Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 9631675333702050854 1 Bail the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Sept 3, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (28 turns). Bail the Grave Robber (Mummy Necromancer) Turns: 28, Time: 00:00:11 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 3/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 12% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The plant begins to die. You hit the jackal but do no damage. The jackal is almost dead. The goblin shouts! The jackal barely misses you. x2 The jackal bites you but does no damage. The goblin hits the plant with a +0 dagger. The plant begins to die. You hit the jackal. You kill the jackal! A nearby plant withers and dies. The jackal misses you. The jackal barely misses you. The goblin hits the plant with a +0 dagger. The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The goblin hits the plant with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 66%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. A nearby plant withers and dies. The jackal barely misses you. x3; Your soul wisp touches the jackal. The jackal bites the plant but does no damage. The jackal bites you. You die... ◊◊.◊◊.◊◊◊.◊◊.◊◊◊....# ◊.◊◊.◊◊.◊◊.◊◊.◊◊#### ◊.◊.◊◊.◊.◊◊.◊.◊◊# ◊.◊.◊.◊◊◊.◊.◊.◊◊# ◊.◊.◊◊.◊.◊◊.◊.◊◊# ◊◊.◊◊.◊◊.◊◊.◊◊# .◊◊.◊◊◊.◊◊.◊◊◊# ..◊◊..W◊◊◊.◊◊◊# ....◊.h◊@.◊◊◊◊# ◊.◊..jhh◊◊◊◊◊g...# ◊◊◊◊...◊◊◊◊◊◊◊##.# #.###.######### . ... ### You could see an endoplasm, 3 jackals, a goblin and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 28 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, shapermc_ecumenical_altar_ellora Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Soul Splinter || 1 Armour: Robe || 14 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 9 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 9 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+