Bail Level 1 of the Dungeon (0, 10, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (1, 27, D:1) a +0 spear (3, 38, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, -6, D:1) a +0 leather armour (7, 7, D:1) a rat corpse (skeletalised by now) (10, 46, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 32, D:1) a bat skeleton (19, 13, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (19, 36, D:1) a quokka skeleton (20, 13, D:1) a ball python corpse (skeletalised by now) (20, 14, D:1) a rat corpse (skeletalised by now) (22, 47, D:1) a +0 dagger (26, 24, D:1) a +0 club (30, 24, D:1) a rat skeleton (30, 50, D:1) a +0 war axe (31, 22, D:1) a hobgoblin skeleton (37, 39, D:1) a ball python corpse (skeletalised by now) (37, 42, D:1) a bat corpse (skeletalised by now) (42, 14, D:1) a bat skeleton (45, 9, D:1) a jackal skeleton Level 2 of the Dungeon (2, 0, D:2) a +0 club a goblin corpse (4, 45, D:2) a +0 scale mail (10, 39, D:2) a quokka corpse (skeletalised by now) (11, -2, D:2) a bat corpse (13, 3, D:2) a +0 ring mail (13, 18, D:2) a +0 dagger (14, -5, D:2) a rat corpse (15, -4, D:2) a bat corpse (15, -3, D:2) 6 curare-tipped darts (16, 41, D:2) a +0 whip (20, 0, D:2) a poisoned dart (21, 2, D:2) a javelin (23, 0, D:2) a +0 robe (35, 18, D:2) a +0 dagger