Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 9571590599209964828 14 Bail the Shooter (level 2, 23/23 HPs) Began as a Merfolk Hunter on Sept 3, 2026. Got out of the dungeon alive. The game lasted 00:01:14 (239 turns). Bail the Shooter (Merfolk Hunter) Turns: 239, Time: 00:01:14 Health: 23/23 AC: 3 Str: 11 XL: 2 Next: 45% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Potions d - a potion of heal wounds {unknown} Skills: + Level 2.5 Fighting + Level 3.4 Ranged Weapons + Level 3.1 Dodging + Level 1.6 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Alistair's Intoxication Alch 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (51% to hit) You shoot an arrow. The arrow closely misses the quokka. The quokka bites you. x2 Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (51% to hit) You shoot an arrow. The arrow hits the quokka. You kill the quokka! Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. You encounter a hobgoblin. HP restored. A hobgoblin comes into view. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (asleep, 97% to hit) You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. You see here a quokka corpse. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a quokka corpse. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #### #.... ###..### ###########...##.# .......รท....####.### ......#####..'..@..+ ......# ######.### ......# .... ......# #####.# ......# # ...#### #### # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Merfolk Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 56 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 239 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_rooms Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | | 2.5 Ranged Weapons | | 3.4 Stealth | | 1.6 Action || total ---------------------------++------- Fire: Shortbow || 34 Armour: Leather armour || 14 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 248 | 197 | 51 | 0 | 37 | 1 | 248.0 | Dungeon | 248 | 197 | 51 | 0 | 37 | 1 | 248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 248 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+