Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 62199848917831315 39 Bail the Poker (level 3, -3/27 HPs) Began as a Merfolk Gladiator on Sept 3, 2026. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1168 turns). Bail the Poker (Merfolk Gladiator) Turns: 1168, Time: 00:01:34 Health: -3/27 AC: 4 Str: 16 XL: 3 Next: 45% Magic: 3/3 EV: 12 Int: 7 God: Gold: 71 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) f - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of boots h - a +0 cloak Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} h - a scroll of fog {unknown} k - a scroll of teleportation {unknown} m - a scroll of poison {unknown} q - a scroll of vulnerability {unknown} Potions d - a potion of haste {unknown} f - a potion of ambrosia {unknown} j - a potion of magic {unknown} l - a potion of curing {unknown} n - a potion of heal wounds {unknown} o - a potion of attraction {unknown} Skills: - Level 2.1 Fighting + Level 6.4 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 65% 2 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The quokka is almost dead. The quokka bites you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. Terence closely misses you. The rat bites you. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The rat attacks as it pursues you! The rat closely misses you. You are too injured to fight recklessly! You barely miss the quokka. The quokka is almost dead. The rat bites you. The quokka bites you but does no damage. You closely miss the quokka. The quokka is almost dead. Terence closely misses you. The rat barely misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka is almost dead. The quokka completely misses you. Terence closely misses you. The rat closely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka misses you. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. The rat closely misses you. The quokka barely misses you. You puncture the quokka! You kill the quokka! Terence closely misses you. The rat bites you but does no damage. You hit the rat. You kill the rat! Terence hits you from afar with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ######### #.......# ##### #.#####.# #...###########.@.....#.# #............##.#†@.....# #...########.#....†...... .......# #......(...◊.. #...##.# ###†..♣◊◊.◊◊.. .....#.# ##...◊◊.◊◊.. ...<.).# #........(.#[ .....#.# #...◊◊.◊◊....## .......# #..◊◊◊.◊◊◊( ..# You could see Terence. Vanquished Creatures 7 endoplasms 4 hobgoblins (D:1) 4 jackals (D:1) 5 quokkas 3 ball pythons (D:1) 5 bats 5 goblins 3 kobolds (D:1) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Reached skill level 5 in Polearms 106 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 449 | D:1 | Reached skill level 6 in Polearms 449 | D:1 | Reached XP level 3. HP: 25/27 MP: 3/3 1018 | D:2 | Found a faded altar of an unknown god. 1151 | D:2 | Encountered Terence 1168 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, minmay_ruptured D:2: layout_loops_corners, basic_altar, dreamdust_ecumenical_altar_statues, serial_park_tiny_2, grunt_decor_junction, serial_park_square3 [serial_park_minivault_5x5_8], uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 6 | 6.4 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 120 Melee: Trident || 120 Throw: Dart || 1 Javelin || 1 Stab: Sleeping || 2 Armour: Leather armour || 63 Dodge: Dodged || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1170 | 1149 | 21 | 0 | 914 | 2 | 585.0 | Dungeon | 1170 | 1149 | 21 | 0 | 914 | 2 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts D:2: 342 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+