1) a +0 club a kobold skeleton (13, -6, D:1) a +0 dagger a bat skeleton a goblin skeleton (14, -7, D:1) a +0 club a goblin skeleton (15, -9, D:1) a +0 whip a +0 club a goblin skeleton (27, 11, D:1) a +0 club (28, 9, D:1) a +0 flail (36, 16, D:1) a ball python skeleton (37, 16, D:1) a +0 club (38, -10, D:1) a +0 dagger (38, -9, D:1) a rat corpse (skeletalised by now) (49, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, -13, D:1) a +0 helmet Level 2 of the Dungeon (4, -3, D:2) a hobgoblin corpse (skeletalised by now) (7, -17, D:2) an adder skeleton (12, -28, D:2) a +0 quarterstaff (18, -31, D:2) a ball python corpse (skeletalised by now) (18, -17, D:2) a +0 hand axe (26, -27, D:2) an adder corpse (skeletalised by now) (33, -10, D:2) a +0 mace (40, -20, D:2) a +0 short sword (49, 0, D:2) a rat corpse (52, 1, D:2) a rat corpse Level 3 of the Dungeon (0, 0, D:3) a +0 whip an orc corpse (0, 1, D:3) a +0 flail a +0 whip an orc corpse