Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 42759089266703627 147 Bail the Grave Robber (level 5, -8/35 HPs) Began as a Mummy Necromancer on Sept 3, 2026. Killed from afar by an orc wizard (13 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:04:37 (2208 turns). Bail the Grave Robber (Mummy Necromancer) Turns: 2208, Time: 00:04:38 Health: -8/35 AC: 6 Str: 13 XL: 5 Next: 8% Magic: 0/9 EV: 11 Int: 16 God: Gold: 133 SH: 0 Dex: 13 Spells: 3/9 levels left rFire x . . (150%) h - +0 shortbow rCold + . . (50%) [offhand occupied] rNeg + + + (0%) f - +2 robe of the Carbunclo {rElec Str+2} rPois ∞ (0%) e - +1 hat rElec + (33%) g - +0 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 shortbow (weapon) Missiles d - 4 poisoned darts Armour b - a +0 robe e - a +1 hat (worn) f - the +2 robe of the Carbunclo (worn) {rElec Str+2} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. g - a +0 cloak (worn) i - a +1 hat Jewellery c - a ring of resist corrosion (worn) Wands b - a wand of light (13) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of amnesia {unknown} e - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of vulnerability {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 6.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 68% 2d11 1% 2 c - Vampiric Draining Necr 34% 2d8 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 19% 1 Blink Tloc 4% N/A 28% 2 Lesser Beckoning Tloc 4% N/A 28% 2 Static Discharge Conj/Air 4% 3-4/arc 28% 2 Frozen Ramparts Ice 4% 1d1 50% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 50% 3 Swiftness Air 2% N/A 50% 3 Tukima's Dance Hex 2% N/A 50% 3 Animate Dead Necr 34% N/A 14% 4 Curse of Agony Necr 34% N/A 36% 5 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Conjure Ball Lightning Conj/Air 1% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +5 trident (almost dead, weak, ally target, soul-splintered, 56% to hit) Okay, then. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +5 trident (almost dead, weak, ally target, soul-splintered) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the orc priest! You kill the orc priest! Your soul wisp misses the orc priest. Your Necromancy skill increases to level 6! Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the orc priest! The orc priest is almost dead. The orc priest is pinned in place! A magic dart appears from out of thin air! The magic dart hits your soul wisp! Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almost dead) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the orc priest! You kill the orc priest! The last of your harvested death is exhausted. You have reached level 5! You feel agile. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! You die... ##...### #.####### ...### #.......# ..## #.......# ...### #.......# ##...### #.....).# ####...# #.......# .......## #####.......# ........## #...........# #######..###.###@......# #...#...# #..###### #...##### #.## ##..## #)# #...# #.)# #...# #.## ##...# #. ###...## o. ##.....# ... You were aware of an invisible orc wizard. Vanquished Creatures 2 orc priests (D:4) A hound (D:3) 2 adders 3 orcs A ribbon worm (D:3) 5 endoplasms 4 hobgoblins 3 jackals (D:1) A quokka (D:2) 2 ball pythons 3 bats (D:1) A frilled lizard (D:1) A goblin (D:3) 2 kobolds 2 rats (D:1) 33 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) A quokka (D:1) A ball python (D:2) A bat (D:1) A frilled lizard (D:1) 3 kobolds A rat (D:1) 10 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 161 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/5 650 | D:2 | Reached skill level 5 in Necromancy 650 | D:2 | Reached XP level 3. HP: 20/24 MP: 7/7 825 | D:2 | Identified the +2 robe of the Carbunclo {rElec Str+2} 1431 | D:3 | Reached XP level 4. HP: 24/30 MP: 1/8 1454 | D:3 | Learned a level 2 spell: Grave Claw 1458 | D:3 | Learned a level 3 spell: Vampiric Draining 2205 | D:4 | Reached skill level 6 in Necromancy 2208 | D:4 | Reached XP level 5. HP: 5/35 MP: 0/9 2208 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms D:2: layout_loops_ring D:3: layout_loops_cross D:4: layout_rooms, serial_curves, eino_curves_03, eino_curves_03, eino_curves_04, eino_curves_01 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 6 | 6.4 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 94 | 24 || 118 Melee: Dagger | 94 | 24 || 118 Fire: Shortbow | | 36 || 36 Cast: Soul Splinter | 24 | 5 || 29 Grave Claw | | 3 || 3 Vampiric Draining | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 51 | 24 || 75 Dodge: Dodged | 70 | 16 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2221 | 2104 | 117 | 0 | 1635 | 4 | 555.2 | Dungeon | 2221 | 2104 | 117 | 0 | 1635 | 4 | 555.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 754 daAuts D:3: 706 daAuts D:1: 620 daAuts D:4: 140 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+